Game: Modern Warfare 4MW4

Oris 8.6: Marksman Rifle stats and attachments in MW4

Oris 8.6 is a marksman rifle in Call of Duty: Modern Warfare 4. It fires 89 RPM from a 10-round magazine with 30 reserve rounds, and it unlocks at Player Level 11. Its Apex Attachment is the Oris 8.6 Razor.

Build with Oris 8.6All marksman rifles

Oris 8.6 in Modern Warfare 4

Marksman RifleUnlocks at Player Level 11Apex: Oris 8.6 Razor

Community-reported

Tier D (ggranked, 1,551 ms) · Tier B (DMZ Radar). Tier lists

2 Multiplayer and 1 DMZ builds from CODMunity, pick rate 1.7%. Popular builds

Official Oris 8.6 stats

Oris 8.6 stats from Activision's launch weapon sheet
StatValueRank among marksman rifles
Fire rate89 RPM#2 of 3
Magazine10 rounds#2 of 3
Reserve30 rounds#2 of 3
Total rounds40Derived: magazine plus reserve
Weapon levels70#2 of 3
Unlock levelPlayer Level 11Level cap is 55
Caliber8.6 BlackoutAs named in Activision weapon text

Damage, time to kill and the in-game Gunsmith bars are not published by Activision, so they are not shown. Community-reported movement, handling and recoil values follow in their own section.

Derived firing numbers

Numbers calculated from the published fire rate and magazine size
NumberValue
Shots per second1.5
Time between shots674 ms
First to last shot of a full magazine6.07 s

These are arithmetic on the published fire rate and magazine size. They ignore reloads, recoil and burst or pump cycling, and they say nothing about damage.

Oris 8.6 community-reported stats

Community-reportedNothing attached, from CODMunity (read ); community-reported and unverified.

How this is sourced

Movement, handling, recoil and ammo values for the Oris 8.6 with nothing attached. Activision has not published them, and they are launch data that changes with patches. Fire rate, magazine size and total rounds are Activision's published numbers. Damage and time to kill are not included.

Each attachment below lists its biggest changes as a percentage of the value above, and the changes of everything equipped are multiplied together (the source's rule, not confirmed by Activision). Where these numbers come from.

Mobility

Movement speed
4.77 m/s
ADS movement speed
2.78 m/s
Sprint speed
6.18 m/s
Tactical sprint speed
7.34 m/s
Crouch movement speed
2.23 m/s
Strafe speed
3.65 m/s
Firing movement speed
4.15 m/s

Handling

ADS speed
260 ms
ADS out speed
340 ms
Sprint to fire speed
150 ms
Reload time
3000 ms
Raise speed
1067 ms
Drop speed
600 ms

Recoil

Vertical recoil
52.0
Horizontal recoil
30.0
Vertical gun kick
27.9
Horizontal gun kick
6.2
ADS idle sway
0.79°
ADS gun bob
0.09°

Range and bullets

Bullet velocity
570 m/s
Damage rangeAn index: 100 is the weapon's own damage range, and attachments scale it
100%
Bullet penetration
20.0 in

Hip fire and flinch

Hip idle sway
4.89°
Hip gun bob
1.09°
Hip turn sway
10.8°
Flinch received
0.52x

Fire rate and ammo

Fire rateFrom Activision
89 rpm
Magazine sizeFrom Activision
10 rounds
Total roundsRounds carried in total, the loaded magazine includedFrom Activision
40 rounds
Headshot multiplier
1.60x

Attachments change these values. The class builder shows the result for a whole build.

Oris 8.6 attachments

The Oris 8.6 accepts 10 attachment types. Gunsmith allows up to 5 standard attachments on one weapon, plus its Apex Attachment.

Community-reported66 attachments listed by community sites, by type below; community-reported and unverified.

How this is sourced

Activision has not published the names or effects of the individual attachments, so there is no official list to check these against. They are grouped by type in Gunsmith order. Where CODMunity lists a stat change for an attachment on this weapon, the biggest changes are printed under it as a percentage of the base value; "No stat change reported" means the source lists none, not that there is none. Where the names come from.

Optic (30)0 with a reported stat change

  • Bruen THRM-60 Optic2.1x thermal opticNo stat change reported
  • Corio Bisect4x ScopeNo stat change reported
  • Corio D51 ScopeMarksman ScopeNo stat change reported
  • Corvus Avis-0Marksman ScopeNo stat change reported
  • Cronen R8084x ScopeNo stat change reported
  • Expedite 308 DR2Marksman ScopeNo stat change reported
  • FJX 708 PROReflexNo stat change reported
  • GL K2304x ScopeNo stat change reported
  • GW Löwe-55Marksman ScopeNo stat change reported
  • IOTA-DMini reflex opticNo stat change reported
  • KV Corsac HoloHoloNo stat change reported
  • Locus PX3 CantedRifle ScopeNo stat change reported
  • Luca StormwatchMarksman ScopeNo stat change reported
  • RVX9 ThermoRifle ScopeNo stat change reported
  • Schlager 7xRifle ScopeNo stat change reported
  • Schlager Dogfight GIRifle ScopeNo stat change reported
  • Schlager Indigo-RFMarksman ScopeNo stat change reported
  • Schlager Night View Pro4x ScopeNo stat change reported
  • Slimline EliteMini ReflexNo stat change reported
  • SZ CNT-R6 OpticMarksman ScopeNo stat change reported
  • SZ Echelon HoloHoloNo stat change reported
  • SZ Helios HoloHoloNo stat change reported
  • SZ Lonewolf Flip4x ScopeNo stat change reported
  • SZ Lonewolf HoloHoloNo stat change reported
  • SZ Micro D-3ReflexNo stat change reported
  • SZ Prima-4 DotLow-profile dot opticNo stat change reported
  • SZ SRE-7ReflexNo stat change reported
  • VLK Rize-40Rifle ScopeNo stat change reported
  • VLK TrimmerReflexNo stat change reported
  • ZLR Type CMini ReflexNo stat change reported

Muzzle (8)7 with a reported stat change

  • Bruen R12 Gen. 4Horizontal Comp
    • Horizontal recoil −25% (better)
    • ADS speed +5% (worse)
  • EXP Undertow Gen. 2Heavy Silencer
    • Bullet velocity +16% (better)
    • Damage range +16% (better)
    • ADS speed +12% (worse)
    • Vertical recoil −6% (better)
  • HET-S6 CompBalanced Comp
    • Vertical recoil −8% (better)
    • Horizontal recoil −8% (better)
    • ADS speed +5% (worse)
  • Matuzek BlackveilFlash Hider
    • Vertical recoil −3% (better)
    • Horizontal recoil −3% (better)
  • Meiko 30CAL-SPLightweight suppressor
    • Pro: Sound suppression
    • Con: Damage range
    • Damage range −10% (worse)
  • Octa-63 CompVertical Comp
    • Vertical recoil −13% (better)
    • ADS speed +5% (worse)
  • TV BitelockBreacherNo stat change reported
  • ZLR Cold EchoTactical Silencer
    • ADS speed +6% (worse)

Barrel (4)4 with a reported stat change

  • EXP Crosstac 22"Long Barrel
    • Damage range +26% (better)
    • Bullet velocity +20% (better)
    • ADS speed +10% (worse)
    • Sprint to fire speed +8% (worse)
  • EXP Fold-50 20"Bipod Barrel
    • Bullet velocity +7% (better)
    • Damage range +7% (better)
    • ADS speed +5% (worse)
    • ADS movement speed −2% (worse)
  • EXP Ripper 7.75"Short Barrel
    • Bullet velocity −13% (worse)
    • Damage range −11% (worse)
    • Vertical recoil +10% (worse)
    • Horizontal recoil +10% (worse)
  • EXP Shadow-70 14"Silenced Barrel
    • Bullet velocity +12% (better)
    • Damage range +12% (better)
    • ADS speed +8% (worse)
    • Vertical recoil −8% (better)

Underbarrel (6)5 with a reported stat change

  • AA54 V.3 BipodBipodNo stat change reported
  • FSS BeargripBipod Grip
    • ADS speed +8% (worse)
    • Movement speed +2% (better)
  • FSS Fireline GripAngled grip
    • Pro: Firing stability
    • Con: Aiming speed
    • Sprint to fire speed +10% (worse)
    • Vertical recoil −9% (better)
    • Horizontal recoil −9% (better)
    • ADS speed +8% (worse)
  • FSS TAC90 GripAngled Short Grip
    • ADS idle sway −50% (better)
    • ADS gun bob −50% (better)
  • GW Domi-9Vertical Short Grip
    • Hip idle sway −50% (better)
    • Hip gun bob −40% (better)
  • MIRE-50 Tac GripVertical Grip
    • ADS speed +7% (worse)
    • Movement speed +4% (better)

Magazine (2)2 with a reported stat change

  • 6 Round Mag
    • Magazine size −40% (worse)
    • Reload time −22% (better)
    • Sprint to fire speed −11% (better)
    • ADS speed −6% (better)
  • 20 Round Mag20-round magazine
    • Magazine size +100% (better)
    • Reload time +21% (worse)
    • ADS speed +3% (worse)
    • ADS movement speed −2% (worse)

Rear Grip (3)3 with a reported stat change

  • Bruen C-Wrap 60Assault Grip
    • Vertical recoil −7% (better)
    • Horizontal recoil −7% (better)
    • ADS speed +5% (worse)
    • Sprint to fire speed +5% (worse)
  • Bruen R7-TC GripAim Grip
    • Flinch received −55% (better)
    • ADS idle sway −10% (better)
    • Hip idle sway −5% (better)
  • OPS-45 XP GripSkeleton Grip
    • ADS speed −9% (better)
    • Sprint to fire speed −8% (better)
    • Vertical recoil +6% (worse)
    • Horizontal recoil +6% (worse)

Stock (4)4 with a reported stat change

  • BR7 InvaderTactical Stock
    • ADS speed −7% (better)
    • Vertical recoil +5% (worse)
    • Horizontal recoil +5% (worse)
  • No Stock
    • Vertical recoil +30% (worse)
    • Horizontal recoil +30% (worse)
    • ADS speed −17% (better)
    • ADS movement speed +13% (better)
  • SA Dynamo-90 StockHeavy Stock
    • ADS movement speed −3% (worse)
  • Vectorlite-80SLight Stock
    • ADS movement speed +11% (better)
    • Movement speed +4% (better)
    • Sprint speed +2% (better)

Laser (4)4 with a reported stat change

  • Expedite 21 CFRCanted Laser
    • ADS gun bob +30% (worse)
  • FJX EVR7Flashlight
    • Movement speed +2% (better)
    • ADS movement speed +2% (better)
  • Schlager VISIV-5Laser sight
    • Pro: Sprint-to-fire speed
    • Pro: Aim-down-sight speed
    • Con: Beam is visible to enemies while aiming
    • Sprint to fire speed −17% (better)
    • ADS speed −8% (better)
  • XRK Clutch-LSLaser sight; the beam is not visible to enemies
    • Pro: Aim-down-sight speed
    • ADS speed −4% (better)

Ammunition (3)2 with a reported stat change

  • 8.6mm Blackout Armor Piercing
    • Bullet penetration +8% (better)
  • 8.6mm Blackout Frangible
    • Bullet penetration −31% (worse)
  • 8.6mm Blackout Hollow PointNo stat change reported

Bolt (2)2 with a reported stat change

  • Lightfire-5 Quick BoltLight Bolt
    • Fire rate +26% (better)
  • VX86 Heavy BoltHeavy Bolt
    • Fire rate −11% (worse)

Oris 8.6 Razor Apex Attachment

Receiver-mounted blade module holding up to three throwing knives for close, low-signature fights.

Unlock
Fully level the Oris 8.6: 70 weapon levels.
Blocks
Reported stat changes
No stat change reported by CODMunity
Slot use
None. Apex Attachments are equipped outside the standard attachment slots.

How to unlock the Oris 8.6

Reach Player Level 11. Player Level runs from 1 to 55. XP from Multiplayer and DMZ counts toward it, and Warzone XP does from Season 1. The Oris 8.6 Razor needs a separate grind: level the Oris 8.6 itself through all 70 weapon levels.

Frequently asked questions

What is the Oris 8.6's fire rate in MW4?

89 RPM. That ranks #2 of 3 marksman rifles by fire rate. The magazine holds 10 rounds and the weapon carries 30 in reserve.

When do you unlock the Oris 8.6 in MW4?

At Player Level 11.

What does the Oris 8.6 Razor Apex Attachment do?

Receiver-mounted blade module holding up to three throwing knives for close, low-signature fights. It blocks Underbarrel attachments. It unlocks by fully levelling the Oris 8.6 (70 weapon levels).

How many attachments can the Oris 8.6 use?

Up to 5 standard attachments, chosen from 10 attachment types (Optic, Muzzle, Barrel, Bolt, Underbarrel, Magazine, Rear Grip, Stock, Laser, and Ammunition), plus the Oris 8.6 Razor Apex Attachment, which does not use one of the 5 slots.

Which attachments are reported for the Oris 8.6?

Activision has not published the attachment list, and it says there are more than 500. Community sites report 66 attachments for the Oris 8.6, community-reported and unverified: 30 optic, 8 muzzle, 4 barrel, 6 underbarrel, 2 magazine, 3 rear grip, 4 stock, 4 laser, 3 ammunition, and 2 bolt. The attachments section of this page lists them by type.

Other marksman rifles

Sources: Ready for Launch: All Modern Warfare 4 Operators, Weapons, Equipment, and Multiplayer Create-a-Class Features (October 19, 2026); Ready for Launch: Modern Warfare 4 Progression and Prestige (October 19, 2026). Attachment names, pictures and notes are community-reported; see Data and assumptions. Updated .