Game: Modern Warfare 4MW4

.50 GS vs Mojave .357 in MW4

Data updated · Latest official patch:

Mojave .357 is ahead on 7 of the 12 key stats that both weapons report; .50 GS is ahead on 3, and 2 stats are tied. Mojave .357's biggest lead is vertical recoil (31.0 against 45.8). .50 GS's is reload time (2333 ms against 3700 ms). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

Open both in the compare toolBuild with .50 GSBuild with Mojave .357

Same class: Pistol

Official numbers

Official numbers for .50 GS and Mojave .357, from Activision's launch weapon sheets
Stat.50 GSMojave .357
Fire rate (higher is better)166 RPM Ahead141 RPM
Magazine size (higher is better)7 rounds8 rounds Ahead
Reserve rounds (higher is better)21 rounds32 rounds Ahead
Total rounds (higher is better)Magazine plus reserve28 rounds40 rounds Ahead
Unlock levelPlayer Level 41Player Level 48
Weapon levels3744
Apex AttachmentGS MagnaMojave Lawless
Apex blocksTrigger ActionTrigger Action

From Activision's launch weapon sheets. A damage table and time to kill are not published.

About .50 GS and Mojave .357

.50 GS

Heavy-hitting 50-caliber sidearm that rewards recoil control.

Apex Attachment, GS Magna: Fully automatic .50 GS with a thunderous rate of fire. Not intended for accuracy. It blocks trigger action attachments.

Mojave .357

Revolver with heavy stopping power at close range.

Apex Attachment, Mojave Lawless: Fan the hammer for rapid hip-fired shots that favor speed over precision. It blocks trigger action attachments.

Community-reported stats

Community-reportedBase values with nothing attached, read from CODMunity on November 4, 2026. Unverified.

Across the 31 rows with a direction, .50 GS is ahead on 7 and Mojave .357 on 15; 9 rows are tied and 0 rows are not compared because a weapon has no value.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are reload time (.50 GS 2333 ms against 3700 ms), reserve rounds (Mojave .357 32 rounds against 21 rounds), and vertical recoil (Mojave .357 31.0 against 45.8).

GS Magna, community-reported effects from CODMunity: Fire rate +192% (better), Vertical gun kick −41% (better), Horizontal gun kick −41% (better), and Vertical recoil −3% (better).

Mojave Lawless, community-reported effects from CODMunity: Fire rate +164% (better), Drop speed +17% (worse), Reload time +14% (worse), and Raise speed +5% (worse).

Attachment effects reported for .50 GS

The community-reported attachments for .50 GS with the largest change to a key stat, according to CODMunity.

Attachment effects reported for Mojave .357

The community-reported attachments for Mojave .357 with the largest change to a key stat, according to CODMunity.

Community-reported base stats of .50 GS and Mojave .357 from CODMunity, row by row
Stat.50 GSMojave .357
Mobility
Movement speed (higher is better)4.92 m/s4.96 m/s Ahead
ADS movement speed (higher is better)3.51 m/s3.58 m/s Ahead
Sprint speed (higher is better)6.55 m/s6.56 m/s Ahead
Tactical sprint speed (higher is better)7.51 m/s7.55 m/s Ahead
Crouch movement speed (higher is better)2.39 m/s2.42 m/s Ahead
Strafe speed (higher is better)3.77 m/s3.79 m/s Ahead
Firing movement speed (higher is better)4.36 m/s4.39 m/s Ahead
Handling
ADS speed (lower is better)200 ms190 ms Ahead
ADS out speed (lower is better)240 ms Ahead270 ms
Sprint to fire speed (lower is better)80 ms Tie80 ms Tie
Reload time (lower is better)2333 ms Ahead3700 ms
Raise speed (lower is better)833 ms700 ms Ahead
Drop speed (lower is better)400 ms Tie400 ms Tie
Recoil
Vertical recoil (lower is better)45.831.0 Ahead
Horizontal recoil (lower is better)14.49.8 Ahead
Vertical gun kick (lower is better)104.5 Ahead128.6
Horizontal gun kick (lower is better)30.1 Ahead32.4
ADS idle sway (lower is better)0.12° Tie0.12° Tie
ADS gun bob (lower is better)0.12° Tie0.12° Tie
Range and bullets
Bullet velocity (higher is better)460 m/s Ahead400 m/s
Damage range (higher is better)An index: 100 is the weapon's own damage range, and attachments scale it100% Tie100% Tie
Bullet penetration (higher is better)27.0 in Ahead21.0 in
Hip fire and flinch
Hip idle sway (lower is better)2.22° Tie2.22° Tie
Hip gun bob (lower is better)1.49° Tie1.49° Tie
Hip turn sway (lower is better)15.8° Tie15.8° Tie
Flinch received (lower is better)0.21x Tie0.21x Tie
Fire rate and ammo
Headshot multiplier (higher is better)1.50x1.80x Ahead

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

Pick rates and tiers

Community-reportedOther sites' own figures and opinions about .50 GS and Mojave .357, not Activision data.

Community pick rates, tiers and builds for .50 GS and Mojave .357
Figure.50 GSMojave .357
Multiplayer pick rate (CODMunity)0.8%0.9%
ggranked tierTier B, 985 ms time to killTier B, 1,036 ms time to kill
DMZ Radar tierTier DTier D
Community builds listed2 Multiplayer and 2 DMZ2 Multiplayer and 2 DMZ

Latest official changes

The newest patch notes that change .50 GS or Mojave .357, as listed on this site.

No change to .50 GS is listed in the patch notes tracked on this site.

No change to Mojave .357 is listed in the patch notes tracked on this site.

More pistols comparisons

Other pair pages with .50 GS

Other pair pages with Mojave .357

Frequently asked questions

What do the Apex Attachments of .50 GS and Mojave .357 do?

GS Magna (.50 GS): Fully automatic .50 GS with a thunderous rate of fire. Not intended for accuracy. It blocks trigger action attachments. Mojave Lawless (Mojave .357): Fan the hammer for rapid hip-fired shots that favor speed over precision. It blocks trigger action attachments.

Where is .50 GS ahead of Mojave .357, and where is Mojave .357 ahead?

On CODMunity's base values (community-reported, read November 4, 2026): .50 GS is ahead on reload time (wide), bullet penetration (wide), vertical gun kick (clear), fire rate (clear), bullet velocity (clear), ADS out speed (clear), and 1 other row. Mojave .357 is ahead on reserve rounds (wide), vertical recoil (wide), horizontal recoil (wide), total rounds (wide), headshot multiplier (clear), raise speed (clear), and 9 other rows.

How often are .50 GS and Mojave .357 picked, and what tiers do they have?

CODMunity's Multiplayer pick rate is 0.8% for .50 GS and 0.9% for Mojave .357, so Mojave .357 is picked about 1.1 times as often. ggranked places both weapons in tier B. ggranked gives a time to kill of 985 ms for .50 GS and 1,036 ms for Mojave .357; that is the site's own calculation, not a published value. DMZ Radar places both weapons in tier D. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.