VEL 46: SMG stats and attachments in MW4
VEL 46 is an SMG in Call of Duty: Modern Warfare 4. It fires 952 RPM from a 40-round magazine with 120 reserve rounds, and it unlocks at Player Level 5. Its Apex Attachment is the VEL 46 Snap.

Tier S (ggranked, 762 ms) · Tier A (DMZ Radar). Tier lists
4 Multiplayer and 1 DMZ builds from CODMunity, pick rate 14.8%. Popular builds
Official VEL 46 stats
| Stat | Value | Rank among SMGs |
|---|---|---|
| Fire rate | 952 RPM | #2 of 5 |
| Magazine | 40 rounds | #2 of 5 (tied) |
| Reserve | 120 rounds | #1 of 5 (tied) |
| Total rounds | 160 | |
| Weapon levels | 60 | #3 of 5 (tied) |
| Unlock level | Player Level 5 | |
| Caliber | 4.6x30 mm |
Damage, time to kill and the in-game Gunsmith bars are not published by Activision, so they are not shown. Community-reported movement, handling and recoil values follow in their own section.
Derived firing numbers
| Number | Value |
|---|---|
| Shots per second | 15.9 |
| Time between shots | 63 ms |
| First to last shot of a full magazine | 2.46 s |
These are arithmetic on the published fire rate and magazine size. They ignore reloads, recoil and burst or pump cycling, and they say nothing about damage.
VEL 46 community-reported stats
Community-reportedNothing attached, from CODMunity (read ); community-reported and unverified.
How this is sourced
Movement, handling, recoil and ammo values for the VEL 46 with nothing attached. Activision has not published them, and they are launch data that changes with patches. Fire rate, magazine size and total rounds are Activision's published numbers. Damage and time to kill are not included.
Each attachment below lists its biggest changes as a percentage of the value above, and the changes of everything equipped are multiplied together (the source's rule, not confirmed by Activision). The Apex Attachment is listed with its own changes further down. Where these numbers come from.
Mobility
- Movement speed
- 4.77 m/s
- ADS movement speed
- 3.22 m/s
- Sprint speed
- 6.26 m/s
- Tactical sprint speed
- 7.33 m/s
- Crouch movement speed
- 2.25 m/s
- Strafe speed
- 3.65 m/s
- Firing movement speed
- 4.28 m/s
Handling
- ADS speed
- 230 ms
- ADS out speed
- 250 ms
- Sprint to fire speed
- 110 ms
- Reload time
- 2633 ms
- Raise speed
- 800 ms
- Drop speed
- 550 ms
Recoil
- Vertical recoil
- 39.6
- Horizontal recoil
- 12.5
- Vertical gun kick
- 52.2
- Horizontal gun kick
- 4.2
- ADS idle sway
- 0.54°
- ADS gun bob
- 0.09°
Range and bullets
- Bullet velocity
- 565 m/s
- Damage range
- 100%
- Bullet penetration
- 13.0 in
Hip fire and flinch
- Hip idle sway
- 1.63°
- Hip gun bob
- 1.09°
- Hip turn sway
- 20.9°
- Flinch received
- 0.22x
Fire rate and ammo
- Fire rate
- 952 rpm
- Magazine size
- 40 rounds
- Total rounds
- 160 rounds
- Headshot multiplier
- 1.30x
Attachments change these values. The class builder shows the result for a whole build.
VEL 46 attachments
The VEL 46 accepts 9 attachment types. Gunsmith allows up to 5 standard attachments on one weapon, plus its Apex Attachment.
Community-reported54 attachments listed by community sites, by type below; community-reported and unverified.
How this is sourced
Activision has not published the names or effects of the individual attachments, so there is no official list to check these against. They are grouped by type in Gunsmith order. Where CODMunity lists a stat change for an attachment on this weapon, the biggest changes are printed under it as a percentage of the base value; "No stat change reported" means the source lists none, not that there is none. Where the names come from.
Optic (18)
Bruen THRM-60 Optic2.1x thermal optic
Corio Bisect4x Scope
Cronen R8084x Scope
FJX 708 PROReflex
GL K2304x Scope
IOTA-DMini reflex optic
KV Corsac HoloHolo
Schlager Night View Pro4x Scope
Slimline EliteMini Reflex
SZ Echelon HoloHolo
SZ Helios HoloHolo
SZ Lonewolf Flip4x Scope
SZ Lonewolf HoloHolo
SZ Micro D-3Reflex
SZ Prima-4 DotLow-profile dot optic
SZ SRE-7Reflex
VLK TrimmerReflex
ZLR Type CMini Reflex
Muzzle (8)
212 LC40 CompHorizontal Comp- Horizontal recoil −25% (better)
- ADS speed +5% (worse)
DEMO IronshadeLight Silencer- Damage range −8% (worse)
FSS CrackdownHeavy Silencer- Damage range +18% (better)
- Bullet velocity +16% (better)
- ADS speed +13% (worse)
- Vertical recoil −6% (better)
Haebang ORC70Vertical Comp- Vertical recoil −13% (better)
- ADS speed +5% (worse)
Hanbit ChevronBreacher- Drop speed −21% (better)
- Raise speed +17% (worse)
TA Lightning R3MFlash Hider- Vertical recoil −3% (better)
- Horizontal recoil −3% (better)
TA TacPro-56Balanced Comp- Vertical recoil −8% (better)
- Horizontal recoil −8% (better)
- ADS speed +5% (worse)
XRK Herder 40Tactical Silencer- ADS speed +7% (worse)
Barrel (3)
RV-B v2 BarrelLight Barrel- Vertical recoil +9% (worse)
- Horizontal recoil +9% (worse)
- ADS movement speed +6% (better)
- ADS speed −6% (better)
VB-46 Series 11Long Barrel- Damage range +28% (better)
- Bullet velocity +20% (better)
- Sprint to fire speed +14% (worse)
- ADS speed +13% (worse)
XRK Tango 380 BarrelHeavy Barrel- Vertical recoil −14% (better)
- Horizontal recoil −14% (better)
- ADS speed +10% (worse)
- Bullet velocity +8% (better)
Underbarrel (4)
FSS Fireline GripAngled grip- Pro: Firing stability
- Con: Aiming speed
- Sprint to fire speed +14% (worse)
- ADS speed +9% (worse)
- Vertical recoil −9% (better)
- Horizontal recoil −9% (better)
FSS TAC90 GripAngled Short Grip- ADS idle sway −50% (better)
- ADS gun bob −50% (better)
GW Domi-9Vertical Short Grip- Hip idle sway −50% (better)
- Hip gun bob −40% (better)
V46 Vert-TacVertical Grip- ADS speed +10% (worse)
- Movement speed +4% (better)
Magazine (2)
30 Round Mag30-round magazine- Reload time −28% (better)
- Magazine size −25% (worse)
- Sprint to fire speed −5% (better)
- ADS movement speed +2% (better)
60 Round Drum60-round drum magazine- Pro: Magazine capacity
- Con: Aiming speed
- Con: Reload speed
- Con: Movement speed
- Magazine size +50% (better)
- Reload time +22% (worse)
- ADS speed +6% (worse)
- ADS movement speed −3% (worse)
Rear Grip (3)
LM Combat GripTactical Grip- ADS speed −6% (better)
- Vertical recoil +3% (worse)
- Horizontal recoil +3% (worse)
Sakin Rubber GripAim Grip- Flinch received −50% (better)
- ADS idle sway −10% (better)
- Hip idle sway −5% (better)
V46 R-Skel GripAssault Grip- Sprint to fire speed +7% (worse)
- Vertical recoil −6% (better)
- Horizontal recoil −6% (better)
- ADS speed +5% (worse)
Stock (4)
EXP Defiant StockHeavy Stock- ADS movement speed −2% (worse)
EXP Lockdown StockHeavy Short Stock- Sprint to fire speed +5% (worse)
- ADS speed +4% (worse)
- Vertical recoil −4% (better)
- Horizontal recoil −4% (better)
EXP U-Turn StockLight Stock- ADS movement speed +9% (better)
- Movement speed +4% (better)
- Sprint speed +2% (better)
VEL 46 ExtendedTactical Stock- ADS speed −8% (better)
- Vertical recoil +4% (worse)
- Horizontal recoil +4% (worse)
Laser (7)
Expedite 21 CFRCanted Laser- ADS gun bob +30% (worse)
Expedite Squad-304Canted Laser- ADS gun bob +30% (worse)
- Hip gun bob −15% (better)
FJX EVR7Flashlight- Movement speed +2% (better)
- ADS movement speed +2% (better)
Pulse-MW LaserLaser sight; the beam is not visible to enemies- Pro: Hip-fire accuracy
- Pro: Hip recoil control
- Pro: Hip gun kick
- Drop speed −21% (better)
- Raise speed +17% (worse)
- Hip idle sway −7% (better)
- Hip gun bob −7% (better)
QFL-S4.5Laser sight- Pro: Sprint-to-fire speed
- Pro: Hip recoil control
- Pro: Hip gun kick
- Pro: Hip-fire accuracy
- Con: Beam is visible to enemies at the hip
- Sprint to fire speed −17% (better)
Schlager VISIV-5Laser sight- Pro: Sprint-to-fire speed
- Pro: Aim-down-sight speed
- Con: Beam is visible to enemies while aiming
- Sprint to fire speed −17% (better)
- ADS speed −8% (better)
XRK Clutch-LSLaser sight; the beam is not visible to enemies- Pro: Aim-down-sight speed
- ADS speed −4% (better)
Ammunition (5)
4.6x30mm Armor Piercing- Bullet penetration +50% (better)
4.6x30mm Frangible- Bullet penetration −31% (worse)
4.6x30mm High Velocity- Bullet velocity +20% (better)
4.6x30mm Hollow Point
4.6x30mm Overpressured- Headshot multiplier +65% (better)
- Bullet penetration −30% (worse)
VEL 46 Snap Apex Attachment
Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill.
- Unlock
- Fully level the VEL 46: 60 weapon levels.
- Blocks
- Reported stat changes
- Sprint to fire speed −51% (better)
- Horizontal gun kick +31% (worse)
- Vertical recoil +30% (worse)
- Horizontal recoil +30% (worse)
- Vertical gun kick +30% (worse)
- Drop speed −21% (better)
- Hip gun bob −20% (better)
- ADS speed −17% (better)
Community-reportedCODMunity, the biggest 8 of 19 changes; unverified.
- Slot use
- None. Apex Attachments are equipped outside the standard attachment slots.
How to unlock the VEL 46
Reach Player Level 5. Player Level runs from 1 to 55. XP from Multiplayer and DMZ counts toward it, and Warzone XP does from Season 1. The VEL 46 Snap needs a separate grind: level the VEL 46 itself through all 60 weapon levels.
Frequently asked questions
What is the VEL 46's fire rate in MW4?
952 RPM. That ranks #2 of 5 SMGs by fire rate. The magazine holds 40 rounds and the weapon carries 120 in reserve.
When do you unlock the VEL 46 in MW4?
At Player Level 5. Activision's per-weapon sheet lists Player Level 13, but its unlock table and the progression table both say Level 5, so this site uses Level 5.
What does the VEL 46 Snap Apex Attachment do?
Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill. It blocks Stock attachments. It unlocks by fully levelling the VEL 46 (60 weapon levels).
How many attachments can the VEL 46 use?
Up to 5 standard attachments, chosen from 9 attachment types (Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, and Ammunition), plus the VEL 46 Snap Apex Attachment, which does not use one of the 5 slots.
Which attachments are reported for the VEL 46?
Activision has not published the attachment list, and it says there are more than 500. Community sites report 54 attachments for the VEL 46, community-reported and unverified: 18 optic, 8 muzzle, 3 barrel, 4 underbarrel, 2 magazine, 3 rear grip, 4 stock, 7 laser, and 5 ammunition. The attachments section of this page lists them by type.