Game: Modern Warfare 4MW4

Axion vs ISO Nightshade in MW4

Data updated · Latest official patch:

ISO Nightshade is ahead on 10 of the 12 key stats that both weapons report; Axion is ahead on 0, and 2 stats are tied. ISO Nightshade's biggest lead is sprint to fire speed (110 ms against 210 ms). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

Open both in the compare toolBuild with AxionBuild with ISO Nightshade

Assault RifleSMG

Axion is an assault rifle and ISO Nightshade is an SMG. This pair has a page because both are among the 12 weapons with the highest Multiplayer pick rate in CODMunity's list.

Official numbers

Official numbers for Axion and ISO Nightshade, from Activision's launch weapon sheets
StatAxionISO Nightshade
Fire rate (higher is better)705 RPM923 RPM Ahead
Magazine size (higher is better)30 rounds Tie30 rounds Tie
Reserve rounds (higher is better)90 rounds Tie90 rounds Tie
Total rounds (higher is better)Magazine plus reserve120 rounds Tie120 rounds Tie
Unlock levelPlayer Level 52Player Level 4
Weapon levels6964
Apex AttachmentAxion ClearcutISO Trace
Apex blocksOptic, Laser, Underbarrel, Stock and Rear GripOptic and Ammunition

From Activision's launch weapon sheets. A damage table and time to kill are not published.

About Axion and ISO Nightshade

Axion

Subsonic rifle with a slower rate of fire and strong stopping power at most ranges; subsonic rounds hide enemy skulls on kills.

Apex Attachment, Axion Clearcut: Chainsaw-style rear grip with a handlebar foregrip, hip laser and canted aiming for mobile, hip-fire play. It blocks optic, laser, underbarrel, stock, and rear grip attachments.

ISO Nightshade

Full-auto SMG with a fast rate of fire that balances controllability, mobility and close-range stopping power.

Apex Attachment, ISO Trace: RFID ammunition tags targets on impact and shows their movement and direction as a red dot on the optic display. It blocks optic and ammunition attachments.

Community-reported stats

Community-reportedBase values with nothing attached, read from CODMunity on November 4, 2026. Unverified.

Across the 31 rows with a direction, Axion is ahead on 4 and ISO Nightshade on 18; 9 rows are tied and 0 rows are not compared because a weapon has no value.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are vertical gun kick (Axion 17.6 against 36.5), horizontal gun kick (Axion 2.8 against 5.6), and sprint to fire speed (ISO Nightshade 110 ms against 210 ms).

Axion Clearcut, community-reported effects from CODMunity: Horizontal gun kick +179% (worse), Hip idle sway −50% (better), Vertical gun kick −27% (better), and Movement speed −16% (worse).

CODMunity lists no stat change for the ISO Trace.

Attachment effects reported for Axion

The community-reported attachments for Axion with the largest change to a key stat, according to CODMunity.

Attachment effects reported for ISO Nightshade

The community-reported attachments for ISO Nightshade with the largest change to a key stat, according to CODMunity.

Community-reported base stats of Axion and ISO Nightshade from CODMunity, row by row
StatAxionISO Nightshade
Mobility
Movement speed (higher is better)4.62 m/s4.80 m/s Ahead
ADS movement speed (higher is better)2.41 m/s3.20 m/s Ahead
Sprint speed (higher is better)6.11 m/s6.33 m/s Ahead
Tactical sprint speed (higher is better)7.16 m/s7.43 m/s Ahead
Crouch movement speed (higher is better)2.16 m/s2.23 m/s Ahead
Strafe speed (higher is better)3.54 m/s3.67 m/s Ahead
Firing movement speed (higher is better)4.05 m/s4.26 m/s Ahead
Handling
ADS speed (lower is better)260 ms240 ms Ahead
ADS out speed (lower is better)325 ms300 ms Ahead
Sprint to fire speed (lower is better)210 ms110 ms Ahead
Reload time (lower is better)3333 ms3267 ms Ahead
Raise speed (lower is better)1033 ms967 ms Ahead
Drop speed (lower is better)700 ms500 ms Ahead
Recoil
Vertical recoil (lower is better)48.940.9 Ahead
Horizontal recoil (lower is better)13.713.3 Ahead
Vertical gun kick (lower is better)17.6 Ahead36.5
Horizontal gun kick (lower is better)2.8 Ahead5.6
ADS idle sway (lower is better)0.40° Ahead0.54°
ADS gun bob (lower is better)0.09° Tie0.09° Tie
Range and bullets
Bullet velocity (higher is better)400 m/s530 m/s Ahead
Damage range (higher is better)An index: 100 is the weapon's own damage range, and attachments scale it100% Tie100% Tie
Bullet penetration (higher is better)9.0 in Tie9.0 in Tie
Hip fire and flinch
Hip idle sway (lower is better)1.31° Ahead1.63°
Hip gun bob (lower is better)1.09° Tie1.09° Tie
Hip turn sway (lower is better)20.9° Tie20.9° Tie
Flinch received (lower is better)0.29x0.22x Ahead
Fire rate and ammo
Headshot multiplier (higher is better)1.30x Tie1.30x Tie

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

Pick rates and tiers

Community-reportedOther sites' own figures and opinions about Axion and ISO Nightshade, not Activision data.

Community pick rates, tiers and builds for Axion and ISO Nightshade
FigureAxionISO Nightshade
Multiplayer pick rate (CODMunity)5.2%6.2%
ggranked tierTier A, 853 ms time to killTier S, 761 ms time to kill
DMZ Radar tierTier BTier S
Community builds listed3 Multiplayer and 2 DMZ2 Multiplayer and 1 DMZ

Latest official changes

The newest patch notes that change Axion or ISO Nightshade, as listed on this site.

No change to Axion is listed in the patch notes tracked on this site.

ISO Nightshade: First weapon tuning update, October 28, 2026

  • Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
  • Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

Patch notes of October 28, 2026

More weapon comparisons

Other pair pages with Axion

Other pair pages with ISO Nightshade

Frequently asked questions

What do the Apex Attachments of Axion and ISO Nightshade do?

Axion Clearcut (Axion): Chainsaw-style rear grip with a handlebar foregrip, hip laser and canted aiming for mobile, hip-fire play. It blocks optic, laser, underbarrel, stock, and rear grip attachments. ISO Trace (ISO Nightshade): RFID ammunition tags targets on impact and shows their movement and direction as a red dot on the optic display. It blocks optic and ammunition attachments.

Where is Axion ahead of ISO Nightshade, and where is ISO Nightshade ahead?

On CODMunity's base values (community-reported, read November 4, 2026): Axion is ahead on vertical gun kick (very wide), horizontal gun kick (very wide), ADS idle sway (wide), and hip idle sway (clear). ISO Nightshade is ahead on sprint to fire speed (very wide), drop speed (wide), ADS movement speed (wide), bullet velocity (wide), flinch received (wide), fire rate (wide), and 12 other rows.

How often are Axion and ISO Nightshade picked, and what tiers do they have?

CODMunity's Multiplayer pick rate is 5.2% for Axion and 6.2% for ISO Nightshade, so ISO Nightshade is picked about 1.2 times as often. ggranked places Axion in tier A and ISO Nightshade in tier S. ggranked gives a time to kill of 853 ms for Axion and 761 ms for ISO Nightshade; that is the site's own calculation, not a published value. DMZ Radar places Axion in tier B and ISO Nightshade in tier S. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.