Mojave .357: Pistol stats and attachments in MW4
Mojave .357 is a pistol in Call of Duty: Modern Warfare 4. It fires 141 RPM from a 8-round magazine with 32 reserve rounds, and it unlocks at Player Level 48. Its Apex Attachment is the Mojave Lawless.
Build with Mojave .357All pistols

Tier B (ggranked, 1,036 ms) · Tier D (DMZ Radar). Tier lists
2 Multiplayer and 1 DMZ builds from CODMunity, pick rate 0.2%. Popular builds
Official Mojave .357 stats
| Stat | Value | Rank among pistols |
|---|---|---|
| Fire rate | 141 RPM | #4 of 4 |
| Magazine | 8 rounds | #3 of 4 |
| Reserve | 32 rounds | #3 of 4 |
| Total rounds | 40 | |
| Weapon levels | 44 | #1 of 4 |
| Unlock level | Player Level 48 | |
| Caliber | .357 |
Damage, time to kill and the in-game Gunsmith bars are not published by Activision, so they are not shown. Community-reported movement, handling and recoil values follow in their own section.
Derived firing numbers
| Number | Value |
|---|---|
| Shots per second | 2.4 |
| Time between shots | 426 ms |
| First to last shot of a full magazine | 2.98 s |
These are arithmetic on the published fire rate and magazine size. They ignore reloads, recoil and burst or pump cycling, and they say nothing about damage.
Mojave .357 community-reported stats
Community-reportedNothing attached, from CODMunity (read ); community-reported and unverified.
How this is sourced
Movement, handling, recoil and ammo values for the Mojave .357 with nothing attached. Activision has not published them, and they are launch data that changes with patches. Fire rate, magazine size and total rounds are Activision's published numbers. Damage and time to kill are not included.
Each attachment below lists its biggest changes as a percentage of the value above, and the changes of everything equipped are multiplied together (the source's rule, not confirmed by Activision). The Apex Attachment is listed with its own changes further down. Where these numbers come from.
Mobility
- Movement speed
- 4.96 m/s
- ADS movement speed
- 3.58 m/s
- Sprint speed
- 6.56 m/s
- Tactical sprint speed
- 7.55 m/s
- Crouch movement speed
- 2.42 m/s
- Strafe speed
- 3.79 m/s
- Firing movement speed
- 4.39 m/s
Handling
- ADS speed
- 190 ms
- ADS out speed
- 270 ms
- Sprint to fire speed
- 80 ms
- Reload time
- 3700 ms
- Raise speed
- 700 ms
- Drop speed
- 400 ms
Recoil
- Vertical recoil
- 31.0
- Horizontal recoil
- 9.8
- Vertical gun kick
- 128.6
- Horizontal gun kick
- 32.4
- ADS idle sway
- 0.12°
- ADS gun bob
- 0.12°
Range and bullets
- Bullet velocity
- 400 m/s
- Damage range
- 100%
- Bullet penetration
- 21.0 in
Hip fire and flinch
- Hip idle sway
- 2.22°
- Hip gun bob
- 1.49°
- Hip turn sway
- 15.8°
- Flinch received
- 0.21x
Fire rate and ammo
- Fire rate
- 141 rpm
- Magazine size
- 8 rounds
- Total rounds
- 40 rounds
- Headshot multiplier
- 1.80x
Attachments change these values. The class builder shows the result for a whole build.
Mojave .357 attachments
The Mojave .357 accepts 8 attachment types. Gunsmith allows up to 5 standard attachments on one weapon, plus its Apex Attachment.
Community-reported38 attachments listed by community sites, by type below; community-reported and unverified.
How this is sourced
Activision has not published the names or effects of the individual attachments, so there is no official list to check these against. They are grouped by type in Gunsmith order. Where CODMunity lists a stat change for an attachment on this weapon, the biggest changes are printed under it as a percentage of the base value; "No stat change reported" means the source lists none, not that there is none. Where the names come from.
Optic (13)
Bruen Clash-40Mini Reflex
Bruen Field-Op
Bruen THRM-60 Optic2.1x thermal optic
Cronen Zero-KMini Reflex
FJX 708 PROReflex
KV Corsac HoloHolo
SZ Echelon HoloHolo
SZ Helios HoloHolo
SZ Lonewolf HoloHolo
SZ Micro D-3Reflex
SZ SRE-7Reflex
VLK TrimmerReflex
Z-Dot 9Mini Reflex
Muzzle (5)
.357 BlackeyeBreacher
Matuzek H357-M CompVertical Comp- Vertical recoil −13% (better)
- ADS speed +6% (worse)
Mojave FlashFlash Hider- Vertical recoil −3% (better)
- Horizontal recoil −3% (better)
TA Dom-35Balanced Comp- Vertical recoil −8% (better)
- Horizontal recoil −8% (better)
- ADS speed +6% (worse)
XRK .357 CompHorizontal Comp- Horizontal recoil −25% (better)
- ADS speed +6% (worse)
Barrel (3)
Bryson Snub 2"Short Barrel- Bullet velocity −12% (worse)
- Damage range −12% (worse)
- Vertical recoil +10% (worse)
- Horizontal recoil +10% (worse)
Matuzek Deputy 3.5"Light Barrel- Vertical recoil +7% (worse)
- Horizontal recoil +7% (worse)
- ADS speed −6% (better)
- ADS movement speed +5% (better)
XRK Greywolf 7.5"Heavy Barrel- Vertical recoil −14% (better)
- Horizontal recoil −14% (better)
- ADS speed +12% (worse)
- Bullet velocity +8% (better)
Rear Grip (2)
CP37 GripTactical Grip- ADS speed −5% (better)
- Vertical recoil +3% (worse)
- Horizontal recoil +3% (worse)
SA Tyrant GripAim Grip- Flinch received −50% (better)
- ADS idle sway −10% (better)
- Hip idle sway −5% (better)
Laser (5)
Corvus Aves-3Bright ADS Laser- Sprint to fire speed −17% (better)
- ADS speed −7% (better)
FSS Phosphor 40Dim Hip Laser- Hip idle sway −7% (better)
- Hip gun bob −7% (better)
GW 700-VDim ADS Laser- ADS speed −4% (better)
GW MDL-2Bright Hip Laser- Sprint to fire speed −17% (better)
XT-100Flashlight- Movement speed +2% (better)
- ADS movement speed +1% (better)
Ammunition (5)
.357 Magnum Armor Piercing- Bullet penetration +50% (better)
.357 Magnum Frangible- Bullet penetration −38% (worse)
.357 Magnum Hollow Point
.357 Magnum OverpressuredOverpressured .357 Magnum ammunition- Bullet penetration −30% (worse)
.357 Magnum Snake Shot- Damage range −10% (worse)
Trigger Action (3)
M357 HeavyHeavy Trigger- Fire rate −11% (worse)
- Sprint to fire speed −5% (better)
- ADS speed −4% (better)
M357 LightLight Trigger- Fire rate +41% (better)
M357 ShooterHair Trigger- Fire rate +89% (better)
Cylinder (2)
Mojave Speed CylinderLight Cylinder- Vertical recoil +4% (worse)
- Horizontal recoil +4% (worse)
XRK H-CYL 6Heavy Cylinder- Total rounds +50% (better)
Mojave Lawless Apex Attachment
Fan the hammer for rapid hip-fired shots that favor speed over precision.
- Unlock
- Fully level the Mojave .357: 44 weapon levels.
- Blocks
- Reported stat changes
- Fire rate +164% (better)
- Drop speed +17% (worse)
- Reload time +14% (worse)
- Raise speed +5% (worse)
Community-reportedCODMunity; unverified.
- Slot use
- None. Apex Attachments are equipped outside the standard attachment slots.
How to unlock the Mojave .357
Reach Player Level 48. Player Level runs from 1 to 55. XP from Multiplayer and DMZ counts toward it, and Warzone XP does from Season 1. The Mojave Lawless needs a separate grind: level the Mojave .357 itself through all 44 weapon levels.
Frequently asked questions
What is the Mojave .357's fire rate in MW4?
141 RPM. That ranks #4 of 4 pistols by fire rate. The magazine holds 8 rounds and the weapon carries 32 in reserve.
When do you unlock the Mojave .357 in MW4?
At Player Level 48.
What does the Mojave Lawless Apex Attachment do?
Fan the hammer for rapid hip-fired shots that favor speed over precision. It blocks Trigger Action attachments. It unlocks by fully levelling the Mojave .357 (44 weapon levels).
How many attachments can the Mojave .357 use?
Up to 5 standard attachments, chosen from 8 attachment types (Optic, Cylinder, Muzzle, Barrel, Trigger Action, Rear Grip, Laser, and Ammunition), plus the Mojave Lawless Apex Attachment, which does not use one of the 5 slots.
Which attachments are reported for the Mojave .357?
Activision has not published the attachment list, and it says there are more than 500. Community sites report 38 attachments for the Mojave .357, community-reported and unverified: 13 optic, 5 muzzle, 3 barrel, 2 rear grip, 5 laser, 5 ammunition, 3 trigger action, and 2 cylinder. The attachments section of this page lists them by type.