KG-7 Vulcan vs Signal 50 in MW4
Data updated · Latest official patch:
KG-7 Vulcan is ahead on 8 of the 12 key stats that both weapons report; Signal 50 is ahead on 3, and 1 stat is tied. KG-7 Vulcan's biggest lead is magazine size (10 rounds against 7 rounds). Signal 50's is fire rate (111 RPM against 41 RPM). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.
Open both in the compare toolBuild with KG-7 VulcanBuild with Signal 50
Official numbers
| Stat | KG-7 Vulcan | Signal 50 |
|---|---|---|
| Fire rate | 41 RPM | 111 RPM Ahead |
| Magazine size | 10 rounds Ahead | 7 rounds |
| Reserve rounds | 20 rounds | 21 rounds Ahead |
| Total rounds | 30 rounds Ahead | 28 rounds |
| Unlock level | Player Level 4 | Player Level 50 |
| Weapon levels | 75 | 74 |
| Apex Attachment | KG-7 Drillcharge | Signal Inferno |
| Apex blocks | no attachment types | Ammunition |
From Activision's launch weapon sheets. A damage table and time to kill are not published.
About KG-7 Vulcan and Signal 50
KG-7 Vulcan
High-capacity bolt-action sniper rifle with a comparatively high rate of fire.
Apex Attachment, KG-7 Drillcharge: Side-mounted KG-9 Drillcharge rounds that drill into a surface and then detonate, for flushing out entrenched players. Activision lists no blocked attachment types for it.
Signal 50
Anti-material rifle with a recoil-reducing reciprocating barrel for steadier shots.
Apex Attachment, Signal Inferno: Loads .50 cal incendiary rounds for a significant increase in vehicle and killstreak damage. It blocks ammunition attachments.
Community-reported stats
Community-reportedBase values with nothing attached, read from CODMunity on November 4, 2026. Unverified.
Across the 31 rows with a direction, KG-7 Vulcan is ahead on 16 and Signal 50 on 8; 7 rows are tied and 0 rows are not compared because a weapon has no value.
- Official numbers: KG-7 Vulcan is ahead on magazine size (wide) and total rounds (moderate), and Signal 50 is ahead on fire rate (very wide) and reserve rounds (narrow).
- Mobility: KG-7 Vulcan is ahead on ADS movement speed (moderate), crouch movement speed (narrow), firing movement speed (narrow), movement speed (narrow), strafe speed (narrow), tactical sprint speed (narrow), and sprint speed (narrow); Signal 50 leads no row of this group.
- Handling: KG-7 Vulcan is ahead on drop speed (wide), reload time (clear), ADS speed (moderate), and sprint to fire speed (narrow), and Signal 50 is ahead on raise speed (narrow) and ADS out speed (tiny).
- Recoil: KG-7 Vulcan is ahead on vertical gun kick (moderate), and Signal 50 is ahead on vertical recoil (very wide), horizontal gun kick (very wide), and horizontal recoil (narrow). Level on ADS idle sway and ADS gun bob.
- Range and bullets: KG-7 Vulcan is ahead on bullet velocity (clear), and Signal 50 is ahead on bullet penetration (very wide). Level on damage range.
- Hip fire and flinch: no row has a leader. Level on hip idle sway, hip gun bob, hip turn sway, and flinch received.
- Fire rate and ammo: KG-7 Vulcan is ahead on headshot multiplier (clear); Signal 50 leads no row of this group.
Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.
The widest gaps across both tables are fire rate (Signal 50 111 RPM against 41 RPM), vertical recoil (Signal 50 19.8 against 49.2), and horizontal gun kick (Signal 50 3.6 against 6.8).
CODMunity lists no stat change for the KG-7 Drillcharge.
Signal Inferno, community-reported effects from CODMunity: Bullet velocity −27% (worse).
Attachment effects reported for KG-7 Vulcan
The community-reported attachments for KG-7 Vulcan with the largest change to a key stat, according to CODMunity.
- 15 Round Mag (magazine): Magazine size +50% (better).
- 6 Round Mag (magazine): Magazine size −40% (worse).
- Hanbit RTR Mk. I (stock): ADS movement speed +27% (better).
- FT Hyperport 408 (muzzle): Horizontal recoil −25% (better).
Attachment effects reported for Signal 50
The community-reported attachments for Signal 50 with the largest change to a key stat, according to CODMunity.
- 5 Round Mag (magazine): Magazine size −29% (worse).
- Lockwood Mobile-1 (stock): ADS movement speed +28% (better).
- LM Deadstop-99 (muzzle): Horizontal recoil −25% (better).
- MR50 Tyrant 29" (barrel): Damage range +25% (better).
| Stat | KG-7 Vulcan | Signal 50 |
|---|---|---|
| Mobility | ||
| Movement speed | 4.33 m/s Ahead | 4.22 m/s |
| ADS movement speed | 1.13 m/s Ahead | 1.07 m/s |
| Sprint speed | 5.80 m/s Ahead | 5.67 m/s |
| Tactical sprint speed | 6.67 m/s Ahead | 6.52 m/s |
| Crouch movement speed | 1.86 m/s Ahead | 1.80 m/s |
| Strafe speed | 3.31 m/s Ahead | 3.23 m/s |
| Firing movement speed | 2.80 m/s Ahead | 2.71 m/s |
| Handling | ||
| ADS speed | 550 ms Ahead | 590 ms |
| ADS out speed | 504 ms | 494 ms Ahead |
| Sprint to fire speed | 270 ms Ahead | 283 ms |
| Reload time | 4367 ms Ahead | 4967 ms |
| Raise speed | 1367 ms | 1300 ms Ahead |
| Drop speed | 700 ms Ahead | 1000 ms |
| Recoil | ||
| Vertical recoil | 49.2 | 19.8 Ahead |
| Horizontal recoil | 8.7 | 8.4 Ahead |
| Vertical gun kick | 14.5 Ahead | 15.6 |
| Horizontal gun kick | 6.8 | 3.6 Ahead |
| ADS idle sway | 0.63° Tie | 0.63° Tie |
| ADS gun bob | 0.10° Tie | 0.10° Tie |
| Range and bullets | ||
| Bullet velocity | 740 m/s Ahead | 600 m/s |
| Damage range | 100% Tie | 100% Tie |
| Bullet penetration | 27.0 in | 48.0 in Ahead |
| Hip fire and flinch | ||
| Hip idle sway | 5.40° Tie | 5.40° Tie |
| Hip gun bob | 1.09° Tie | 1.09° Tie |
| Hip turn sway | 30.6° Tie | 30.6° Tie |
| Flinch received | 0.62x Tie | 0.62x Tie |
| Fire rate and ammo | ||
| Headshot multiplier | 2.60x Ahead | 2.30x |
"Ahead" marks the better value of a row; "not reported" means no value, not zero.
Pick rates and tiers
Community-reportedOther sites' own figures and opinions about KG-7 Vulcan and Signal 50, not Activision data.
| Figure | KG-7 Vulcan | Signal 50 |
|---|---|---|
| Multiplayer pick rate (CODMunity) | 4.0% | 0.7% |
| ggranked tier | Tier D, 2,623 ms time to kill | Tier C, 1,543 ms time to kill |
| DMZ Radar tier | Tier A | Tier A |
| Community builds listed | 2 Multiplayer and 1 DMZ | 3 Multiplayer and 2 DMZ |
Latest official changes
The newest patch notes that change KG-7 Vulcan or Signal 50, as listed on this site.
No change to KG-7 Vulcan is listed in the patch notes tracked on this site.
No change to Signal 50 is listed in the patch notes tracked on this site.
Weapon pages, builds and tools
More sniper rifles comparisons
Other pair pages with KG-7 Vulcan
Other pair pages with Signal 50
Frequently asked questions
What do the Apex Attachments of KG-7 Vulcan and Signal 50 do?
KG-7 Drillcharge (KG-7 Vulcan): Side-mounted KG-9 Drillcharge rounds that drill into a surface and then detonate, for flushing out entrenched players. Activision lists no blocked attachment types for it. Signal Inferno (Signal 50): Loads .50 cal incendiary rounds for a significant increase in vehicle and killstreak damage. It blocks ammunition attachments.
Where is KG-7 Vulcan ahead of Signal 50, and where is Signal 50 ahead?
On CODMunity's base values (community-reported, read November 4, 2026): KG-7 Vulcan is ahead on magazine size (wide), drop speed (wide), bullet velocity (clear), reload time (clear), headshot multiplier (clear), vertical gun kick (moderate), and 10 other rows. Signal 50 is ahead on fire rate (very wide), vertical recoil (very wide), horizontal gun kick (very wide), bullet penetration (very wide), raise speed (narrow), reserve rounds (narrow), and 2 other rows.
How often are KG-7 Vulcan and Signal 50 picked, and what tiers do they have?
CODMunity's Multiplayer pick rate is 4.0% for KG-7 Vulcan and 0.7% for Signal 50, so KG-7 Vulcan is picked about 5.7 times as often. ggranked places KG-7 Vulcan in tier D and Signal 50 in tier C. ggranked gives a time to kill of 2,623 ms for KG-7 Vulcan and 1,543 ms for Signal 50; that is the site's own calculation, not a published value. DMZ Radar places both weapons in tier A. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.