Game: Modern Warfare 4MW4

Han 86 vs Oden in MW4

Data updated · Latest official patch:

Han 86 is ahead on 9 of the 12 key stats that both weapons report; Oden is ahead on 1, and 2 stats are tied. Han 86's biggest lead is fire rate (740 RPM against 413 RPM). Oden's is bullet velocity (690 m/s against 615 m/s). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

Open both in the compare toolBuild with Han 86Build with Oden

Same class: Assault Rifle

Official numbers

Official numbers for Han 86 and Oden, from Activision's launch weapon sheets
StatHan 86Oden
Fire rate (higher is better)740 RPM Ahead413 RPM
Magazine size (higher is better)30 rounds Ahead20 rounds
Reserve rounds (higher is better)90 rounds Ahead60 rounds
Total rounds (higher is better)Magazine plus reserve120 rounds Ahead80 rounds
Unlock levelPlayer Level 4Player Level 39
Weapon levels7265
Apex AttachmentHan X20 SkybreakerOden Sentinel
Apex blocksOptic, Stock and BarrelBarrel and Muzzle

From Activision's launch weapon sheets. A damage table and time to kill are not published.

About Han 86 and Oden

Han 86

South Korean military rifle with a high rate of fire and moderate damage; usable in close quarters and at longer range.

Apex Attachment, Han X20 Skybreaker: Targeting optic plus a 20 mm airburst launcher: dial in a point within range and the shell detonates in the air. Direct impacts are duds. It blocks optic, stock, and barrel attachments.

Oden

Bullpup rifle with brutal impact and a lower cyclic rate.

Apex Attachment, Oden Sentinel: Turns the Oden into a semi-auto sniper rifle with a bipod, custom suppressor and sniper scope. It blocks barrel and muzzle attachments.

Community-reported stats

Community-reportedBase values with nothing attached, read from CODMunity on November 4, 2026. Unverified.

Across the 31 rows with a direction, Han 86 is ahead on 19 and Oden on 4; 8 rows are tied and 0 rows are not compared because a weapon has no value.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are vertical gun kick (Han 86 19.3 against 59.4), horizontal gun kick (Han 86 2.8 against 8.5), and hip turn sway (Oden 10.8° against 20.9°).

Han X20 Skybreaker, community-reported effects from CODMunity: Vertical gun kick −40% (better), Horizontal gun kick −39% (better), ADS speed +32% (worse), and Vertical recoil −30% (better).

Oden Sentinel, community-reported effects from CODMunity: Horizontal recoil −89% (better), Hip idle sway −82% (better), Fire rate −66% (worse), and Vertical recoil −60% (better).

Attachment effects reported for Han 86

The community-reported attachments for Han 86 with the largest change to a key stat, according to CODMunity.

Attachment effects reported for Oden

The community-reported attachments for Oden with the largest change to a key stat, according to CODMunity.

Community-reported base stats of Han 86 and Oden from CODMunity, row by row
StatHan 86Oden
Mobility
Movement speed (higher is better)4.67 m/s Ahead4.46 m/s
ADS movement speed (higher is better)2.47 m/s Ahead2.18 m/s
Sprint speed (higher is better)6.13 m/s Ahead6.03 m/s
Tactical sprint speed (higher is better)7.21 m/s Ahead6.97 m/s
Crouch movement speed (higher is better)2.18 m/s Ahead2.09 m/s
Strafe speed (higher is better)3.58 m/s Ahead3.41 m/s
Firing movement speed (higher is better)4.09 m/s Ahead3.89 m/s
Handling
ADS speed (lower is better)250 ms Ahead320 ms
ADS out speed (lower is better)320 ms Ahead380 ms
Sprint to fire speed (lower is better)210 ms Tie210 ms Tie
Reload time (lower is better)3133 ms Ahead3300 ms
Raise speed (lower is better)800 ms Ahead1200 ms
Drop speed (lower is better)700 ms Tie700 ms Tie
Recoil
Vertical recoil (lower is better)41.9 Ahead49.4
Horizontal recoil (lower is better)11.2 Ahead15.2
Vertical gun kick (lower is better)19.3 Ahead59.4
Horizontal gun kick (lower is better)2.8 Ahead8.5
ADS idle sway (lower is better)0.40° Tie0.40° Tie
ADS gun bob (lower is better)0.09° Tie0.09° Tie
Range and bullets
Bullet velocity (higher is better)615 m/s690 m/s Ahead
Damage range (higher is better)An index: 100 is the weapon's own damage range, and attachments scale it100% Tie100% Tie
Bullet penetration (higher is better)13.0 in21.0 in Ahead
Hip fire and flinch
Hip idle sway (lower is better)1.31° Tie1.31° Tie
Hip gun bob (lower is better)1.09° Tie1.09° Tie
Hip turn sway (lower is better)20.9°10.8° Ahead
Flinch received (lower is better)0.29x Tie0.29x Tie
Fire rate and ammo
Headshot multiplier (higher is better)1.20x1.30x Ahead

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

Pick rates and tiers

Community-reportedOther sites' own figures and opinions about Han 86 and Oden, not Activision data.

Community pick rates, tiers and builds for Han 86 and Oden
FigureHan 86Oden
Multiplayer pick rate (CODMunity)5.6%2.9%
ggranked tierTier A, 864 ms time to killTier B, 960 ms time to kill
DMZ Radar tierTier STier C
Community builds listed3 Multiplayer and 2 DMZ3 Multiplayer and 2 DMZ

Latest official changes

The newest patch notes that change Han 86 or Oden, as listed on this site.

Han 86: First weapon tuning update, October 28, 2026

  • Max Damage Range changed from 1,120 to 1,200 (+7.1%).
  • Neck Damage Multiplier changed from 1.1 to 1 (−9.1%).
  • Upper Torso Damage Multiplier changed from 1.1 to 1 (−9.1%).

Patch notes of October 28, 2026

Oden: First weapon tuning update, October 28, 2026

  • Neck Damage Multiplier changed from 1.2 to 1.1 (−8.3%).
  • Upper Torso Damage Multiplier changed from 1.2 to 1.1 (−8.3%).
  • Lower Torso Damage Multiplier changed from 1.1 to 1 (−9.1%).
  • Max Damage Range changed from 870 to 820 (−5.7%).
  • Mid Damage Range 1 changed from 1,810 to 1,740 (−3.9%).
  • Muzzle Velocity is now -0.07.

Patch notes of October 28, 2026

More assault rifles comparisons

Other pair pages with Han 86

Other pair pages with Oden

Frequently asked questions

What do the Apex Attachments of Han 86 and Oden do?

Han X20 Skybreaker (Han 86): Targeting optic plus a 20 mm airburst launcher: dial in a point within range and the shell detonates in the air. Direct impacts are duds. It blocks optic, stock, and barrel attachments. Oden Sentinel (Oden): Turns the Oden into a semi-auto sniper rifle with a bipod, custom suppressor and sniper scope. It blocks barrel and muzzle attachments.

Where is Han 86 ahead of Oden, and where is Oden ahead?

On CODMunity's base values (community-reported, read November 4, 2026): Han 86 is ahead on vertical gun kick (very wide), horizontal gun kick (very wide), fire rate (very wide), magazine size (wide), reserve rounds (wide), total rounds (wide), and 13 other rows. Oden is ahead on hip turn sway (very wide), bullet penetration (wide), bullet velocity (clear), and headshot multiplier (moderate).

How often are Han 86 and Oden picked, and what tiers do they have?

CODMunity's Multiplayer pick rate is 5.6% for Han 86 and 2.9% for Oden, so Han 86 is picked about 1.9 times as often. ggranked places Han 86 in tier A and Oden in tier B. ggranked gives a time to kill of 864 ms for Han 86 and 960 ms for Oden; that is the site's own calculation, not a published value. DMZ Radar places Han 86 in tier S and Oden in tier C. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.