Game: Modern Warfare 4MW4

Hyeon Burst vs Oden in MW4

Data updated · Latest official patch:

Hyeon Burst is ahead on 7 of the 12 key stats that both weapons report; Oden is ahead on 3, and 2 stats are tied. Hyeon Burst's biggest lead is magazine size (30 rounds against 20 rounds). Oden's is fire rate (413 RPM against 375 RPM). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

Open both in the compare toolBuild with Hyeon BurstBuild with Oden

Same class: Assault Rifle

Official numbers

Official numbers for Hyeon Burst and Oden, from Activision's launch weapon sheets
StatHyeon BurstOden
Fire rate (higher is better)375 RPM413 RPM Ahead
Magazine size (higher is better)30 rounds Ahead20 rounds
Reserve rounds (higher is better)90 rounds Ahead60 rounds
Total rounds (higher is better)Magazine plus reserve120 rounds Ahead80 rounds
Unlock levelPlayer Level 21Player Level 39
Weapon levels6865
Apex AttachmentHyeon HyperburstOden Sentinel
Apex blocksno attachment typesBarrel and Muzzle

From Activision's launch weapon sheets. A damage table and time to kill are not published.

About Hyeon Burst and Oden

Hyeon Burst

North Korean prototype rifle with a hard-hitting burst mode that lands fast, decisive rounds.

Apex Attachment, Hyeon Hyperburst: Overclocked receiver: a very fast three-round burst followed by slow, controlled automatic fire. Activision lists no blocked attachment types for it.

Oden

Bullpup rifle with brutal impact and a lower cyclic rate.

Apex Attachment, Oden Sentinel: Turns the Oden into a semi-auto sniper rifle with a bipod, custom suppressor and sniper scope. It blocks barrel and muzzle attachments.

Community-reported stats

Community-reportedBase values with nothing attached, read from CODMunity on November 4, 2026. Unverified.

Across the 31 rows with a direction, Hyeon Burst is ahead on 19 and Oden on 5; 7 rows are tied and 0 rows are not compared because a weapon has no value.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are horizontal gun kick (Hyeon Burst 1.5 against 8.5), hip turn sway (Oden 10.8° against 20.9°), and vertical gun kick (Hyeon Burst 32.7 against 59.4).

Hyeon Hyperburst, community-reported effects from CODMunity: Horizontal gun kick +220% (worse), Vertical gun kick −60% (better), Horizontal recoil +27% (worse), and Fire rate +23% (better).

Oden Sentinel, community-reported effects from CODMunity: Horizontal recoil −89% (better), Hip idle sway −82% (better), Fire rate −66% (worse), and Vertical recoil −60% (better).

Attachment effects reported for Hyeon Burst

The community-reported attachments for Hyeon Burst with the largest change to a key stat, according to CODMunity.

Attachment effects reported for Oden

The community-reported attachments for Oden with the largest change to a key stat, according to CODMunity.

Community-reported base stats of Hyeon Burst and Oden from CODMunity, row by row
StatHyeon BurstOden
Mobility
Movement speed (higher is better)4.58 m/s Ahead4.46 m/s
ADS movement speed (higher is better)2.36 m/s Ahead2.18 m/s
Sprint speed (higher is better)6.07 m/s Ahead6.03 m/s
Tactical sprint speed (higher is better)7.11 m/s Ahead6.97 m/s
Crouch movement speed (higher is better)2.11 m/s Ahead2.09 m/s
Strafe speed (higher is better)3.50 m/s Ahead3.41 m/s
Firing movement speed (higher is better)4.01 m/s Ahead3.89 m/s
Handling
ADS speed (lower is better)275 ms Ahead320 ms
ADS out speed (lower is better)360 ms Ahead380 ms
Sprint to fire speed (lower is better)210 ms Tie210 ms Tie
Reload time (lower is better)3400 ms3300 ms Ahead
Raise speed (lower is better)967 ms Ahead1200 ms
Drop speed (lower is better)533 ms Ahead700 ms
Recoil
Vertical recoil (lower is better)38.3 Ahead49.4
Horizontal recoil (lower is better)16.415.2 Ahead
Vertical gun kick (lower is better)32.7 Ahead59.4
Horizontal gun kick (lower is better)1.5 Ahead8.5
ADS idle sway (lower is better)0.40° Tie0.40° Tie
ADS gun bob (lower is better)0.09° Tie0.09° Tie
Range and bullets
Bullet velocity (higher is better)775 m/s Ahead690 m/s
Damage range (higher is better)An index: 100 is the weapon's own damage range, and attachments scale it100% Tie100% Tie
Bullet penetration (higher is better)13.0 in21.0 in Ahead
Hip fire and flinch
Hip idle sway (lower is better)1.31° Tie1.31° Tie
Hip gun bob (lower is better)1.09° Tie1.09° Tie
Hip turn sway (lower is better)20.9°10.8° Ahead
Flinch received (lower is better)0.18x Ahead0.29x
Fire rate and ammo
Headshot multiplier (higher is better)1.30x Tie1.30x Tie

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

Pick rates and tiers

Community-reportedOther sites' own figures and opinions about Hyeon Burst and Oden, not Activision data.

Community pick rates, tiers and builds for Hyeon Burst and Oden
FigureHyeon BurstOden
Multiplayer pick rate (CODMunity)9.9%2.9%
ggranked tierTier B, 1,030 ms time to killTier B, 960 ms time to kill
DMZ Radar tierTier ATier C
Community builds listed4 Multiplayer and 2 DMZ3 Multiplayer and 2 DMZ

Latest official changes

The newest patch notes that change Hyeon Burst or Oden, as listed on this site.

Hyeon Burst: First weapon tuning update, October 28, 2026

  • Full-Auto Max Damage changed from 37 to 34 (−8.1%).
  • Full-Auto Max Damage Range changed from 970 to 1,220 (+25.8%).
  • Mid Damage Range 1 changed; the notes give no values.

Patch notes of October 28, 2026

Oden: First weapon tuning update, October 28, 2026

  • Neck Damage Multiplier changed from 1.2 to 1.1 (−8.3%).
  • Upper Torso Damage Multiplier changed from 1.2 to 1.1 (−8.3%).
  • Lower Torso Damage Multiplier changed from 1.1 to 1 (−9.1%).
  • Max Damage Range changed from 870 to 820 (−5.7%).
  • Mid Damage Range 1 changed from 1,810 to 1,740 (−3.9%).
  • Muzzle Velocity is now -0.07.

Patch notes of October 28, 2026

More assault rifles comparisons

Other pair pages with Hyeon Burst

Other pair pages with Oden

Frequently asked questions

What do the Apex Attachments of Hyeon Burst and Oden do?

Hyeon Hyperburst (Hyeon Burst): Overclocked receiver: a very fast three-round burst followed by slow, controlled automatic fire. Activision lists no blocked attachment types for it. Oden Sentinel (Oden): Turns the Oden into a semi-auto sniper rifle with a bipod, custom suppressor and sniper scope. It blocks barrel and muzzle attachments.

Where is Hyeon Burst ahead of Oden, and where is Oden ahead?

On CODMunity's base values (community-reported, read November 4, 2026): Hyeon Burst is ahead on horizontal gun kick (very wide), vertical gun kick (very wide), flinch received (wide), magazine size (wide), reserve rounds (wide), total rounds (wide), and 13 other rows. Oden is ahead on hip turn sway (very wide), bullet penetration (wide), fire rate (moderate), horizontal recoil (moderate), and reload time (narrow).

How often are Hyeon Burst and Oden picked, and what tiers do they have?

CODMunity's Multiplayer pick rate is 9.9% for Hyeon Burst and 2.9% for Oden, so Hyeon Burst is picked about 3.4 times as often. ggranked places both weapons in tier B. ggranked gives a time to kill of 1,030 ms for Hyeon Burst and 960 ms for Oden; that is the site's own calculation, not a published value. DMZ Radar places Hyeon Burst in tier A and Oden in tier C. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.