Game: Modern Warfare 4MW4

Rezi 12: Shotgun stats and attachments in MW4

Rezi 12 is a shotgun in Call of Duty: Modern Warfare 4. It fires 150 RPM from a 6-round magazine with 24 reserve rounds, and it unlocks at Player Level 4. Its Apex Attachment is the Rezi 12 Enforcer.

Build with Rezi 12All shotguns

Rezi 12 in Modern Warfare 4

ShotgunUnlocks at Player Level 4Apex: Rezi 12 Enforcer

Community-reported

Tier A (DMZ Radar). Tier lists

4 Multiplayer and 1 DMZ builds from CODMunity, pick rate 2.2%. Popular builds

Official Rezi 12 stats

Rezi 12 stats from Activision's launch weapon sheet
StatValueRank among shotguns
Fire rate150 RPM#1 of 2
Magazine6 rounds#2 of 2
Reserve24 rounds#2 of 2
Total rounds30Derived: magazine plus reserve
Weapon levels60#1 of 2 (tied)
Unlock levelPlayer Level 4Level cap is 55
Caliber12-gaugeAs named in Activision weapon text

Damage, time to kill and the in-game Gunsmith bars are not published by Activision, so they are not shown. Community-reported movement, handling and recoil values follow in their own section.

Derived firing numbers

Numbers calculated from the published fire rate and magazine size
NumberValue
Shots per second2.5
Time between shots400 ms
First to last shot of a full magazine2.00 s

These are arithmetic on the published fire rate and magazine size. They ignore reloads, recoil and burst or pump cycling, and they say nothing about damage.

Rezi 12 community-reported stats

Community-reportedNothing attached, from CODMunity (read ); community-reported and unverified.

How this is sourced

Movement, handling, recoil and ammo values for the Rezi 12 with nothing attached. Activision has not published them, and they are launch data that changes with patches. Fire rate, magazine size and total rounds are Activision's published numbers. Damage and time to kill are not included.

Each attachment below lists its biggest changes as a percentage of the value above, and the changes of everything equipped are multiplied together (the source's rule, not confirmed by Activision). The Apex Attachment is listed with its own changes further down. Where these numbers come from.

Mobility

Movement speed
4.72 m/s
ADS movement speed
3.09 m/s
Sprint speed
6.26 m/s
Tactical sprint speed
7.34 m/s
Crouch movement speed
2.25 m/s
Strafe speed
3.61 m/s
Firing movement speed
4.25 m/s

Handling

ADS speed
340 ms
ADS out speed
400 ms
Sprint to fire speed
160 ms
Reload time
6131 ms
Raise speed
1233 ms
Drop speed
800 ms

Recoil

Vertical recoil
98.5
Horizontal recoil
17.4
Vertical gun kick
21.3
Horizontal gun kick
6.1
ADS idle sway
0.54°
ADS gun bob
0.09°

Range and bullets

Bullet velocity
340 m/s
Damage rangeAn index: 100 is the weapon's own damage range, and attachments scale it
100%
Bullet penetration
9.0 in

Hip fire and flinch

Hip idle sway
1.63°
Hip gun bob
1.09°
Hip turn sway
20.9°
Flinch received
0.31x

Fire rate and ammo

Fire rateFrom Activision
150 rpm
Magazine sizeFrom Activision
6 rounds
Total roundsRounds carried in total, the loaded magazine includedFrom Activision
30 rounds
Headshot multiplier
1.00x

Attachments change these values. The class builder shows the result for a whole build.

Rezi 12 attachments

The Rezi 12 accepts 11 attachment types. Gunsmith allows up to 5 standard attachments on one weapon, plus its Apex Attachment.

Community-reported61 attachments listed by community sites, by type below; community-reported and unverified.

How this is sourced

Activision has not published the names or effects of the individual attachments, so there is no official list to check these against. They are grouped by type in Gunsmith order. Where CODMunity lists a stat change for an attachment on this weapon, the biggest changes are printed under it as a percentage of the base value; "No stat change reported" means the source lists none, not that there is none. Where the names come from.

Optic (19)0 with a reported stat change

  • Bruen THRM-60 Optic2.1x thermal opticNo stat change reported
  • Corio Bisect4x ScopeNo stat change reported
  • Cronen R8084x ScopeNo stat change reported
  • FJX 708 PROReflexNo stat change reported
  • GL K2304x ScopeNo stat change reported
  • IOTA-DMini reflex opticNo stat change reported
  • KV Corsac HoloHoloNo stat change reported
  • Schlager Night View Pro4x ScopeNo stat change reported
  • Slimline EliteMini ReflexNo stat change reported
  • SZ Echelon HoloHoloNo stat change reported
  • SZ Helios HoloHoloNo stat change reported
  • SZ Lonewolf Flip4x ScopeNo stat change reported
  • SZ Lonewolf HoloHoloNo stat change reported
  • SZ Micro D-3ReflexNo stat change reported
  • SZ Prima-4 DotLow-profile dot opticNo stat change reported
  • SZ SRE-7ReflexNo stat change reported
  • VLK TrimmerReflexNo stat change reported
  • ZLR SwordfishShotgun ScopeNo stat change reported
  • ZLR Type CMini ReflexNo stat change reported

Muzzle (9)7 with a reported stat change

  • EXP Firelite 12Heavy Silencer
    • Bullet velocity +16% (better)
    • ADS speed +9% (worse)
    • Vertical recoil −6% (better)
    • Horizontal recoil −6% (better)
  • FTAC LTS-707Light SilencerNo stat change reported
  • GW Slashtop V1Horizontal Comp
    • Horizontal recoil −25% (better)
    • ADS speed +4% (worse)
  • Haebang Bulsae-10Choke
    • ADS speed +4% (worse)
  • Mugi-X VIR0BreacherNo stat change reported
  • SA One TapFlash Hider
    • Vertical recoil −3% (better)
    • Horizontal recoil −3% (better)
  • Sakin Omega 13Tactical Silencer
    • ADS speed +5% (worse)
  • TA Ribcage Gen.1Balanced Comp
    • Vertical recoil −8% (better)
    • Horizontal recoil −8% (better)
    • ADS speed +4% (worse)
  • XRK Spine RipperVertical Comp
    • Vertical recoil −13% (better)
    • ADS speed +4% (worse)

Barrel (4)4 with a reported stat change

  • Haebang 635R-7Long Barrel
    • Magazine size +33% (better)
    • Reload time +27% (worse)
    • Bullet velocity +20% (better)
    • ADS speed +9% (worse)
  • ZLR 12GA Ported 21"Heavy Barrel
    • Magazine size +67% (better)
    • Reload time +54% (worse)
    • Vertical recoil −14% (better)
    • Horizontal recoil −14% (better)
  • ZLR L48 Siege 13"Short Barrel
    • Bullet velocity −14% (worse)
    • Vertical recoil +10% (worse)
    • Horizontal recoil +10% (worse)
    • ADS speed −8% (better)
  • ZLR Rogue 90 25"Heavy Long Barrel
    • Magazine size +67% (better)
    • Reload time +54% (worse)
    • Bullet velocity +13% (better)
    • Vertical recoil −10% (better)

Underbarrel (4)4 with a reported stat change

  • FSS Fireline GripAngled grip
    • Pro: Firing stability
    • Con: Aiming speed
    • Sprint to fire speed +9% (worse)
    • Vertical recoil −9% (better)
    • Horizontal recoil −9% (better)
    • ADS speed +6% (worse)
  • FSS TAC90 GripAngled Short Grip
    • ADS idle sway −50% (better)
    • ADS gun bob −50% (better)
  • GW Domi-9Vertical Short Grip
    • Hip idle sway −50% (better)
    • Hip gun bob −40% (better)
  • MIRE-50 Tac GripVertical Grip
    • ADS speed +5% (worse)
    • Movement speed +4% (better)

Rear Grip (4)4 with a reported stat change

  • Bruen R12-SHTactical Grip
    • ADS speed −5% (better)
    • Vertical recoil +3% (worse)
    • Horizontal recoil +3% (worse)
  • POM12-F GripAim Grip
    • Flinch received −50% (better)
    • ADS idle sway −10% (better)
    • Hip idle sway −5% (better)
  • SA B40 GripAssault Grip
    • Vertical recoil −6% (better)
    • Horizontal recoil −6% (better)
    • Sprint to fire speed +5% (worse)
    • ADS speed +4% (worse)
  • XRK Bygone-39Skeleton Grip
    • ADS speed −9% (better)
    • Sprint to fire speed −8% (better)
    • Vertical recoil +6% (worse)
    • Horizontal recoil +6% (worse)

Stock (4)4 with a reported stat change

  • EXP FR67-U0Heavy Stock
    • ADS movement speed −2% (worse)
  • No Stock
    • Vertical recoil +30% (worse)
    • Horizontal recoil +30% (worse)
    • ADS speed −17% (better)
    • ADS movement speed +12% (better)
  • TV XR-14 KiloLight Rifle Stock
    • ADS movement speed +6% (better)
    • Movement speed +3% (better)
    • Sprint speed +2% (better)
  • ZLR TAC12 ProTactical Stock
    • ADS speed −8% (better)
    • Vertical recoil +5% (worse)
    • Horizontal recoil +5% (worse)

Laser (7)7 with a reported stat change

  • Expedite 21 CFRCanted Laser
    • ADS gun bob +30% (worse)
  • Expedite Squad-304Canted Laser
    • ADS gun bob +30% (worse)
    • Hip gun bob −15% (better)
  • FJX EVR7Flashlight
    • Movement speed +2% (better)
    • ADS movement speed +2% (better)
  • Pulse-MW LaserLaser sight; the beam is not visible to enemies
    • Pro: Hip-fire accuracy
    • Pro: Hip recoil control
    • Pro: Hip gun kick
    • Hip idle sway −7% (better)
    • Hip gun bob −7% (better)
  • QFL-S4.5Laser sight
    • Pro: Sprint-to-fire speed
    • Pro: Hip recoil control
    • Pro: Hip gun kick
    • Pro: Hip-fire accuracy
    • Con: Beam is visible to enemies at the hip
    • Sprint to fire speed −17% (better)
  • Schlager VISIV-5Laser sight
    • Pro: Sprint-to-fire speed
    • Pro: Aim-down-sight speed
    • Con: Beam is visible to enemies while aiming
    • Sprint to fire speed −17% (better)
    • ADS speed −8% (better)
  • XRK Clutch-LSLaser sight; the beam is not visible to enemies
    • Pro: Aim-down-sight speed
    • ADS speed −4% (better)

Ammunition (1)1 with a reported stat change

  • 12 Gauge Slug
    • Bullet velocity −29% (worse)

Comb (3)3 with a reported stat change

  • Bryson SidewinderAmmo Comb
    • ADS movement speed +4% (better)
  • LM Stock SleeveErgonomic Comb
    • ADS movement speed −2% (worse)
  • Sakin V14 TacticalHeavy Comb
    • Vertical recoil −7% (better)
    • Horizontal recoil −7% (better)
    • Sprint to fire speed +5% (worse)
    • ADS speed +4% (worse)

Bolt (3)1 with a reported stat change

  • U12G Match 9Heavy Bolt
    • Fire rate −14% (worse)
  • XRK Quad-80Speed BoltNo stat change reported
  • ZLR Competition-B6Light BoltNo stat change reported

Guard (3)0 with a reported stat change

  • Demo Service-12GLight GuardNo stat change reported
  • Rushline L-Watt20Tactical GuardNo stat change reported
  • XRK Warlord 700Heavy GuardNo stat change reported

Rezi 12 Enforcer Apex Attachment

Enables pump-action cycling and adds a side-saddle of hot-loaded explosive slugs.

Unlock
Fully level the Rezi 12: 60 weapon levels.
Blocks
No attachment types. Activision lists none.
Reported stat changes
  • Fire rate −50% (worse)

Community-reportedCODMunity; unverified.

Slot use
None. Apex Attachments are equipped outside the standard attachment slots.

How to unlock the Rezi 12

Reach Player Level 4. Player Level runs from 1 to 55. XP from Multiplayer and DMZ counts toward it, and Warzone XP does from Season 1. Create-a-Class opens at Level 4; before that you deploy with premade default loadouts. The Rezi 12 Enforcer needs a separate grind: level the Rezi 12 itself through all 60 weapon levels.

Frequently asked questions

What is the Rezi 12's fire rate in MW4?

150 RPM. That ranks #1 of 2 shotguns by fire rate. The magazine holds 6 rounds and the weapon carries 24 in reserve.

When do you unlock the Rezi 12 in MW4?

At Player Level 4. Create-a-Class opens at Player Level 4, so this weapon is available as soon as you can build a class.

What does the Rezi 12 Enforcer Apex Attachment do?

Enables pump-action cycling and adds a side-saddle of hot-loaded explosive slugs. Activision lists no blocked attachment types for it. It unlocks by fully levelling the Rezi 12 (60 weapon levels).

How many attachments can the Rezi 12 use?

Up to 5 standard attachments, chosen from 11 attachment types (Optic, Bolt, Muzzle, Guard, Barrel, Underbarrel, Rear Grip, Comb, Stock, Laser, and Ammunition), plus the Rezi 12 Enforcer Apex Attachment, which does not use one of the 5 slots.

Which attachments are reported for the Rezi 12?

Activision has not published the attachment list, and it says there are more than 500. Community sites report 61 attachments for the Rezi 12, community-reported and unverified: 19 optic, 9 muzzle, 4 barrel, 4 underbarrel, 4 rear grip, 4 stock, 7 laser, 1 ammunition, 3 comb, 3 bolt, and 3 guard. The attachments section of this page lists them by type.

Other shotguns

Sources: Ready for Launch: All Modern Warfare 4 Operators, Weapons, Equipment, and Multiplayer Create-a-Class Features (October 19, 2026); Ready for Launch: Modern Warfare 4 Progression and Prestige (October 19, 2026). Attachment names, pictures and notes are community-reported; see Data and assumptions. Updated .