Game: Modern Warfare 4MW4

ISO Nightshade: SMG stats and attachments in MW4

ISO Nightshade is an SMG in Call of Duty: Modern Warfare 4. It fires 923 RPM from a 30-round magazine with 90 reserve rounds, and it unlocks at Player Level 4. Its Apex Attachment is the ISO Trace.

Build with ISO NightshadeAll SMGs

ISO Nightshade in Modern Warfare 4

SMGUnlocks at Player Level 4Apex: ISO Trace

Community-reported

Tier S (ggranked, 774 ms) · Tier S (DMZ Radar). Tier lists

2 Multiplayer and 1 DMZ builds from CODMunity, pick rate 7.7%. Popular builds

Official ISO Nightshade stats

ISO Nightshade stats from Activision's launch weapon sheet
StatValueRank among SMGs
Fire rate923 RPM#3 of 5
Magazine30 rounds#4 of 5
Reserve90 rounds#3 of 5
Total rounds120Derived: magazine plus reserve
Weapon levels64#1 of 5
Unlock levelPlayer Level 4Level cap is 55
Caliber9x19 mmAs named in Activision weapon text

Damage, time to kill and the in-game Gunsmith bars are not published by Activision, so they are not shown. Community-reported movement, handling and recoil values follow in their own section.

Derived firing numbers

Numbers calculated from the published fire rate and magazine size
NumberValue
Shots per second15.4
Time between shots65 ms
First to last shot of a full magazine1.89 s

These are arithmetic on the published fire rate and magazine size. They ignore reloads, recoil and burst or pump cycling, and they say nothing about damage.

ISO Nightshade community-reported stats

Community-reportedNothing attached, from CODMunity (read ); community-reported and unverified.

How this is sourced

Movement, handling, recoil and ammo values for the ISO Nightshade with nothing attached. Activision has not published them, and they are launch data that changes with patches. Fire rate, magazine size and total rounds are Activision's published numbers. Damage and time to kill are not included.

Each attachment below lists its biggest changes as a percentage of the value above, and the changes of everything equipped are multiplied together (the source's rule, not confirmed by Activision). Where these numbers come from.

Mobility

Movement speed
4.80 m/s
ADS movement speed
3.20 m/s
Sprint speed
6.33 m/s
Tactical sprint speed
7.43 m/s
Crouch movement speed
2.23 m/s
Strafe speed
3.67 m/s
Firing movement speed
4.26 m/s

Handling

ADS speed
240 ms
ADS out speed
300 ms
Sprint to fire speed
110 ms
Reload time
3267 ms
Raise speed
967 ms
Drop speed
500 ms

Recoil

Vertical recoil
40.9
Horizontal recoil
13.3
Vertical gun kick
36.5
Horizontal gun kick
5.6
ADS idle sway
0.54°
ADS gun bob
0.09°

Range and bullets

Bullet velocity
530 m/s
Damage rangeAn index: 100 is the weapon's own damage range, and attachments scale it
100%
Bullet penetration
9.0 in

Hip fire and flinch

Hip idle sway
1.63°
Hip gun bob
1.09°
Hip turn sway
20.9°
Flinch received
0.22x

Fire rate and ammo

Fire rateFrom Activision
923 rpm
Magazine sizeFrom Activision
30 rounds
Total roundsRounds carried in total, the loaded magazine includedFrom Activision
120 rounds
Headshot multiplier
1.30x

Attachments change these values. The class builder shows the result for a whole build.

ISO Nightshade attachments

The ISO Nightshade accepts 9 attachment types. Gunsmith allows up to 5 standard attachments on one weapon, plus its Apex Attachment.

Community-reported54 attachments listed by community sites, by type below; community-reported and unverified.

How this is sourced

Activision has not published the names or effects of the individual attachments, so there is no official list to check these against. They are grouped by type in Gunsmith order. Where CODMunity lists a stat change for an attachment on this weapon, the biggest changes are printed under it as a percentage of the base value; "No stat change reported" means the source lists none, not that there is none. Where the names come from.

Optic (18)0 with a reported stat change

  • Bruen THRM-60 Optic2.1x thermal opticNo stat change reported
  • Corio Bisect4x ScopeNo stat change reported
  • Cronen R8084x ScopeNo stat change reported
  • FJX 708 PROReflexNo stat change reported
  • GL K2304x ScopeNo stat change reported
  • IOTA-DMini reflex opticNo stat change reported
  • KV Corsac HoloHoloNo stat change reported
  • Schlager Night View Pro4x ScopeNo stat change reported
  • Slimline EliteMini ReflexNo stat change reported
  • SZ Echelon HoloHoloNo stat change reported
  • SZ Helios HoloHoloNo stat change reported
  • SZ Lonewolf Flip4x ScopeNo stat change reported
  • SZ Lonewolf HoloHoloNo stat change reported
  • SZ Micro D-3ReflexNo stat change reported
  • SZ Prima-4 DotLow-profile dot opticNo stat change reported
  • SZ SRE-7ReflexNo stat change reported
  • VLK TrimmerReflexNo stat change reported
  • ZLR Type CMini ReflexNo stat change reported

Muzzle (8)8 with a reported stat change

  • 212 LC40 CompHorizontal Comp
    • Horizontal recoil −25% (better)
    • ADS speed +5% (worse)
  • DEMO IronshadeLight Silencer
    • Damage range −13% (worse)
  • FSS CrackdownHeavy Silencer
    • Bullet velocity +16% (better)
    • Damage range +14% (better)
    • ADS speed +13% (worse)
    • Vertical recoil −6% (better)
  • Haebang ORC70Vertical Comp
    • Vertical recoil −13% (better)
    • ADS speed +5% (worse)
  • Hanbit ChevronBreacher
    • Drop speed +40% (worse)
  • TA Lightning R3MFlash Hider
    • Vertical recoil −3% (better)
    • Horizontal recoil −3% (better)
  • TA TacPro-56Balanced Comp
    • Vertical recoil −8% (better)
    • Horizontal recoil −8% (better)
    • ADS speed +5% (worse)
  • XRK Herder 40Tactical Silencer
    • ADS speed +7% (worse)

Barrel (3)3 with a reported stat change

  • RT Outride-X 8"Light Barrel
    • Vertical recoil +8% (worse)
    • Horizontal recoil +8% (worse)
    • ADS movement speed +6% (better)
    • ADS speed −5% (better)
  • ZLR Carbon-900Long Barrel
    • Damage range +23% (better)
    • Bullet velocity +18% (better)
    • ADS speed +13% (worse)
    • Sprint to fire speed +9% (worse)
  • ZLR Mag-Z 9"Short Barrel
    • Damage range −13% (worse)
    • Bullet velocity −12% (worse)
    • Vertical recoil +10% (worse)
    • Horizontal recoil +10% (worse)

Underbarrel (4)4 with a reported stat change

  • FSS Fireline GripAngled grip
    • Pro: Firing stability
    • Con: Aiming speed
    • Sprint to fire speed +14% (worse)
    • Vertical recoil −9% (better)
    • Horizontal recoil −9% (better)
    • ADS speed +8% (worse)
  • FSS TAC90 GripAngled Short Grip
    • ADS idle sway −50% (better)
    • ADS gun bob −50% (better)
  • GW Domi-9Vertical Short Grip
    • Hip idle sway −50% (better)
    • Hip gun bob −40% (better)
  • MIRE-50 Tac GripVertical Grip
    • ADS speed +7% (worse)
    • Movement speed +4% (better)

Magazine (2)2 with a reported stat change

  • 40 Round Mag
    • Magazine size +33% (better)
    • Reload time +6% (worse)
    • ADS speed +3% (worse)
    • ADS movement speed −2% (worse)
  • 50 Round Drum Mag50-round drum magazine
    • Magazine size +67% (better)
    • ADS speed +6% (worse)
    • Reload time +5% (worse)
    • ADS movement speed −4% (worse)

Rear Grip (3)3 with a reported stat change

  • Bruen Mod3Assault Grip
    • Sprint to fire speed +7% (worse)
    • Vertical recoil −6% (better)
    • Horizontal recoil −6% (better)
    • ADS speed +5% (worse)
  • Demo STP-1Tactical Grip
    • ADS speed −6% (better)
    • Vertical recoil +3% (worse)
    • Horizontal recoil +3% (worse)
  • ZLR Veloci Gen.2Aim Grip
    • Flinch received −50% (better)
    • ADS idle sway −10% (better)
    • Hip idle sway −5% (better)

Stock (4)4 with a reported stat change

  • Demo Kilo90 StockHeavy Stock
    • ADS movement speed −2% (worse)
  • EXP G2-44 StockTactical Stock
    • ADS speed −8% (better)
    • Vertical recoil +5% (worse)
    • Horizontal recoil +5% (worse)
  • GI-80 MilSpec StockAssault Stock
    • ADS speed +8% (worse)
    • Vertical recoil −7% (better)
    • Horizontal recoil −7% (better)
  • No Stock
    • Vertical recoil +30% (worse)
    • Horizontal recoil +30% (worse)
    • ADS speed −13% (better)
    • ADS movement speed +8% (better)

Laser (7)7 with a reported stat change

  • Expedite 21 CFRCanted Laser
    • ADS gun bob +30% (worse)
  • Expedite Squad-304Canted Laser
    • ADS gun bob +30% (worse)
    • Hip gun bob −15% (better)
  • FJX EVR7Flashlight
    • Movement speed +2% (better)
    • ADS movement speed +2% (better)
  • Pulse-MW LaserLaser sight; the beam is not visible to enemies
    • Pro: Hip-fire accuracy
    • Pro: Hip recoil control
    • Pro: Hip gun kick
    • Drop speed +40% (worse)
    • Hip idle sway −7% (better)
    • Hip gun bob −7% (better)
  • QFL-S4.5Laser sight
    • Pro: Sprint-to-fire speed
    • Pro: Hip recoil control
    • Pro: Hip gun kick
    • Pro: Hip-fire accuracy
    • Con: Beam is visible to enemies at the hip
    • Sprint to fire speed −17% (better)
  • Schlager VISIV-5Laser sight
    • Pro: Sprint-to-fire speed
    • Pro: Aim-down-sight speed
    • Con: Beam is visible to enemies while aiming
    • Sprint to fire speed −17% (better)
    • ADS speed −8% (better)
  • XRK Clutch-LSLaser sight; the beam is not visible to enemies
    • Pro: Aim-down-sight speed
    • ADS speed −4% (better)

Ammunition (5)3 with a reported stat change

  • 9mm Parabellum Armor Piercing
    • Bullet penetration +50% (better)
  • 9mm Parabellum FrangibleNo stat change reported
  • 9mm Parabellum High Velocity
    • Bullet velocity +20% (better)
  • 9mm Parabellum Hollow PointNo stat change reported
  • 9mm Parabellum Overpressured
    • Bullet penetration −30% (worse)

ISO Trace Apex Attachment

RFID ammunition tags targets on impact and shows their movement and direction as a red dot on the optic display.

Unlock
Fully level the ISO Nightshade: 64 weapon levels.
Blocks
Reported stat changes
No stat change reported by CODMunity
Slot use
None. Apex Attachments are equipped outside the standard attachment slots.

How to unlock the ISO Nightshade

Reach Player Level 4. Player Level runs from 1 to 55. XP from Multiplayer and DMZ counts toward it, and Warzone XP does from Season 1. Create-a-Class opens at Level 4; before that you deploy with premade default loadouts. The ISO Trace needs a separate grind: level the ISO Nightshade itself through all 64 weapon levels.

Frequently asked questions

What is the ISO Nightshade's fire rate in MW4?

923 RPM. That ranks #3 of 5 SMGs by fire rate. The magazine holds 30 rounds and the weapon carries 90 in reserve.

When do you unlock the ISO Nightshade in MW4?

At Player Level 4. Create-a-Class opens at Player Level 4, so this weapon is available as soon as you can build a class.

What does the ISO Trace Apex Attachment do?

RFID ammunition tags targets on impact and shows their movement and direction as a red dot on the optic display. It blocks Optic attachments and Ammunition attachments. It unlocks by fully levelling the ISO Nightshade (64 weapon levels).

How many attachments can the ISO Nightshade use?

Up to 5 standard attachments, chosen from 9 attachment types (Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, and Ammunition), plus the ISO Trace Apex Attachment, which does not use one of the 5 slots.

Which attachments are reported for the ISO Nightshade?

Activision has not published the attachment list, and it says there are more than 500. Community sites report 54 attachments for the ISO Nightshade, community-reported and unverified: 18 optic, 8 muzzle, 3 barrel, 4 underbarrel, 2 magazine, 3 rear grip, 4 stock, 7 laser, and 5 ammunition. The attachments section of this page lists them by type.

Other SMGs

Sources: Ready for Launch: All Modern Warfare 4 Operators, Weapons, Equipment, and Multiplayer Create-a-Class Features (October 19, 2026); Ready for Launch: Modern Warfare 4 Progression and Prestige (October 19, 2026). Attachment names, pictures and notes are community-reported; see Data and assumptions. Updated .