Han 86 vs ISO Nightshade in MW4
Data updated · Latest official patch:
ISO Nightshade is ahead on 7 of the 12 key stats that both weapons report; Han 86 is ahead on 3, and 2 stats are tied. ISO Nightshade's biggest lead is sprint to fire speed (110 ms against 210 ms). Han 86's is horizontal recoil (11.2 against 13.3). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.
Open both in the compare toolBuild with Han 86Build with ISO Nightshade
Han 86 is an assault rifle and ISO Nightshade is an SMG. This pair has a page because both are among the 12 weapons with the highest Multiplayer pick rate in CODMunity's list.
Official numbers
| Stat | Han 86 | ISO Nightshade |
|---|---|---|
| Fire rate | 740 RPM | 923 RPM Ahead |
| Magazine size | 30 rounds Tie | 30 rounds Tie |
| Reserve rounds | 90 rounds Tie | 90 rounds Tie |
| Total rounds | 120 rounds Tie | 120 rounds Tie |
| Unlock level | Player Level 4 | Player Level 4 |
| Weapon levels | 72 | 64 |
| Apex Attachment | Han X20 Skybreaker | ISO Trace |
| Apex blocks | Optic, Stock and Barrel | Optic and Ammunition |
From Activision's launch weapon sheets. A damage table and time to kill are not published.
About Han 86 and ISO Nightshade
Han 86
South Korean military rifle with a high rate of fire and moderate damage; usable in close quarters and at longer range.
Apex Attachment, Han X20 Skybreaker: Targeting optic plus a 20 mm airburst launcher: dial in a point within range and the shell detonates in the air. Direct impacts are duds. It blocks optic, stock, and barrel attachments.
ISO Nightshade
Full-auto SMG with a fast rate of fire that balances controllability, mobility and close-range stopping power.
Apex Attachment, ISO Trace: RFID ammunition tags targets on impact and shows their movement and direction as a red dot on the optic display. It blocks optic and ammunition attachments.
Community-reported stats
Community-reportedBase values with nothing attached, read from CODMunity on November 4, 2026. Unverified.
Across the 31 rows with a direction, Han 86 is ahead on 9 and ISO Nightshade on 15; 7 rows are tied and 0 rows are not compared because a weapon has no value.
- Official numbers: ISO Nightshade is ahead on fire rate (clear); Han 86 leads no row of this group. Level on magazine size, reserve rounds, and total rounds.
- Mobility: ISO Nightshade is ahead on ADS movement speed (wide), firing movement speed (narrow), sprint speed (narrow), tactical sprint speed (narrow), movement speed (narrow), strafe speed (narrow), and crouch movement speed (narrow); Han 86 leads no row of this group.
- Handling: Han 86 is ahead on raise speed (clear) and reload time (narrow), and ISO Nightshade is ahead on sprint to fire speed (very wide), drop speed (wide), ADS out speed (moderate), and ADS speed (narrow).
- Recoil: Han 86 is ahead on horizontal gun kick (very wide), vertical gun kick (very wide), ADS idle sway (wide), and horizontal recoil (clear), and ISO Nightshade is ahead on vertical recoil (narrow). Level on ADS gun bob.
- Range and bullets: Han 86 is ahead on bullet penetration (wide) and bullet velocity (clear); ISO Nightshade leads no row of this group. Level on damage range.
- Hip fire and flinch: Han 86 is ahead on hip idle sway (clear), and ISO Nightshade is ahead on flinch received (wide). Level on hip gun bob and hip turn sway.
- Fire rate and ammo: ISO Nightshade is ahead on headshot multiplier (moderate); Han 86 leads no row of this group.
Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.
The widest gaps across both tables are horizontal gun kick (Han 86 2.8 against 5.6), sprint to fire speed (ISO Nightshade 110 ms against 210 ms), and vertical gun kick (Han 86 19.3 against 36.5).
Han X20 Skybreaker, community-reported effects from CODMunity: Vertical gun kick −40% (better), Horizontal gun kick −39% (better), ADS speed +32% (worse), and Vertical recoil −30% (better).
CODMunity lists no stat change for the ISO Trace.
Attachment effects reported for Han 86
The community-reported attachments for Han 86 with the largest change to a key stat, according to CODMunity.
- 60 Round Drum (magazine): Magazine size +100% (better).
- 45 Round Mag (magazine): Magazine size +50% (better).
- SA H86 465mm (barrel): Damage range +29% (better).
- Corvus LVL-40 (muzzle): Horizontal recoil −25% (better).
Attachment effects reported for ISO Nightshade
The community-reported attachments for ISO Nightshade with the largest change to a key stat, according to CODMunity.
- 50 Round Drum Mag (magazine): Magazine size +67% (better).
- 40 Round Mag (magazine): Magazine size +33% (better).
- No Stock (stock): Vertical recoil +30% (worse).
- 212 LC40 Comp (muzzle): Horizontal recoil −25% (better).
| Stat | Han 86 | ISO Nightshade |
|---|---|---|
| Mobility | ||
| Movement speed | 4.67 m/s | 4.80 m/s Ahead |
| ADS movement speed | 2.47 m/s | 3.20 m/s Ahead |
| Sprint speed | 6.13 m/s | 6.33 m/s Ahead |
| Tactical sprint speed | 7.21 m/s | 7.43 m/s Ahead |
| Crouch movement speed | 2.18 m/s | 2.23 m/s Ahead |
| Strafe speed | 3.58 m/s | 3.67 m/s Ahead |
| Firing movement speed | 4.09 m/s | 4.26 m/s Ahead |
| Handling | ||
| ADS speed | 250 ms | 240 ms Ahead |
| ADS out speed | 320 ms | 300 ms Ahead |
| Sprint to fire speed | 210 ms | 110 ms Ahead |
| Reload time | 3133 ms Ahead | 3267 ms |
| Raise speed | 800 ms Ahead | 967 ms |
| Drop speed | 700 ms | 500 ms Ahead |
| Recoil | ||
| Vertical recoil | 41.9 | 40.9 Ahead |
| Horizontal recoil | 11.2 Ahead | 13.3 |
| Vertical gun kick | 19.3 Ahead | 36.5 |
| Horizontal gun kick | 2.8 Ahead | 5.6 |
| ADS idle sway | 0.40° Ahead | 0.54° |
| ADS gun bob | 0.09° Tie | 0.09° Tie |
| Range and bullets | ||
| Bullet velocity | 615 m/s Ahead | 530 m/s |
| Damage range | 100% Tie | 100% Tie |
| Bullet penetration | 13.0 in Ahead | 9.0 in |
| Hip fire and flinch | ||
| Hip idle sway | 1.31° Ahead | 1.63° |
| Hip gun bob | 1.09° Tie | 1.09° Tie |
| Hip turn sway | 20.9° Tie | 20.9° Tie |
| Flinch received | 0.29x | 0.22x Ahead |
| Fire rate and ammo | ||
| Headshot multiplier | 1.20x | 1.30x Ahead |
"Ahead" marks the better value of a row; "not reported" means no value, not zero.
Pick rates and tiers
Community-reportedOther sites' own figures and opinions about Han 86 and ISO Nightshade, not Activision data.
| Figure | Han 86 | ISO Nightshade |
|---|---|---|
| Multiplayer pick rate (CODMunity) | 5.6% | 6.2% |
| ggranked tier | Tier A, 864 ms time to kill | Tier S, 761 ms time to kill |
| DMZ Radar tier | Tier S | Tier S |
| Community builds listed | 3 Multiplayer and 2 DMZ | 2 Multiplayer and 1 DMZ |
Latest official changes
The newest patch notes that change Han 86 or ISO Nightshade, as listed on this site.
Han 86: First weapon tuning update, October 28, 2026
- Max Damage Range changed from 1,120 to 1,200 (+7.1%).
- Neck Damage Multiplier changed from 1.1 to 1 (−9.1%).
- Upper Torso Damage Multiplier changed from 1.1 to 1 (−9.1%).
ISO Nightshade: First weapon tuning update, October 28, 2026
- Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
Weapon pages, builds and tools
More weapon comparisons
Other pair pages with Han 86
Other pair pages with ISO Nightshade
Frequently asked questions
What do the Apex Attachments of Han 86 and ISO Nightshade do?
Han X20 Skybreaker (Han 86): Targeting optic plus a 20 mm airburst launcher: dial in a point within range and the shell detonates in the air. Direct impacts are duds. It blocks optic, stock, and barrel attachments. ISO Trace (ISO Nightshade): RFID ammunition tags targets on impact and shows their movement and direction as a red dot on the optic display. It blocks optic and ammunition attachments.
Where is Han 86 ahead of ISO Nightshade, and where is ISO Nightshade ahead?
On CODMunity's base values (community-reported, read November 4, 2026): Han 86 is ahead on horizontal gun kick (very wide), vertical gun kick (very wide), bullet penetration (wide), ADS idle sway (wide), hip idle sway (clear), raise speed (clear), and 3 other rows. ISO Nightshade is ahead on sprint to fire speed (very wide), drop speed (wide), flinch received (wide), ADS movement speed (wide), fire rate (clear), headshot multiplier (moderate), and 9 other rows.
How often are Han 86 and ISO Nightshade picked, and what tiers do they have?
CODMunity's Multiplayer pick rate is 5.6% for Han 86 and 6.2% for ISO Nightshade, so ISO Nightshade is picked about 1.1 times as often. ggranked places Han 86 in tier A and ISO Nightshade in tier S. ggranked gives a time to kill of 864 ms for Han 86 and 761 ms for ISO Nightshade; that is the site's own calculation, not a published value. DMZ Radar places both weapons in tier S. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.