Han 86 vs VEL 46 in MW4
Data updated · Latest official patch:
VEL 46 is ahead on 9 of the 12 key stats that both weapons report; Han 86 is ahead on 2, and 1 stat is tied. VEL 46's biggest lead is sprint to fire speed (110 ms against 210 ms). Han 86's is horizontal recoil (11.2 against 12.5). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.
Open both in the compare toolBuild with Han 86Build with VEL 46
Han 86 is an assault rifle and VEL 46 is an SMG. This pair has a page because both are among the 12 weapons with the highest Multiplayer pick rate in CODMunity's list.
Official numbers
| Stat | Han 86 | VEL 46 |
|---|---|---|
| Fire rate | 740 RPM | 952 RPM Ahead |
| Magazine size | 30 rounds | 40 rounds Ahead |
| Reserve rounds | 90 rounds | 120 rounds Ahead |
| Total rounds | 120 rounds | 160 rounds Ahead |
| Unlock level | Player Level 4 | Player Level 5 |
| Weapon levels | 72 | 60 |
| Apex Attachment | Han X20 Skybreaker | VEL 46 Snap |
| Apex blocks | Optic, Stock and Barrel | Stock |
From Activision's launch weapon sheets. A damage table and time to kill are not published.
About Han 86 and VEL 46
Han 86
South Korean military rifle with a high rate of fire and moderate damage; usable in close quarters and at longer range.
Apex Attachment, Han X20 Skybreaker: Targeting optic plus a 20 mm airburst launcher: dial in a point within range and the shell detonates in the air. Direct impacts are duds. It blocks optic, stock, and barrel attachments.
VEL 46
SMG known for maneuverability and smooth, predictable recoil in fast-paced fights.
Apex Attachment, VEL 46 Snap: Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill. It blocks stock attachments.
Community-reported stats
Community-reportedBase values with nothing attached, read from CODMunity on November 4, 2026. Unverified.
Across the 31 rows with a direction, Han 86 is ahead on 6 and VEL 46 on 19; 6 rows are tied and 0 rows are not compared because a weapon has no value.
- Official numbers: VEL 46 is ahead on magazine size (wide), reserve rounds (wide), total rounds (wide), and fire rate (wide); Han 86 leads no row of this group.
- Mobility: VEL 46 is ahead on ADS movement speed (wide), firing movement speed (narrow), crouch movement speed (narrow), movement speed (narrow), sprint speed (narrow), strafe speed (tiny), and tactical sprint speed (tiny); Han 86 leads no row of this group.
- Handling: VEL 46 is ahead on sprint to fire speed (very wide), ADS out speed (wide), drop speed (wide), reload time (clear), and ADS speed (moderate); Han 86 leads no row of this group. Level on raise speed.
- Recoil: Han 86 is ahead on vertical gun kick (very wide), horizontal gun kick (wide), ADS idle sway (wide), and horizontal recoil (clear), and VEL 46 is ahead on vertical recoil (moderate). Level on ADS gun bob.
- Range and bullets: Han 86 is ahead on bullet velocity (moderate); VEL 46 leads no row of this group. Level on damage range and bullet penetration.
- Hip fire and flinch: Han 86 is ahead on hip idle sway (clear), and VEL 46 is ahead on flinch received (wide). Level on hip gun bob and hip turn sway.
- Fire rate and ammo: VEL 46 is ahead on headshot multiplier (moderate); Han 86 leads no row of this group.
Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.
The widest gaps across both tables are vertical gun kick (Han 86 19.3 against 52.2), sprint to fire speed (VEL 46 110 ms against 210 ms), and horizontal gun kick (Han 86 2.8 against 4.2).
Han X20 Skybreaker, community-reported effects from CODMunity: Vertical gun kick −40% (better), Horizontal gun kick −39% (better), ADS speed +32% (worse), and Vertical recoil −30% (better).
VEL 46 Snap, community-reported effects from CODMunity: Sprint to fire speed −51% (better), Horizontal gun kick +31% (worse), Vertical recoil +30% (worse), and Horizontal recoil +30% (worse).
Attachment effects reported for Han 86
The community-reported attachments for Han 86 with the largest change to a key stat, according to CODMunity.
- 60 Round Drum (magazine): Magazine size +100% (better).
- 45 Round Mag (magazine): Magazine size +50% (better).
- SA H86 465mm (barrel): Damage range +29% (better).
- Corvus LVL-40 (muzzle): Horizontal recoil −25% (better).
Attachment effects reported for VEL 46
The community-reported attachments for VEL 46 with the largest change to a key stat, according to CODMunity.
- 60 Round Drum (magazine): Magazine size +50% (better).
- 30 Round Mag (magazine): Reload time −28% (better).
- VB-46 Series 11 (barrel): Damage range +28% (better).
- 212 LC40 Comp (muzzle): Horizontal recoil −25% (better).
| Stat | Han 86 | VEL 46 |
|---|---|---|
| Mobility | ||
| Movement speed | 4.67 m/s | 4.77 m/s Ahead |
| ADS movement speed | 2.47 m/s | 3.22 m/s Ahead |
| Sprint speed | 6.13 m/s | 6.26 m/s Ahead |
| Tactical sprint speed | 7.21 m/s | 7.33 m/s Ahead |
| Crouch movement speed | 2.18 m/s | 2.25 m/s Ahead |
| Strafe speed | 3.58 m/s | 3.65 m/s Ahead |
| Firing movement speed | 4.09 m/s | 4.28 m/s Ahead |
| Handling | ||
| ADS speed | 250 ms | 230 ms Ahead |
| ADS out speed | 320 ms | 250 ms Ahead |
| Sprint to fire speed | 210 ms | 110 ms Ahead |
| Reload time | 3133 ms | 2633 ms Ahead |
| Raise speed | 800 ms Tie | 800 ms Tie |
| Drop speed | 700 ms | 550 ms Ahead |
| Recoil | ||
| Vertical recoil | 41.9 | 39.6 Ahead |
| Horizontal recoil | 11.2 Ahead | 12.5 |
| Vertical gun kick | 19.3 Ahead | 52.2 |
| Horizontal gun kick | 2.8 Ahead | 4.2 |
| ADS idle sway | 0.40° Ahead | 0.54° |
| ADS gun bob | 0.09° Tie | 0.09° Tie |
| Range and bullets | ||
| Bullet velocity | 615 m/s Ahead | 565 m/s |
| Damage range | 100% Tie | 100% Tie |
| Bullet penetration | 13.0 in Tie | 13.0 in Tie |
| Hip fire and flinch | ||
| Hip idle sway | 1.31° Ahead | 1.63° |
| Hip gun bob | 1.09° Tie | 1.09° Tie |
| Hip turn sway | 20.9° Tie | 20.9° Tie |
| Flinch received | 0.29x | 0.22x Ahead |
| Fire rate and ammo | ||
| Headshot multiplier | 1.20x | 1.30x Ahead |
"Ahead" marks the better value of a row; "not reported" means no value, not zero.
Pick rates and tiers
Community-reportedOther sites' own figures and opinions about Han 86 and VEL 46, not Activision data.
| Figure | Han 86 | VEL 46 |
|---|---|---|
| Multiplayer pick rate (CODMunity) | 5.6% | 7.4% |
| ggranked tier | Tier A, 864 ms time to kill | Tier S, 753 ms time to kill |
| DMZ Radar tier | Tier S | Tier B |
| Community builds listed | 3 Multiplayer and 2 DMZ | 4 Multiplayer and 2 DMZ |
Latest official changes
The newest patch notes that change Han 86 or VEL 46, as listed on this site.
Han 86: First weapon tuning update, October 28, 2026
- Max Damage Range changed from 1,120 to 1,200 (+7.1%).
- Neck Damage Multiplier changed from 1.1 to 1 (−9.1%).
- Upper Torso Damage Multiplier changed from 1.1 to 1 (−9.1%).
VEL 46: First weapon tuning update, October 28, 2026
- Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
Weapon pages, builds and tools
More weapon comparisons
Other pair pages with Han 86
Other pair pages with VEL 46
Frequently asked questions
What do the Apex Attachments of Han 86 and VEL 46 do?
Han X20 Skybreaker (Han 86): Targeting optic plus a 20 mm airburst launcher: dial in a point within range and the shell detonates in the air. Direct impacts are duds. It blocks optic, stock, and barrel attachments. VEL 46 Snap (VEL 46): Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill. It blocks stock attachments.
Where is Han 86 ahead of VEL 46, and where is VEL 46 ahead?
On CODMunity's base values (community-reported, read November 4, 2026): Han 86 is ahead on vertical gun kick (very wide), horizontal gun kick (wide), ADS idle sway (wide), hip idle sway (clear), horizontal recoil (clear), and bullet velocity (moderate). VEL 46 is ahead on sprint to fire speed (very wide), magazine size (wide), reserve rounds (wide), total rounds (wide), flinch received (wide), ADS movement speed (wide), and 13 other rows.
How often are Han 86 and VEL 46 picked, and what tiers do they have?
CODMunity's Multiplayer pick rate is 5.6% for Han 86 and 7.4% for VEL 46, so VEL 46 is picked about 1.3 times as often. ggranked places Han 86 in tier A and VEL 46 in tier S. ggranked gives a time to kill of 864 ms for Han 86 and 753 ms for VEL 46; that is the site's own calculation, not a published value. DMZ Radar places Han 86 in tier S and VEL 46 in tier B. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.