# Best Astaroth .57 build and loadout in MW4

URL: https://codloadout.gitlab.io/mw4/weapons/astaroth-57/best-build/
Updated: 2026-11-04

CODMunity ranks the Astaroth .57 Sniper build highest in Multiplayer, at its Very good tier; 1 other build shares that tier and this one is listed first. Its attachments in Gunsmith order: Optic: Schlager 7x; Muzzle: FSS Moodkiller; Barrel: FTAC Crosswind 30"; Rear Grip: FJX S-TAC Grip; Stock: Usenko V8-LKR. CODMunity reports a 1.1% Multiplayer pick rate for the Astaroth .57, rank 25 of 28 weapons with a reported rate.

CODMunity gives DMZ builds no tier, so none of its 2 DMZ builds for the Astaroth .57 (Sniper and Apex Attachment) is ranked above another. DMZ Radar places the Astaroth .57 in tier C for DMZ PvP.

Community-reported Builds and pick rate: [CODMunity](https://codmunity.gg/mw4), read November 4, 2026. Tiers: ggranked and DMZ Radar.

[Astaroth .57 stats](https://codloadout.gitlab.io/mw4/weapons/astaroth-57/) [Open the top build in the builder](https://codloadout.gitlab.io/mw4/?w=astaroth-57&a=optic,muzzle,barrel,rear-grip,stock&na=optic:Schlager%207x&na=muzzle:FSS%20Moodkiller&na=barrel:FTAC%20Crosswind%2030%22&na=rear-grip:FJX%20S-TAC%20Grip&na=stock:Usenko%20V8-LKR)

Astaroth .57 in Modern Warfare 4

## Top Astaroth .57 build in Multiplayer

The highest-tier Astaroth .57 build in CODMunity's Multiplayer list, last changed on October 26, 2026. The Mobility build is at the same tier and shown with it.

- Sniper Very good
  1. Optic Schlager 7x
  2. Muzzle FSS Moodkiller
  3. Barrel FTAC Crosswind 30"
  4. Rear Grip FJX S-TAC Grip
  5. Stock Usenko V8-LKR
  What it changes
  - Damage range: 100 to 77% −22.6% worse
  - Vertical recoil: 14.4 to 16.6 +15.5% worse
  - Horizontal recoil: 4.1 to 4.7 +15.5% worse
  - Bullet velocity: 620 to 533 m/s −14% worse
  - ADS speed: 603 to 538 ms −10.8% better
  1 of 5 attachments has no listed stat change.

  CODMunity build code `R03-DBP8N-TUI71-1`

  [Open in the builder: Astaroth .57 Sniper build](https://codloadout.gitlab.io/mw4/?w=astaroth-57&a=optic,muzzle,barrel,rear-grip,stock&na=optic:Schlager%207x&na=muzzle:FSS%20Moodkiller&na=barrel:FTAC%20Crosswind%2030%22&na=rear-grip:FJX%20S-TAC%20Grip&na=stock:Usenko%20V8-LKR)
- Mobility Very good
  1. Optic Schlager 7x
  2. Muzzle FSS Moodkiller
  3. Barrel FTAC Crosswind 30"
  4. Stock Usenko V8-LKR
  5. Laser Schlager VISIV-5
  What it changes
  - Damage range: 100 to 77% −22.6% worse
  - Sprint to fire speed: 500 to 390 ms −22% better
  - ADS speed: 603 to 490 ms −18.7% better
  - Vertical recoil: 14.4 to 16.6 +15.5% worse
  - Horizontal recoil: 4.1 to 4.7 +15.5% worse
  1 of 5 attachments has no listed stat change.

  CODMunity build code `R03-DEAXR-4QVF1-1`

  [Open in the builder: Astaroth .57 Mobility build](https://codloadout.gitlab.io/mw4/?w=astaroth-57&a=optic,muzzle,barrel,stock,laser&na=optic:Schlager%207x&na=muzzle:FSS%20Moodkiller&na=barrel:FTAC%20Crosswind%2030%22&na=stock:Usenko%20V8-LKR&na=laser:Schlager%20VISIV-5)

## What the top Astaroth .57 build changes

Main stats the Sniper build makes better: ADS speed −10.8% (better), Movement speed +7% (better), Sprint to fire speed −6% (better), Sprint speed +1% (better).

What it gives up, main stats that get worse: Damage range −22.6% (worse), Vertical recoil +15.5% (worse), Horizontal recoil +15.5% (worse), Bullet velocity −14% (worse).

1 of 5 attachments has no listed stat change, which is not the same as no effect.

## Attachment by attachment in the top Astaroth .57 build

Each attachment of the Sniper build as the community sources list it, with the biggest changes in CODMunity's game data.

- Optic: Schlager 7x (Rifle Scope). CODMunity lists no stat change for it, which is not the same as no effect.
- Muzzle: FSS Moodkiller (Light Silencer). Biggest listed changes: Damage range −10% (worse).
- Barrel: FTAC Crosswind 30" (Short Barrel). Biggest listed changes: Bullet velocity −14% (worse), Damage range −14% (worse), Vertical recoil +10% (worse).
- Rear Grip: FJX S-TAC Grip (Sniper Grip). Biggest listed changes: ADS movement speed −10% (worse), ADS speed +2% (worse).
- Stock: Usenko V8-LKR (Tactical Stock). Biggest listed changes: ADS speed −6% (better), Vertical recoil +5% (worse), Horizontal recoil +5% (worse).

## Other Astaroth .57 Multiplayer builds

2 more Multiplayer builds, from Very good tier down to Viable tier.

*Astaroth .57 Multiplayer builds listed by CODMunity*

| Style | CODMunity tier | Attachments in Gunsmith order | Biggest listed changes | Build code | Updated | Builder |
| --- | --- | --- | --- | --- | --- | --- |
| Mobility | Very good | Optic: Schlager 7x; Muzzle: FSS Moodkiller; Barrel: FTAC Crosswind 30"; Stock: Usenko V8-LKR; Laser: Schlager VISIV-5 | Damage range −22.6% (worse), Sprint to fire speed −22% (better), ADS speed −18.7% (better) | `R03-DEAXR-4QVF1-1` | October 26, 2026 | [Open the Astaroth .57 Mobility Multiplayer build in the builder](https://codloadout.gitlab.io/mw4/?w=astaroth-57&a=optic,muzzle,barrel,stock,laser&na=optic:Schlager%207x&na=muzzle:FSS%20Moodkiller&na=barrel:FTAC%20Crosswind%2030%22&na=stock:Usenko%20V8-LKR&na=laser:Schlager%20VISIV-5) |
| Apex Attachment | Viable | Muzzle: Usenko 900 BL-X; Barrel: FTAC Harbinger 45"; Rear Grip: FJX S-TAC Grip; Stock: Cronen Strand-BG Stock; Ammunition: .57 Cal High Velocity; Apex Attachment: Astaroth .57 Infiltrator | Bullet velocity +68.5% (better), Magazine size −67% (worse), Reload time −59% (better) | `R03-32TJW-UWTZS-LS11` | October 25, 2026 | [Open the Astaroth .57 Apex Attachment Multiplayer build in the builder](https://codloadout.gitlab.io/mw4/?w=astaroth-57&a=muzzle,barrel,rear-grip,stock,ammunition&x=1&na=muzzle:Usenko%20900%20BL-X&na=barrel:FTAC%20Harbinger%2045%22&na=rear-grip:FJX%20S-TAC%20Grip&na=stock:Cronen%20Strand-BG%20Stock&na=ammunition:.57%20Cal%20High%20Velocity) |

## Astaroth .57 builds in DMZ

2 DMZ builds, in the order the source gives; DMZ builds carry no tier.

*Astaroth .57 DMZ builds listed by CODMunity*

| Style | Attachments in Gunsmith order | Biggest listed changes | Build code | Updated | Builder |
| --- | --- | --- | --- | --- | --- |
| Sniper | Muzzle: Usenko 900 BL-X; Barrel: FTAC Harbinger 45"; Rear Grip: FJX S-TAC Grip; Stock: Cronen Strand-BG Stock; Ammunition: .57 Cal High Velocity | Bullet velocity +68.5% (better), Damage range +46.2% (better), ADS movement speed −23.7% (worse) | `R03-32TJW-UWTZS-LQ11` | October 27, 2026 | [Open the Astaroth .57 Sniper DMZ build in the builder](https://codloadout.gitlab.io/mw4/?w=astaroth-57&a=muzzle,barrel,rear-grip,stock,ammunition&na=muzzle:Usenko%20900%20BL-X&na=barrel:FTAC%20Harbinger%2045%22&na=rear-grip:FJX%20S-TAC%20Grip&na=stock:Cronen%20Strand-BG%20Stock&na=ammunition:.57%20Cal%20High%20Velocity) |
| Apex Attachment | Muzzle: Usenko 900 BL-X; Barrel: FTAC Harbinger 45"; Rear Grip: FJX S-TAC Grip; Stock: Cronen Strand-BG Stock; Ammunition: .57 Cal High Velocity; Apex Attachment: Astaroth .57 Infiltrator | Bullet velocity +68.5% (better), Magazine size −67% (worse), Reload time −59% (better) | `R03-32TJW-UWTZS-LS11` | October 27, 2026 | [Open the Astaroth .57 Apex Attachment DMZ build in the builder](https://codloadout.gitlab.io/mw4/?w=astaroth-57&a=muzzle,barrel,rear-grip,stock,ammunition&x=1&na=muzzle:Usenko%20900%20BL-X&na=barrel:FTAC%20Harbinger%2045%22&na=rear-grip:FJX%20S-TAC%20Grip&na=stock:Cronen%20Strand-BG%20Stock&na=ammunition:.57%20Cal%20High%20Velocity) |

## Official Astaroth .57 numbers

Activision's launch weapon sheet gives the Astaroth .57 34 RPM and a 3-round magazine with 9 reserve rounds. It unlocks at Player Level 25 and has 54 weapon levels. Among sniper rifles its fire rate ranks 3 of 3 and its magazine ranks 3 of 3. Activision describes the Astaroth .57 this way: Heavy sniper rifle firing supersonic rounds; one clean hit is meant to end the fight. Its caliber is 14.5 mm. Its Apex Attachment is the Astaroth .57 Infiltrator. Sonar and radio-wave pulses detect enemies through cover and behind walls (limited penetration). It blocks optic attachments. Magazine capacity is reduced to 1.

Activision publishes no damage or time to kill.

## Astaroth .57 pick rate, tier and time to kill

*Community tier and time to kill placements of the Astaroth .57*

| Source | Entry | Tier | Time to kill | Note |
| --- | --- | --- | --- | --- |
| ggranked | Astaroth .57 | Tier D | 2,940 ms | Base weapon |
| ggranked | Astaroth .57 Infiltrator | Tier D | 3,790 ms | With Apex Attachment |
| DMZ Radar | Astaroth .57 | Tier C | Not reported | DMZ PvP tier, no time to kill published; unchanged |

Among the 3 sniper rifles ggranked gives a figure for, the Astaroth .57 ranks 3, 1,397 ms behind the Signal 50.

ggranked's figure is that site's own measure, not an Activision number.

CODMunity's pick rate for the Astaroth .57 was 0.4% on October 28, 2026; it is 1.1% now.

## Builds for a goal

Community-reported Calculated on this site from CODMunity's community-reported stat multipliers: for each goal, the attachments that do most for it within the Gunsmith limit. These are not a community recommendation and were not tested in the game.

A main stat outside the goal that an attachment makes worse counts against it at half of the weight of a goal stat. [How the goals are worked out](https://codloadout.gitlab.io/mw4/stats/#method)

- Recoil control A calculation made on this site, not a community recommendation
  1. Muzzle LM Deadstop-99
  2. Barrel Matuzek Monument 32"
  3. Rear Grip FSS Centre Grip
  4. Stock Demo Ire-350
  Gets better
  - Horizontal recoil −44.2% better
  - Vertical recoil −25.6% better
  - Bullet velocity +8% better
  Trade-offs: gets worse
  - ADS speed +12.5% worse
  - ADS movement speed −10% worse
  - Movement speed −3% worse
  - Sprint speed −2% worse
  - Sprint to fire speed +2% worse
  [Open in the builder: Astaroth .57 recoil control set](https://codloadout.gitlab.io/mw4/?w=astaroth-57&a=muzzle,barrel,rear-grip,stock&na=muzzle:LM%20Deadstop-99&na=barrel:Matuzek%20Monument%2032%22&na=rear-grip:FSS%20Centre%20Grip&na=stock:Demo%20Ire-350)
- Fast aim A calculation made on this site, not a community recommendation
  1. Stock Usenko V8-LKR
  2. Laser Schlager VISIV-5
  Gets better
  - Sprint to fire speed −17% better
  - ADS speed −12.6% better
  Trade-offs: gets worse
  - Vertical recoil +5% worse
  - Horizontal recoil +5% worse
  [Open in the builder: Astaroth .57 fast aim set](https://codloadout.gitlab.io/mw4/?w=astaroth-57&a=stock,laser&na=stock:Usenko%20V8-LKR&na=laser:Schlager%20VISIV-5)
- Mobility A calculation made on this site, not a community recommendation
  1. Laser FJX EVR7
  Gets better
  - ADS movement speed +5% better
  - Movement speed +2% better
  Trade-offs: gets worse

  None of the main stats gets worse.

  [Open in the builder: Astaroth .57 mobility set](https://codloadout.gitlab.io/mw4/?w=astaroth-57&a=laser&na=laser:FJX%20EVR7)
- Long range A calculation made on this site, not a community recommendation
  1. Muzzle Usenko 900 BL-X
  2. Barrel FTAC Harbinger 45"
  3. Ammunition .57 Cal High Velocity
  Gets better
  - Bullet velocity +68.5% better
  - Damage range +46.2% better
  - Vertical recoil −6.9% better
  - Horizontal recoil −6.9% better
  Trade-offs: gets worse
  - ADS movement speed −8.9% worse
  - ADS speed +8.2% worse
  - Sprint to fire speed +5.1% worse
  - Movement speed −4% worse
  - Sprint speed −2% worse
  [Open in the builder: Astaroth .57 long range set](https://codloadout.gitlab.io/mw4/?w=astaroth-57&a=muzzle,barrel,ammunition&na=muzzle:Usenko%20900%20BL-X&na=barrel:FTAC%20Harbinger%2045%22&na=ammunition:.57%20Cal%20High%20Velocity)

## Frequently asked questions

**Q: What is the best Astaroth .57 build in MW4?**

A: CODMunity ranks the Sniper build highest for the Astaroth .57 in Multiplayer, at its Very good tier; 1 other build shares that tier and this one is listed first. Attachments in Gunsmith order: Optic: Schlager 7x; Muzzle: FSS Moodkiller; Barrel: FTAC Crosswind 30"; Rear Grip: FJX S-TAC Grip; Stock: Usenko V8-LKR. Build code R03-DBP8N-TUI71-1.

**Q: How often is the Astaroth .57 picked in Multiplayer?**

A: 1.1% (CODMunity), rank 25 of 28. Most picked: the Hyeon Burst, 9.9%.

**Q: What does the top Astaroth .57 build give up?**

A: Main stats that get worse in CODMunity's game data: Damage range −22.6% (worse), Vertical recoil +15.5% (worse), Horizontal recoil +15.5% (worse), Bullet velocity −14% (worse).

**Q: How fast does the Astaroth .57 kill, and how does DMZ rank it?**

A: ggranked lists 2,940 ms, tier D, its own measure. DMZ Radar: tier C for DMZ PvP.

## More Astaroth .57 pages

- [Astaroth .57 stats](https://codloadout.gitlab.io/mw4/weapons/astaroth-57/)
- [Best sniper rifles](https://codloadout.gitlab.io/mw4/best/sniper-rifles/)
- [Fastest time to kill](https://codloadout.gitlab.io/mw4/best/fastest-ttk/)
- [All best loadouts](https://codloadout.gitlab.io/mw4/best/)
- [Popular builds for every weapon](https://codloadout.gitlab.io/mw4/popular-builds/#mp-astaroth-57)
- [Compare the Astaroth .57 with the KG-7 Vulcan](https://codloadout.gitlab.io/mw4/compare/astaroth-57-vs-kg-7-vulcan/)

Builds and pick rate: CODMunity, read November 4, 2026. Tiers and time to kill: ggranked and DMZ Radar, read November 4, 2026. Official numbers: Activision, updated October 24, 2026.
