Game: Modern Warfare 4MW4

Rezi 12 vs VEL 46 in MW4

Data updated · Latest official patch:

VEL 46 is ahead on 10 of the 12 key stats that both weapons report; Rezi 12 is ahead on 0, and 2 stats are tied. VEL 46's biggest lead is magazine size (40 rounds against 6 rounds). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

Open both in the compare toolBuild with Rezi 12Build with VEL 46

ShotgunSMG

Rezi 12 is a shotgun and VEL 46 is an SMG. This pair has a page because both are among the 12 weapons with the highest Multiplayer pick rate in CODMunity's list.

Official numbers

Official numbers for Rezi 12 and VEL 46, from Activision's launch weapon sheets
StatRezi 12VEL 46
Fire rate (higher is better)150 RPM952 RPM Ahead
Magazine size (higher is better)6 rounds40 rounds Ahead
Reserve rounds (higher is better)24 rounds120 rounds Ahead
Total rounds (higher is better)Magazine plus reserve30 rounds160 rounds Ahead
Unlock levelPlayer Level 4Player Level 5
Weapon levels6060
Apex AttachmentRezi 12 EnforcerVEL 46 Snap
Apex blocksno attachment typesStock

From Activision's launch weapon sheets. A damage table and time to kill are not published.

About Rezi 12 and VEL 46

Rezi 12

Fast-cycling semi-auto shotgun with controlled shots and smooth recovery for close range.

Apex Attachment, Rezi 12 Enforcer: Enables pump-action cycling and adds a side-saddle of hot-loaded explosive slugs. Activision lists no blocked attachment types for it.

VEL 46

SMG known for maneuverability and smooth, predictable recoil in fast-paced fights.

Apex Attachment, VEL 46 Snap: Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill. It blocks stock attachments.

Community-reported stats

Community-reportedBase values with nothing attached, read from CODMunity on November 4, 2026. Unverified.

Across the 31 rows with a direction, Rezi 12 is ahead on 2 and VEL 46 on 20; 8 rows are tied and 1 row is not compared because a weapon has no value.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are magazine size (VEL 46 40 rounds against 6 rounds), fire rate (VEL 46 952 RPM against 150 RPM), and total rounds (VEL 46 160 rounds against 30 rounds).

Rezi 12 Enforcer, community-reported effects from CODMunity: Fire rate −50% (worse).

VEL 46 Snap, community-reported effects from CODMunity: Sprint to fire speed −51% (better), Horizontal gun kick +31% (worse), Vertical recoil +30% (worse), and Horizontal recoil +30% (worse).

Attachment effects reported for Rezi 12

The community-reported attachments for Rezi 12 with the largest change to a key stat, according to CODMunity.

Attachment effects reported for VEL 46

The community-reported attachments for VEL 46 with the largest change to a key stat, according to CODMunity.

Community-reported base stats of Rezi 12 and VEL 46 from CODMunity, row by row
StatRezi 12VEL 46
Mobility
Movement speed (higher is better)4.72 m/s4.77 m/s Ahead
ADS movement speed (higher is better)3.09 m/s3.22 m/s Ahead
Sprint speed (higher is better)6.26 m/s Tie6.26 m/s Tie
Tactical sprint speed (higher is better)7.34 m/s Ahead7.33 m/s
Crouch movement speed (higher is better)2.25 m/s Tie2.25 m/s Tie
Strafe speed (higher is better)3.61 m/s3.65 m/s Ahead
Firing movement speed (higher is better)4.25 m/s4.28 m/s Ahead
Handling
ADS speed (lower is better)340 ms230 ms Ahead
ADS out speed (lower is better)400 ms250 ms Ahead
Sprint to fire speed (lower is better)160 ms110 ms Ahead
Reload time (lower is better)6131 ms2633 ms Ahead
Raise speed (lower is better)1233 ms800 ms Ahead
Drop speed (lower is better)800 ms550 ms Ahead
Recoil
Vertical recoil (lower is better)98.539.6 Ahead
Horizontal recoil (lower is better)17.412.5 Ahead
Vertical gun kick (lower is better)21.3 Ahead52.2
Horizontal gun kick (lower is better)6.14.2 Ahead
ADS idle sway (lower is better)0.54° Tie0.54° Tie
ADS gun bob (lower is better)0.09° Tie0.09° Tie
Range and bullets
Bullet velocity (higher is better)340 m/s565 m/s Ahead
Damage range (higher is better)An index: 100 is the weapon's own damage range, and attachments scale it100% Tie100% Tie
Bullet penetration (higher is better)9.0 in13.0 in Ahead
Hip fire and flinch
Hip idle sway (lower is better)1.63° Tie1.63° Tie
Hip gun bob (lower is better)1.09° Tie1.09° Tie
Hip turn sway (lower is better)20.9° Tie20.9° Tie
Flinch received (lower is better)0.31x0.22x Ahead
Fire rate and ammo
Headshot multiplier (higher is better)not reported1.30x

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

Not reported

The source reports no headshot multiplier for Rezi 12.

Pick rates and tiers

Community-reportedOther sites' own figures and opinions about Rezi 12 and VEL 46, not Activision data.

Community pick rates, tiers and builds for Rezi 12 and VEL 46
FigureRezi 12VEL 46
Multiplayer pick rate (CODMunity)4.1%7.4%
ggranked tiernot reportedTier S, 753 ms time to kill
DMZ Radar tierTier ATier B
Community builds listed4 Multiplayer and 2 DMZ4 Multiplayer and 2 DMZ

Latest official changes

The newest patch notes that change Rezi 12 or VEL 46, as listed on this site.

No change to Rezi 12 is listed in the patch notes tracked on this site.

VEL 46: First weapon tuning update, October 28, 2026

  • Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

Patch notes of October 28, 2026

More weapon comparisons

Other pair pages with Rezi 12

Other pair pages with VEL 46

Frequently asked questions

What do the Apex Attachments of Rezi 12 and VEL 46 do?

Rezi 12 Enforcer (Rezi 12): Enables pump-action cycling and adds a side-saddle of hot-loaded explosive slugs. Activision lists no blocked attachment types for it. VEL 46 Snap (VEL 46): Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill. It blocks stock attachments.

Where is Rezi 12 ahead of VEL 46, and where is VEL 46 ahead?

On CODMunity's base values (community-reported, read November 4, 2026): Rezi 12 is ahead on vertical gun kick (very wide) and tactical sprint speed (tiny). VEL 46 is ahead on magazine size (very wide), fire rate (very wide), total rounds (very wide), reserve rounds (very wide), vertical recoil (very wide), reload time (very wide), and 14 other rows.

How often are Rezi 12 and VEL 46 picked, and what tiers do they have?

CODMunity's Multiplayer pick rate is 4.1% for Rezi 12 and 7.4% for VEL 46, so VEL 46 is picked about 1.8 times as often. ggranked ranks VEL 46 (tier S) and does not rank Rezi 12. DMZ Radar places Rezi 12 in tier A and VEL 46 in tier B. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.