Game: Modern Warfare 4MW4

ISO Nightshade vs PPSh-41 in MW4

Data updated · Latest official patch:

ISO Nightshade is ahead on 6 of the 12 key stats that both weapons report; PPSh-41 is ahead on 4, and 2 stats are tied. ISO Nightshade's biggest lead is horizontal recoil (13.3 against 16.9). PPSh-41's is magazine size (71 rounds against 30 rounds). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

Open both in the compare toolBuild with ISO NightshadeBuild with PPSh-41

Same class: SMG

Official numbers

Official numbers for ISO Nightshade and PPSh-41, from Activision's launch weapon sheets
StatISO NightshadePPSh-41
Fire rate (higher is better)923 RPM1,110 RPM Ahead
Magazine size (higher is better)30 rounds71 rounds Ahead
Reserve rounds (higher is better)90 rounds Ahead71 rounds
Total rounds (higher is better)Magazine plus reserve120 rounds142 rounds Ahead
Unlock levelPlayer Level 4Player Level 30
Weapon levels6462
Apex AttachmentISO TracePPSh-41 Ember
Apex blocksOptic and AmmunitionBarrel, Underbarrel and Magazine

From Activision's launch weapon sheets. A damage table and time to kill are not published.

About ISO Nightshade and PPSh-41

ISO Nightshade

Full-auto SMG with a fast rate of fire that balances controllability, mobility and close-range stopping power.

Apex Attachment, ISO Trace: RFID ammunition tags targets on impact and shows their movement and direction as a red dot on the optic display. It blocks optic and ammunition attachments.

PPSh-41

Veteran SMG with the highest rate of fire of the launch roster and a generous magazine.

Apex Attachment, PPSh-41 Ember: Underbarrel launcher that fires a rapid burst of pyrotechnic projectiles which keep burning briefly for area control. It blocks barrel, underbarrel, and magazine attachments.

Community-reported stats

Community-reportedBase values with nothing attached, read from CODMunity on November 4, 2026. Unverified.

Across the 31 rows with a direction, ISO Nightshade is ahead on 13 and PPSh-41 on 8; 10 rows are tied and 0 rows are not compared because a weapon has no value.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are magazine size (PPSh-41 71 rounds against 30 rounds), horizontal gun kick (ISO Nightshade 5.6 against 9.9), and horizontal recoil (ISO Nightshade 13.3 against 16.9).

CODMunity lists no stat change for the ISO Trace.

PPSh-41 Ember, community-reported effects from CODMunity: Total rounds +49% (better), Magazine size −25% (worse), Reload time −9% (better), and Sprint to fire speed −5% (better).

Attachment effects reported for ISO Nightshade

The community-reported attachments for ISO Nightshade with the largest change to a key stat, according to CODMunity.

Attachment effects reported for PPSh-41

The community-reported attachments for PPSh-41 with the largest change to a key stat, according to CODMunity.

Community-reported base stats of ISO Nightshade and PPSh-41 from CODMunity, row by row
StatISO NightshadePPSh-41
Mobility
Movement speed (higher is better)4.80 m/s Ahead4.70 m/s
ADS movement speed (higher is better)3.20 m/s Ahead3.15 m/s
Sprint speed (higher is better)6.33 m/s Ahead6.21 m/s
Tactical sprint speed (higher is better)7.43 m/s Ahead7.29 m/s
Crouch movement speed (higher is better)2.23 m/s Ahead2.19 m/s
Strafe speed (higher is better)3.67 m/s Ahead3.59 m/s
Firing movement speed (higher is better)4.26 m/s Ahead4.20 m/s
Handling
ADS speed (lower is better)240 ms Ahead280 ms
ADS out speed (lower is better)300 ms290 ms Ahead
Sprint to fire speed (lower is better)110 ms Tie110 ms Tie
Reload time (lower is better)3267 ms Ahead3900 ms
Raise speed (lower is better)967 ms933 ms Ahead
Drop speed (lower is better)500 ms433 ms Ahead
Recoil
Vertical recoil (lower is better)40.938.6 Ahead
Horizontal recoil (lower is better)13.3 Ahead16.9
Vertical gun kick (lower is better)36.5 Ahead45.2
Horizontal gun kick (lower is better)5.6 Ahead9.9
ADS idle sway (lower is better)0.54° Tie0.54° Tie
ADS gun bob (lower is better)0.09° Tie0.09° Tie
Range and bullets
Bullet velocity (higher is better)530 m/s550 m/s Ahead
Damage range (higher is better)An index: 100 is the weapon's own damage range, and attachments scale it100% Tie100% Tie
Bullet penetration (higher is better)9.0 in Tie9.0 in Tie
Hip fire and flinch
Hip idle sway (lower is better)1.63° Tie1.63° Tie
Hip gun bob (lower is better)1.09° Tie1.09° Tie
Hip turn sway (lower is better)20.9° Tie20.9° Tie
Flinch received (lower is better)0.22x Tie0.22x Tie
Fire rate and ammo
Headshot multiplier (higher is better)1.30x Tie1.30x Tie

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

Pick rates and tiers

Community-reportedOther sites' own figures and opinions about ISO Nightshade and PPSh-41, not Activision data.

Community pick rates, tiers and builds for ISO Nightshade and PPSh-41
FigureISO NightshadePPSh-41
Multiplayer pick rate (CODMunity)6.2%3.1%
ggranked tierTier S, 761 ms time to killTier A, 819 ms time to kill
DMZ Radar tierTier STier S
Community builds listed2 Multiplayer and 1 DMZ3 Multiplayer and 2 DMZ

Latest official changes

The newest patch notes that change ISO Nightshade or PPSh-41, as listed on this site.

ISO Nightshade: First weapon tuning update, October 28, 2026

  • Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

Patch notes of October 28, 2026

PPSh-41: First weapon tuning update, October 28, 2026

  • ADS In Speed changed from 300 ms to 280 ms (−6.7%).
  • ADS Strafe Movement Speed changed from 2.75 m/s to 2.78 m/s (+1.1%).
  • Crouch Speed changed from 2.17 m/s to 2.19 m/s (+0.9%).
  • Hipfire Movement Speed changed from 4.19 m/s to 4.2 m/s (+0.2%).
  • Movement Speed changed from 4.66 m/s to 4.7 m/s (+0.9%).
  • Sprint Speed changed from 6.18 m/s to 6.21 m/s (+0.5%).
  • Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

Patch notes of October 28, 2026

More SMGs comparisons

Other pair pages with ISO Nightshade

Other pair pages with PPSh-41

Frequently asked questions

What do the Apex Attachments of ISO Nightshade and PPSh-41 do?

ISO Trace (ISO Nightshade): RFID ammunition tags targets on impact and shows their movement and direction as a red dot on the optic display. It blocks optic and ammunition attachments. PPSh-41 Ember (PPSh-41): Underbarrel launcher that fires a rapid burst of pyrotechnic projectiles which keep burning briefly for area control. It blocks barrel, underbarrel, and magazine attachments.

Where is ISO Nightshade ahead of PPSh-41, and where is PPSh-41 ahead?

On CODMunity's base values (community-reported, read November 4, 2026): ISO Nightshade is ahead on horizontal gun kick (very wide), horizontal recoil (wide), reserve rounds (wide), vertical gun kick (clear), reload time (clear), ADS speed (clear), and 7 other rows. PPSh-41 is ahead on magazine size (very wide), fire rate (clear), total rounds (clear), drop speed (clear), vertical recoil (moderate), bullet velocity (narrow), and 2 other rows.

How often are ISO Nightshade and PPSh-41 picked, and what tiers do they have?

CODMunity's Multiplayer pick rate is 6.2% for ISO Nightshade and 3.1% for PPSh-41, so ISO Nightshade is picked about 2.0 times as often. ggranked places ISO Nightshade in tier S and PPSh-41 in tier A. ggranked gives a time to kill of 761 ms for ISO Nightshade and 819 ms for PPSh-41; that is the site's own calculation, not a published value. DMZ Radar places both weapons in tier S. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.