Game: Modern Warfare 4MW4

MAR-9: Marksman Rifle stats and attachments in MW4

MAR-9 is a marksman rifle in Call of Duty: Modern Warfare 4. It fires 315 RPM from a 20-round magazine with 60 reserve rounds, and it unlocks at Player Level 4. Its Apex Attachment is the MAR-9 Auto.

Build with MAR-9All marksman rifles

MAR-9 in Modern Warfare 4

Marksman RifleUnlocks at Player Level 4Apex: MAR-9 Auto

Community-reported

Tier B (ggranked, 1,035 ms) · Tier B (DMZ Radar). Tier lists

4 Multiplayer and 1 DMZ builds from CODMunity, pick rate 0.8%. Popular builds

Official MAR-9 stats

MAR-9 stats from Activision's launch weapon sheet
StatValueRank among marksman rifles
Fire rate315 RPM#1 of 3
Magazine20 rounds#1 of 3
Reserve60 rounds#1 of 3
Total rounds80Derived: magazine plus reserve
Weapon levels73#1 of 3
Unlock levelPlayer Level 4Level cap is 55
Caliber7.62 mmAs named in Activision weapon text

Damage, time to kill and the in-game Gunsmith bars are not published by Activision, so they are not shown. Community-reported movement, handling and recoil values follow in their own section.

Derived firing numbers

Numbers calculated from the published fire rate and magazine size
NumberValue
Shots per second5.3
Time between shots190 ms
First to last shot of a full magazine3.62 s

These are arithmetic on the published fire rate and magazine size. They ignore reloads, recoil and burst or pump cycling, and they say nothing about damage.

MAR-9 community-reported stats

Community-reportedNothing attached, from CODMunity (read ); community-reported and unverified.

How this is sourced

Movement, handling, recoil and ammo values for the MAR-9 with nothing attached. Activision has not published them, and they are launch data that changes with patches. Fire rate, magazine size and total rounds are Activision's published numbers. Damage and time to kill are not included.

Each attachment below lists its biggest changes as a percentage of the value above, and the changes of everything equipped are multiplied together (the source's rule, not confirmed by Activision). The Apex Attachment is listed with its own changes further down. Where these numbers come from.

Mobility

Movement speed
4.41 m/s
ADS movement speed
2.10 m/s
Sprint speed
5.93 m/s
Tactical sprint speed
6.95 m/s
Crouch movement speed
2.04 m/s
Strafe speed
3.38 m/s
Firing movement speed
3.74 m/s

Handling

ADS speed
330 ms
ADS out speed
380 ms
Sprint to fire speed
249 ms
Reload time
2933 ms
Raise speed
1033 ms
Drop speed
767 ms

Recoil

Vertical recoil
62.0
Horizontal recoil
14.9
Vertical gun kick
17.3
Horizontal gun kick
4.9
ADS idle sway
0.79°
ADS gun bob
0.09°

Range and bullets

Bullet velocity
670 m/s
Damage rangeAn index: 100 is the weapon's own damage range, and attachments scale it
100%
Bullet penetration
21.0 in

Hip fire and flinch

Hip idle sway
4.89°
Hip gun bob
1.09°
Hip turn sway
10.8°
Flinch received
0.42x

Fire rate and ammo

Fire rateFrom Activision
315 rpm
Magazine sizeFrom Activision
20 rounds
Total roundsRounds carried in total, the loaded magazine includedFrom Activision
80 rounds
Headshot multiplier
2.00x

Attachments change these values. The class builder shows the result for a whole build.

MAR-9 attachments

The MAR-9 accepts 10 attachment types. Gunsmith allows up to 5 standard attachments on one weapon, plus its Apex Attachment.

Community-reported65 attachments listed by community sites, by type below; community-reported and unverified.

How this is sourced

Activision has not published the names or effects of the individual attachments, so there is no official list to check these against. They are grouped by type in Gunsmith order. Where CODMunity lists a stat change for an attachment on this weapon, the biggest changes are printed under it as a percentage of the base value; "No stat change reported" means the source lists none, not that there is none. Where the names come from.

Optic (29)0 with a reported stat change

  • Bruen THRM-60 Optic2.1x thermal opticNo stat change reported
  • Corio Bisect4x ScopeNo stat change reported
  • Corio D51 ScopeMarksman ScopeNo stat change reported
  • Corvus Avis-0Marksman ScopeNo stat change reported
  • Cronen R8084x ScopeNo stat change reported
  • Expedite 308 DR2Marksman ScopeNo stat change reported
  • FJX 708 PROReflexNo stat change reported
  • GL K2304x ScopeNo stat change reported
  • GW Löwe-55Marksman ScopeNo stat change reported
  • IOTA-DMini reflex opticNo stat change reported
  • KV Corsac HoloHoloNo stat change reported
  • Locus PX3 CantedRifle ScopeNo stat change reported
  • Luca StormwatchMarksman ScopeNo stat change reported
  • RVX9 ThermoRifle ScopeNo stat change reported
  • Schlager 7xRifle ScopeNo stat change reported
  • Schlager Dogfight GIRifle ScopeNo stat change reported
  • Schlager Indigo-RFMarksman ScopeNo stat change reported
  • Schlager Night View Pro4x ScopeNo stat change reported
  • Slimline EliteMini ReflexNo stat change reported
  • SZ Echelon HoloHoloNo stat change reported
  • SZ Helios HoloHoloNo stat change reported
  • SZ Lonewolf Flip4x ScopeNo stat change reported
  • SZ Lonewolf HoloHoloNo stat change reported
  • SZ Micro D-3ReflexNo stat change reported
  • SZ Prima-4 DotLow-profile dot opticNo stat change reported
  • SZ SRE-7ReflexNo stat change reported
  • VLK Rize-40Rifle ScopeNo stat change reported
  • VLK TrimmerReflexNo stat change reported
  • ZLR Type CMini ReflexNo stat change reported

Muzzle (8)7 with a reported stat change

  • Bruen R12 Gen. 4Horizontal Comp
    • Horizontal recoil −25% (better)
    • ADS speed +4% (worse)
  • EXP Undertow Gen. 2Heavy Silencer
    • Bullet velocity +16% (better)
    • Damage range +14% (better)
    • ADS speed +9% (worse)
    • Vertical recoil −6% (better)
  • HET-S6 CompBalanced Comp
    • Vertical recoil −8% (better)
    • Horizontal recoil −8% (better)
    • ADS speed +4% (worse)
  • Matuzek BlackveilFlash Hider
    • Vertical recoil −3% (better)
    • Horizontal recoil −3% (better)
  • Meiko 30CAL-SPLightweight suppressor
    • Pro: Sound suppression
    • Con: Damage range
    • Damage range −10% (worse)
  • Octa-63 CompVertical Comp
    • Vertical recoil −13% (better)
    • ADS speed +4% (worse)
  • TV BitelockBreacherNo stat change reported
  • ZLR Cold EchoTactical Silencer
    • ADS speed +5% (worse)

Barrel (3)3 with a reported stat change

  • Bruen Ironhide 76Short Barrel
    • Bullet velocity −14% (worse)
    • Damage range −14% (worse)
    • Vertical recoil +10% (worse)
    • Horizontal recoil +10% (worse)
  • Bruen Reaper-XSilenced Barrel
    • Bullet velocity +12% (better)
    • Damage range +10% (better)
    • Vertical recoil −8% (better)
    • Horizontal recoil −8% (better)
  • LM Class 6 HBLHeavy Barrel
    • Vertical recoil −14% (better)
    • Horizontal recoil −14% (better)
    • ADS speed +9% (worse)
    • Bullet velocity +8% (better)

Underbarrel (6)5 with a reported stat change

  • Bruen BR 21 BipodBipodListed by one source only.No stat change reported
  • FSS BeargripBipod Grip
    • ADS speed +6% (worse)
    • Movement speed +3% (better)
  • FSS Fireline GripAngled grip
    • Pro: Firing stability
    • Con: Aiming speed
    • Vertical recoil −9% (better)
    • Horizontal recoil −9% (better)
    • ADS speed +6% (worse)
    • Sprint to fire speed +6% (worse)
  • FSS TAC90 GripAngled Short Grip
    • ADS idle sway −50% (better)
    • ADS gun bob −50% (better)
  • GW Domi-9Vertical Short Grip
    • Hip idle sway −50% (better)
    • Hip gun bob −40% (better)
  • MIRE-50 Tac GripVertical Grip
    • Movement speed +5% (better)
    • ADS speed +5% (worse)

Magazine (2)2 with a reported stat change

  • 10 Round Mag10-round magazine
    • Magazine size −50% (worse)
    • Reload time −30% (better)
    • Sprint to fire speed −9% (better)
    • ADS movement speed +6% (better)
  • 30 Round Mag30-round magazine
    • Magazine size +50% (better)
    • Reload time +17% (worse)
    • ADS speed +4% (worse)
    • ADS movement speed −3% (worse)

Rear Grip (3)3 with a reported stat change

  • Hanbit AGRS-1 ProSkeleton Grip
    • ADS speed −9% (better)
    • Sprint to fire speed −8% (better)
    • Vertical recoil +6% (worse)
    • Horizontal recoil +6% (worse)
  • Hanbit Wrap 76Assault Grip
    • Vertical recoil −6% (better)
    • Horizontal recoil −6% (better)
    • ADS speed +4% (worse)
    • Sprint to fire speed +3% (worse)
  • Schlager PLM-S9Sniper Grip
    • ADS movement speed −5% (worse)
    • ADS speed +3% (worse)

Stock (3)3 with a reported stat change

  • Bruen Mirelock 565Heavy Stock
    • ADS movement speed −4% (worse)
  • LM Scout VX-9Tactical Stock
    • ADS speed −7% (better)
    • Vertical recoil +5% (worse)
    • Horizontal recoil +5% (worse)
  • Schlager HVOX-80Light Stock
    • ADS movement speed +14% (better)
    • Movement speed +4% (better)
    • Sprint speed +2% (better)

Laser (4)4 with a reported stat change

  • Corio 4DV-3Flashlight
    • Movement speed +2% (better)
    • ADS movement speed +2% (better)
  • Corio ODSPR+Canted Laser
    • ADS gun bob +30% (worse)
  • SA LAZ-500Dim ADS Laser
    • ADS speed −4% (better)
  • SZ Gen.6 PEQBright ADS Laser
    • Sprint to fire speed −17% (better)
    • ADS speed −8% (better)

Ammunition (5)4 with a reported stat change

  • 7.62 NATO Armor Piercing
    • Bullet penetration +50% (better)
  • 7.62 NATO Frangible
    • Bullet penetration −38% (worse)
  • 7.62 NATO High Velocity
    • Bullet velocity +20% (better)
    • Damage range +6% (better)
  • 7.62 NATO Hollow PointNo stat change reported
  • 7.62 NATO Overpressured
    • Bullet penetration −30% (worse)

Trigger Action (2)2 with a reported stat change

  • MG-Tac TriggerLight Trigger
    • Fire rate +31% (better)
    • Vertical recoil +20% (worse)
  • Mil-56.9 Heavy TriggerHeavy Trigger
    • Fire rate −20% (worse)
    • Sprint to fire speed −5% (better)
    • ADS speed −4% (better)

MAR-9 Auto Apex Attachment

Fully automatic Bruen conversion with a high fire rate and more stopping power than the semi-auto original.

Unlock
Fully level the MAR-9: 73 weapon levels.
Blocks
Reported stat changes
  • Vertical gun kick +102% (worse)
  • Fire rate +92% (better)
  • Horizontal recoil +53% (worse)
  • Vertical recoil −18% (better)
  • Horizontal gun kick −16% (better)

Community-reportedCODMunity; unverified.

Slot use
None. Apex Attachments are equipped outside the standard attachment slots.

How to unlock the MAR-9

Reach Player Level 4. Player Level runs from 1 to 55. XP from Multiplayer and DMZ counts toward it, and Warzone XP does from Season 1. Create-a-Class opens at Level 4; before that you deploy with premade default loadouts. The MAR-9 Auto needs a separate grind: level the MAR-9 itself through all 73 weapon levels.

Frequently asked questions

What is the MAR-9's fire rate in MW4?

315 RPM. That ranks #1 of 3 marksman rifles by fire rate. The magazine holds 20 rounds and the weapon carries 60 in reserve.

When do you unlock the MAR-9 in MW4?

At Player Level 4. Create-a-Class opens at Player Level 4, so this weapon is available as soon as you can build a class.

What does the MAR-9 Auto Apex Attachment do?

Fully automatic Bruen conversion with a high fire rate and more stopping power than the semi-auto original. It blocks Trigger Action attachments. It unlocks by fully levelling the MAR-9 (73 weapon levels).

How many attachments can the MAR-9 use?

Up to 5 standard attachments, chosen from 10 attachment types (Optic, Muzzle, Barrel, Trigger Action, Underbarrel, Magazine, Rear Grip, Stock, Laser, and Ammunition), plus the MAR-9 Auto Apex Attachment, which does not use one of the 5 slots.

Which attachments are reported for the MAR-9?

Activision has not published the attachment list, and it says there are more than 500. Community sites report 65 attachments for the MAR-9, community-reported and unverified: 29 optic, 8 muzzle, 3 barrel, 6 underbarrel, 2 magazine, 3 rear grip, 3 stock, 4 laser, 5 ammunition, and 2 trigger action. The attachments section of this page lists them by type.

Other marksman rifles

Sources: Ready for Launch: All Modern Warfare 4 Operators, Weapons, Equipment, and Multiplayer Create-a-Class Features (October 19, 2026); Ready for Launch: Modern Warfare 4 Progression and Prestige (October 19, 2026). Attachment names, pictures and notes are community-reported; see Data and assumptions. Updated .