Game: Modern Warfare 4MW4

Astaroth .57 vs Signal 50 in MW4

Data updated · Latest official patch:

Signal 50 is ahead on 8 of the 12 key stats that both weapons report; Astaroth .57 is ahead on 3, and 1 stat is tied. Signal 50's biggest lead is fire rate (111 RPM against 34 RPM). Astaroth .57's is horizontal recoil (4.1 against 8.4). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

Open both in the compare toolBuild with Astaroth .57Build with Signal 50

Same class: Sniper Rifle

Official numbers

Official numbers for Astaroth .57 and Signal 50, from Activision's launch weapon sheets
StatAstaroth .57Signal 50
Fire rate (higher is better)34 RPM111 RPM Ahead
Magazine size (higher is better)3 rounds7 rounds Ahead
Reserve rounds (higher is better)9 rounds21 rounds Ahead
Total rounds (higher is better)Magazine plus reserve12 rounds28 rounds Ahead
Unlock levelPlayer Level 25Player Level 50
Weapon levels5474
Apex AttachmentAstaroth .57 InfiltratorSignal Inferno
Apex blocksOpticAmmunition

From Activision's launch weapon sheets. A damage table and time to kill are not published.

About Astaroth .57 and Signal 50

Astaroth .57

Heavy sniper rifle firing supersonic rounds; one clean hit is meant to end the fight.

Apex Attachment, Astaroth .57 Infiltrator: Sonar and radio-wave pulses detect enemies through cover and behind walls (limited penetration). Magazine capacity is reduced to 1. It blocks optic attachments.

Signal 50

Anti-material rifle with a recoil-reducing reciprocating barrel for steadier shots.

Apex Attachment, Signal Inferno: Loads .50 cal incendiary rounds for a significant increase in vehicle and killstreak damage. It blocks ammunition attachments.

Community-reported stats

Community-reportedBase values with nothing attached, read from CODMunity on November 4, 2026. Unverified.

Across the 31 rows with a direction, Astaroth .57 is ahead on 7 and Signal 50 on 20; 4 rows are tied and 0 rows are not compared because a weapon has no value.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are fire rate (Signal 50 111 RPM against 34 RPM), horizontal gun kick (Signal 50 3.6 against 8.5), and magazine size (Signal 50 7 rounds against 3 rounds).

Astaroth .57 Infiltrator, community-reported effects from CODMunity: Magazine size −67% (worse), Reload time −59% (better), Fire rate −37% (worse), and Total rounds +33% (better).

Signal Inferno, community-reported effects from CODMunity: Bullet velocity −27% (worse).

Attachment effects reported for Astaroth .57

The community-reported attachments for Astaroth .57 with the largest change to a key stat, according to CODMunity.

Attachment effects reported for Signal 50

The community-reported attachments for Signal 50 with the largest change to a key stat, according to CODMunity.

Community-reported base stats of Astaroth .57 and Signal 50 from CODMunity, row by row
StatAstaroth .57Signal 50
Mobility
Movement speed (higher is better)4.04 m/s4.22 m/s Ahead
ADS movement speed (higher is better)1.04 m/s1.07 m/s Ahead
Sprint speed (higher is better)5.47 m/s5.67 m/s Ahead
Tactical sprint speed (higher is better)6.22 m/s6.52 m/s Ahead
Crouch movement speed (higher is better)1.69 m/s1.80 m/s Ahead
Strafe speed (higher is better)3.09 m/s3.23 m/s Ahead
Firing movement speed (higher is better)2.55 m/s2.71 m/s Ahead
Handling
ADS speed (lower is better)603 ms590 ms Ahead
ADS out speed (lower is better)477 ms Ahead494 ms
Sprint to fire speed (lower is better)500 ms283 ms Ahead
Reload time (lower is better)6533 ms4967 ms Ahead
Raise speed (lower is better)1500 ms1300 ms Ahead
Drop speed (lower is better)833 ms Ahead1000 ms
Recoil
Vertical recoil (lower is better)14.4 Ahead19.8
Horizontal recoil (lower is better)4.1 Ahead8.4
Vertical gun kick (lower is better)18.115.6 Ahead
Horizontal gun kick (lower is better)8.53.6 Ahead
ADS idle sway (lower is better)0.93°0.63° Ahead
ADS gun bob (lower is better)0.10° Tie0.10° Tie
Range and bullets
Bullet velocity (higher is better)620 m/s Ahead600 m/s
Damage range (higher is better)An index: 100 is the weapon's own damage range, and attachments scale it100% Tie100% Tie
Bullet penetration (higher is better)55.0 in Ahead48.0 in
Hip fire and flinch
Hip idle sway (lower is better)6.02°5.40° Ahead
Hip gun bob (lower is better)1.09° Tie1.09° Tie
Hip turn sway (lower is better)30.6° Tie30.6° Tie
Flinch received (lower is better)0.64x0.62x Ahead
Fire rate and ammo
Headshot multiplier (higher is better)3.20x Ahead2.30x

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

Pick rates and tiers

Community-reportedOther sites' own figures and opinions about Astaroth .57 and Signal 50, not Activision data.

Community pick rates, tiers and builds for Astaroth .57 and Signal 50
FigureAstaroth .57Signal 50
Multiplayer pick rate (CODMunity)1.1%0.7%
ggranked tierTier D, 2,940 ms time to killTier C, 1,543 ms time to kill
DMZ Radar tierTier CTier A
Community builds listed3 Multiplayer and 2 DMZ3 Multiplayer and 2 DMZ

Latest official changes

The newest patch notes that change Astaroth .57 or Signal 50, as listed on this site.

No change to Astaroth .57 is listed in the patch notes tracked on this site.

No change to Signal 50 is listed in the patch notes tracked on this site.

More sniper rifles comparisons

Other pair pages with Astaroth .57

Other pair pages with Signal 50

Frequently asked questions

What do the Apex Attachments of Astaroth .57 and Signal 50 do?

Astaroth .57 Infiltrator (Astaroth .57): Sonar and radio-wave pulses detect enemies through cover and behind walls (limited penetration). Magazine capacity is reduced to 1. It blocks optic attachments. Signal Inferno (Signal 50): Loads .50 cal incendiary rounds for a significant increase in vehicle and killstreak damage. It blocks ammunition attachments.

Where is Astaroth .57 ahead of Signal 50, and where is Signal 50 ahead?

On CODMunity's base values (community-reported, read November 4, 2026): Astaroth .57 is ahead on horizontal recoil (very wide), headshot multiplier (wide), vertical recoil (wide), drop speed (clear), bullet penetration (clear), ADS out speed (narrow), and 1 other row. Signal 50 is ahead on fire rate (very wide), horizontal gun kick (very wide), magazine size (very wide), reserve rounds (very wide), total rounds (very wide), sprint to fire speed (very wide), and 14 other rows.

How often are Astaroth .57 and Signal 50 picked, and what tiers do they have?

CODMunity's Multiplayer pick rate is 1.1% for Astaroth .57 and 0.7% for Signal 50, so Astaroth .57 is picked about 1.6 times as often. ggranked places Astaroth .57 in tier D and Signal 50 in tier C. ggranked gives a time to kill of 2,940 ms for Astaroth .57 and 1,543 ms for Signal 50; that is the site's own calculation, not a published value. DMZ Radar places Astaroth .57 in tier C and Signal 50 in tier A. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.