Game: Modern Warfare 4MW4

VEL 46 vs X-58 Nyx in MW4

Data updated · Latest official patch:

VEL 46 is ahead on 5 of the 12 key stats that both weapons report; X-58 Nyx is ahead on 4, and 3 stats are tied. VEL 46's biggest lead is bullet velocity (565 m/s against 450 m/s). X-58 Nyx's is horizontal recoil (10.5 against 12.5). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

Open both in the compare toolBuild with VEL 46Build with X-58 Nyx

Same class: SMG

Official numbers

Official numbers for VEL 46 and X-58 Nyx, from Activision's launch weapon sheets
StatVEL 46X-58 Nyx
Fire rate (higher is better)952 RPM Ahead800 RPM
Magazine size (higher is better)40 rounds Tie40 rounds Tie
Reserve rounds (higher is better)120 rounds Tie120 rounds Tie
Total rounds (higher is better)Magazine plus reserve160 rounds Tie160 rounds Tie
Unlock levelPlayer Level 5Player Level 46
Weapon levels6053
Apex AttachmentVEL 46 SnapX-58 Void
Apex blocksStockBarrel and Ammunition

From Activision's launch weapon sheets. A damage table and time to kill are not published.

About VEL 46 and X-58 Nyx

VEL 46

SMG known for maneuverability and smooth, predictable recoil in fast-paced fights.

Apex Attachment, VEL 46 Snap: Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill. It blocks stock attachments.

X-58 Nyx

Covert SMG with an integrated suppressor and strong sound reduction at close to mid range.

Apex Attachment, X-58 Void: Subsonic modification: very quiet fire, hides skulls on enemy deaths and minimizes directional hit indicators. It blocks barrel and ammunition attachments.

Community-reported stats

Community-reportedBase values with nothing attached, read from CODMunity on November 4, 2026. Unverified.

Across the 31 rows with a direction, VEL 46 is ahead on 12 and X-58 Nyx on 7; 12 rows are tied and 0 rows are not compared because a weapon has no value.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are raise speed (VEL 46 800 ms against 1367 ms), vertical gun kick (X-58 Nyx 34.6 against 52.2), and bullet penetration (VEL 46 13.0 in against 9.0 in).

VEL 46 Snap, community-reported effects from CODMunity: Sprint to fire speed −51% (better), Horizontal gun kick +31% (worse), Vertical recoil +30% (worse), and Horizontal recoil +30% (worse).

X-58 Void, community-reported effects from CODMunity: Horizontal recoil −49% (better), Horizontal gun kick +44% (worse), Bullet velocity −37% (worse), and Vertical recoil +36% (worse).

Attachment effects reported for VEL 46

The community-reported attachments for VEL 46 with the largest change to a key stat, according to CODMunity.

Attachment effects reported for X-58 Nyx

The community-reported attachments for X-58 Nyx with the largest change to a key stat, according to CODMunity.

Community-reported base stats of VEL 46 and X-58 Nyx from CODMunity, row by row
StatVEL 46X-58 Nyx
Mobility
Movement speed (higher is better)4.77 m/s Ahead4.74 m/s
ADS movement speed (higher is better)3.22 m/s3.26 m/s Ahead
Sprint speed (higher is better)6.26 m/s6.27 m/s Ahead
Tactical sprint speed (higher is better)7.33 m/s Ahead7.31 m/s
Crouch movement speed (higher is better)2.25 m/s2.28 m/s Ahead
Strafe speed (higher is better)3.65 m/s Ahead3.63 m/s
Firing movement speed (higher is better)4.28 m/s Ahead4.25 m/s
Handling
ADS speed (lower is better)230 ms Ahead255 ms
ADS out speed (lower is better)250 ms Ahead260 ms
Sprint to fire speed (lower is better)110 ms Tie110 ms Tie
Reload time (lower is better)2633 ms Ahead2767 ms
Raise speed (lower is better)800 ms Ahead1367 ms
Drop speed (lower is better)550 ms Ahead600 ms
Recoil
Vertical recoil (lower is better)39.636.0 Ahead
Horizontal recoil (lower is better)12.510.5 Ahead
Vertical gun kick (lower is better)52.234.6 Ahead
Horizontal gun kick (lower is better)4.23.4 Ahead
ADS idle sway (lower is better)0.54° Tie0.54° Tie
ADS gun bob (lower is better)0.09° Tie0.09° Tie
Range and bullets
Bullet velocity (higher is better)565 m/s Ahead450 m/s
Damage range (higher is better)An index: 100 is the weapon's own damage range, and attachments scale it100% Tie100% Tie
Bullet penetration (higher is better)13.0 in Ahead9.0 in
Hip fire and flinch
Hip idle sway (lower is better)1.63° Tie1.63° Tie
Hip gun bob (lower is better)1.09° Tie1.09° Tie
Hip turn sway (lower is better)20.9° Tie20.9° Tie
Flinch received (lower is better)0.22x Tie0.22x Tie
Fire rate and ammo
Headshot multiplier (higher is better)1.30x Tie1.30x Tie

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

Pick rates and tiers

Community-reportedOther sites' own figures and opinions about VEL 46 and X-58 Nyx, not Activision data.

Community pick rates, tiers and builds for VEL 46 and X-58 Nyx
FigureVEL 46X-58 Nyx
Multiplayer pick rate (CODMunity)7.4%3.5%
ggranked tierTier S, 753 ms time to killTier A, 836 ms time to kill
DMZ Radar tierTier BTier S
Community builds listed4 Multiplayer and 2 DMZ3 Multiplayer and 2 DMZ

Latest official changes

The newest patch notes that change VEL 46 or X-58 Nyx, as listed on this site.

VEL 46: First weapon tuning update, October 28, 2026

  • Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

Patch notes of October 28, 2026

X-58 Nyx: First weapon tuning update, October 28, 2026

  • Head Damage Multiplier changed from 1.25 to 1.3 (+4%).
  • Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Max Damage Range changed from 437 to 460 (+5.3%).
  • Mid Damage Range 1 changed from 788 to 815 (+3.4%).

Patch notes of October 28, 2026

More SMGs comparisons

Other pair pages with VEL 46

Other pair pages with X-58 Nyx

Frequently asked questions

What do the Apex Attachments of VEL 46 and X-58 Nyx do?

VEL 46 Snap (VEL 46): Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill. It blocks stock attachments. X-58 Void (X-58 Nyx): Subsonic modification: very quiet fire, hides skulls on enemy deaths and minimizes directional hit indicators. It blocks barrel and ammunition attachments.

Where is VEL 46 ahead of X-58 Nyx, and where is X-58 Nyx ahead?

On CODMunity's base values (community-reported, read November 4, 2026): VEL 46 is ahead on raise speed (very wide), bullet penetration (wide), bullet velocity (wide), fire rate (clear), ADS speed (moderate), drop speed (moderate), and 6 other rows. X-58 Nyx is ahead on vertical gun kick (wide), horizontal gun kick (clear), horizontal recoil (clear), vertical recoil (moderate), crouch movement speed (tiny), ADS movement speed (tiny), and 1 other row.

How often are VEL 46 and X-58 Nyx picked, and what tiers do they have?

CODMunity's Multiplayer pick rate is 7.4% for VEL 46 and 3.5% for X-58 Nyx, so VEL 46 is picked about 2.1 times as often. ggranked places VEL 46 in tier S and X-58 Nyx in tier A. ggranked gives a time to kill of 753 ms for VEL 46 and 836 ms for X-58 Nyx; that is the site's own calculation, not a published value. DMZ Radar places VEL 46 in tier B and X-58 Nyx in tier S. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.