# MW4 unlock levels: what you unlock at each Player Level (1 to 55)

URL: https://codloadout.gitlab.io/mw4/unlocks/
Updated: 2026-10-28

100 items unlock between Player Level 4 and Player Level 55: 33 weapons, 18 perks, 9 tacticals, 11 lethals, 12 field upgrades, and 17 killstreaks. Level 4 unlocks the most, 24 items. Activision's unlock tables give each level; items are linked to their pages.

[Open the class builder](https://codloadout.gitlab.io/mw4/) [Perks and equipment](https://codloadout.gitlab.io/mw4/perks-and-equipment/) [All weapons](https://codloadout.gitlab.io/mw4/weapons/)

## Jump to a level

Pick a level to go to its rows. Nothing in the data unlocks at Player Levels 1 to 3.

- Levels 1 to 11
  - [Level 4](https://codloadout.gitlab.io/mw4/unlocks/#level-4)
  - [Level 5](https://codloadout.gitlab.io/mw4/unlocks/#level-5)
  - [Level 6](https://codloadout.gitlab.io/mw4/unlocks/#level-6)
  - [Level 7](https://codloadout.gitlab.io/mw4/unlocks/#level-7)
  - [Level 8](https://codloadout.gitlab.io/mw4/unlocks/#level-8)
  - [Level 9](https://codloadout.gitlab.io/mw4/unlocks/#level-9)
  - [Level 10](https://codloadout.gitlab.io/mw4/unlocks/#level-10)
  - [Level 11](https://codloadout.gitlab.io/mw4/unlocks/#level-11)
- Levels 12 to 22
  - [Level 12](https://codloadout.gitlab.io/mw4/unlocks/#level-12)
  - [Level 13](https://codloadout.gitlab.io/mw4/unlocks/#level-13)
  - [Level 14](https://codloadout.gitlab.io/mw4/unlocks/#level-14)
  - [Level 15](https://codloadout.gitlab.io/mw4/unlocks/#level-15)
  - [Level 16](https://codloadout.gitlab.io/mw4/unlocks/#level-16)
  - [Level 17](https://codloadout.gitlab.io/mw4/unlocks/#level-17)
  - [Level 18](https://codloadout.gitlab.io/mw4/unlocks/#level-18)
  - [Level 19](https://codloadout.gitlab.io/mw4/unlocks/#level-19)
  - [Level 20](https://codloadout.gitlab.io/mw4/unlocks/#level-20)
  - [Level 21](https://codloadout.gitlab.io/mw4/unlocks/#level-21)
  - [Level 22](https://codloadout.gitlab.io/mw4/unlocks/#level-22)
- Levels 23 to 33
  - [Level 23](https://codloadout.gitlab.io/mw4/unlocks/#level-23)
  - [Level 24](https://codloadout.gitlab.io/mw4/unlocks/#level-24)
  - [Level 25](https://codloadout.gitlab.io/mw4/unlocks/#level-25)
  - [Level 26](https://codloadout.gitlab.io/mw4/unlocks/#level-26)
  - [Level 27](https://codloadout.gitlab.io/mw4/unlocks/#level-27)
  - [Level 28](https://codloadout.gitlab.io/mw4/unlocks/#level-28)
  - [Level 29](https://codloadout.gitlab.io/mw4/unlocks/#level-29)
  - [Level 30](https://codloadout.gitlab.io/mw4/unlocks/#level-30)
  - [Level 31](https://codloadout.gitlab.io/mw4/unlocks/#level-31)
  - [Level 32](https://codloadout.gitlab.io/mw4/unlocks/#level-32)
  - [Level 33](https://codloadout.gitlab.io/mw4/unlocks/#level-33)
- Levels 34 to 44
  - [Level 34](https://codloadout.gitlab.io/mw4/unlocks/#level-34)
  - [Level 35](https://codloadout.gitlab.io/mw4/unlocks/#level-35)
  - [Level 36](https://codloadout.gitlab.io/mw4/unlocks/#level-36)
  - [Level 37](https://codloadout.gitlab.io/mw4/unlocks/#level-37)
  - [Level 38](https://codloadout.gitlab.io/mw4/unlocks/#level-38)
  - [Level 39](https://codloadout.gitlab.io/mw4/unlocks/#level-39)
  - [Level 40](https://codloadout.gitlab.io/mw4/unlocks/#level-40)
  - [Level 41](https://codloadout.gitlab.io/mw4/unlocks/#level-41)
  - [Level 42](https://codloadout.gitlab.io/mw4/unlocks/#level-42)
  - [Level 43](https://codloadout.gitlab.io/mw4/unlocks/#level-43)
  - [Level 44](https://codloadout.gitlab.io/mw4/unlocks/#level-44)
- Levels 45 to 55
  - [Level 45](https://codloadout.gitlab.io/mw4/unlocks/#level-45)
  - [Level 46](https://codloadout.gitlab.io/mw4/unlocks/#level-46)
  - [Level 47](https://codloadout.gitlab.io/mw4/unlocks/#level-47)
  - [Level 48](https://codloadout.gitlab.io/mw4/unlocks/#level-48)
  - [Level 49](https://codloadout.gitlab.io/mw4/unlocks/#level-49)
  - [Level 50](https://codloadout.gitlab.io/mw4/unlocks/#level-50)
  - [Level 51](https://codloadout.gitlab.io/mw4/unlocks/#level-51)
  - [Level 52](https://codloadout.gitlab.io/mw4/unlocks/#level-52)
  - [Level 53](https://codloadout.gitlab.io/mw4/unlocks/#level-53)
  - [Level 54](https://codloadout.gitlab.io/mw4/unlocks/#level-54)
  - [Level 55](https://codloadout.gitlab.io/mw4/unlocks/#level-55)

## All unlocks by level

100 rows, one per unlock. The tables below are split into bands of levels, and a level with several unlocks lists them together: weapons first, then perks, tacticals, lethals, field upgrades and killstreaks.

### Levels 1 to 11

*Modern Warfare 4 unlocks at Player Levels 1 to 11*

| Level | Unlock | Type |
| --- | --- | --- |
| 4 | [FiNN LMG](https://codloadout.gitlab.io/mw4/weapons/finn-lmg/) | Weapon: LMG |
| 4 | [FSS Carbon Edge 1095](https://codloadout.gitlab.io/mw4/weapons/fss-carbon-edge-1095/) | Weapon: Melee Weapon |
| 4 | [Han 86](https://codloadout.gitlab.io/mw4/weapons/han-86/) | Weapon: Assault Rifle |
| 4 | [ISO Nightshade](https://codloadout.gitlab.io/mw4/weapons/iso-nightshade/) | Weapon: SMG |
| 4 | [KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/) | Weapon: Sniper Rifle |
| 4 | [MAR-9](https://codloadout.gitlab.io/mw4/weapons/mar-9/) | Weapon: Marksman Rifle |
| 4 | [PILA](https://codloadout.gitlab.io/mw4/weapons/pila/) | Weapon: Launcher |
| 4 | [Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/) | Weapon: Shotgun |
| 4 | [SANG 9mm](https://codloadout.gitlab.io/mw4/weapons/sang-9mm/) | Weapon: Pistol |
| 4 | [Blood Rush](https://codloadout.gitlab.io/mw4/perks-and-equipment/#blood-rush) | Perk: tier 2 |
| 4 | [Combat Grid](https://codloadout.gitlab.io/mw4/perks-and-equipment/#combat-grid) | Perk: tier 3 |
| 4 | [Hardline](https://codloadout.gitlab.io/mw4/perks-and-equipment/#hardline) | Perk: tier 2 |
| 4 | [Lethal Reach](https://codloadout.gitlab.io/mw4/perks-and-equipment/#lethal-reach) | Perk: tier 3 |
| 4 | [Overkill](https://codloadout.gitlab.io/mw4/perks-and-equipment/#overkill) | Perk: tier 1 |
| 4 | [Quick Fix](https://codloadout.gitlab.io/mw4/perks-and-equipment/#quick-fix) | Perk: tier 1 |
| 4 | [Flash Grenade](https://codloadout.gitlab.io/mw4/perks-and-equipment/#flash-grenade) | Tactical |
| 4 | [Smoke Grenade](https://codloadout.gitlab.io/mw4/perks-and-equipment/#smoke-grenade) | Tactical |
| 4 | [Frag Grenade](https://codloadout.gitlab.io/mw4/perks-and-equipment/#frag-grenade) | Lethal |
| 4 | [Sticky Grenade](https://codloadout.gitlab.io/mw4/perks-and-equipment/#sticky-grenade) | Lethal |
| 4 | [DDOS](https://codloadout.gitlab.io/mw4/perks-and-equipment/#ddos) | Field upgrade: Fast recharge |
| 4 | [Portable Radar](https://codloadout.gitlab.io/mw4/perks-and-equipment/#portable-radar) | Field upgrade: Medium recharge |
| 4 | [Artillery Beacon](https://codloadout.gitlab.io/mw4/perks-and-equipment/#artillery-beacon) | Killstreak: 6 kills |
| 4 | [Attack Helicopter](https://codloadout.gitlab.io/mw4/perks-and-equipment/#attack-helicopter) | Killstreak: 10 kills |
| 4 | [UAV](https://codloadout.gitlab.io/mw4/perks-and-equipment/#uav) | Killstreak: 4 kills |
| 5 | [VEL 46](https://codloadout.gitlab.io/mw4/weapons/vel-46/) Activision's per-weapon sheet lists Level 13. | Weapon: SMG |
| 6 | [Munitions Box](https://codloadout.gitlab.io/mw4/perks-and-equipment/#munitions-box) | Field upgrade: Medium recharge |
| 6 | [Bomb Glider](https://codloadout.gitlab.io/mw4/perks-and-equipment/#bomb-glider) | Killstreak: 4 kills |
| 7 | [Krait P68](https://codloadout.gitlab.io/mw4/weapons/krait-p68/) | Weapon: Pistol |
| 7 | [Drill Charge](https://codloadout.gitlab.io/mw4/perks-and-equipment/#drill-charge) | Lethal |
| 8 | [High Alert](https://codloadout.gitlab.io/mw4/perks-and-equipment/#high-alert) | Perk: tier 1 |
| 8 | [SAM Airburst Turret](https://codloadout.gitlab.io/mw4/perks-and-equipment/#sam-airburst-turret) | Field upgrade: Slow recharge |
| 9 | [Type 73](https://codloadout.gitlab.io/mw4/weapons/type-73/) | Weapon: LMG |
| 9 | [Care Package](https://codloadout.gitlab.io/mw4/perks-and-equipment/#care-package) | Killstreak: 4 kills |
| 10 | [Snapshot Grenade](https://codloadout.gitlab.io/mw4/perks-and-equipment/#snapshot-grenade) | Tactical |
| 11 | [Oris 8.6](https://codloadout.gitlab.io/mw4/weapons/oris-8-6/) | Weapon: Marksman Rifle |
| 11 | [Riot Shield](https://codloadout.gitlab.io/mw4/perks-and-equipment/#riot-shield) | Field upgrade: Medium recharge |

### Levels 12 to 22

*Modern Warfare 4 unlocks at Player Levels 12 to 22*

| Level | Unlock | Type |
| --- | --- | --- |
| 12 | [Battle Hardened](https://codloadout.gitlab.io/mw4/perks-and-equipment/#battle-hardened) | Perk: tier 3 |
| 12 | [Impact Warhead](https://codloadout.gitlab.io/mw4/perks-and-equipment/#impact-warhead) | Killstreak: 4 kills |
| 13 | [Proximity Mine](https://codloadout.gitlab.io/mw4/perks-and-equipment/#proximity-mine) | Lethal |
| 14 | [M4](https://codloadout.gitlab.io/mw4/weapons/m4/) | Weapon: Assault Rifle |
| 14 | [Trophy System](https://codloadout.gitlab.io/mw4/perks-and-equipment/#trophy-system) | Field upgrade: Fast recharge |
| 15 | [Concussion Grenade](https://codloadout.gitlab.io/mw4/perks-and-equipment/#concussion-grenade) | Tactical |
| 16 | [Bomb Squad](https://codloadout.gitlab.io/mw4/perks-and-equipment/#bomb-squad) | Perk: tier 2 |
| 16 | [Wheelson](https://codloadout.gitlab.io/mw4/perks-and-equipment/#wheelson) | Killstreak: 8 kills |
| 17 | [Zip Gun](https://codloadout.gitlab.io/mw4/perks-and-equipment/#zip-gun) | Lethal |
| 18 | [Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/) Activision's per-weapon sheet lists Level 21. | Weapon: SMG |
| 19 | [Seeker Drone](https://codloadout.gitlab.io/mw4/perks-and-equipment/#seeker-drone) | Field upgrade: Slow recharge |
| 20 | [Fast Hands](https://codloadout.gitlab.io/mw4/perks-and-equipment/#fast-hands) | Perk: tier 2 |
| 20 | [Crossfire](https://codloadout.gitlab.io/mw4/perks-and-equipment/#crossfire) | Killstreak: 6 kills |
| 21 | [Hyeon Burst](https://codloadout.gitlab.io/mw4/weapons/hyeon-burst/) | Weapon: Assault Rifle |
| 22 | [Trip Wire](https://codloadout.gitlab.io/mw4/perks-and-equipment/#trip-wire) | Lethal |

### Levels 23 to 33

*Modern Warfare 4 unlocks at Player Levels 23 to 33*

| Level | Unlock | Type |
| --- | --- | --- |
| 23 | [RPG-8](https://codloadout.gitlab.io/mw4/weapons/rpg-8/) | Weapon: Launcher |
| 23 | [Heartbeat Sensor](https://codloadout.gitlab.io/mw4/perks-and-equipment/#heartbeat-sensor) | Tactical |
| 24 | [Ghost](https://codloadout.gitlab.io/mw4/perks-and-equipment/#ghost) | Perk: tier 1 |
| 24 | [Missile Salvo](https://codloadout.gitlab.io/mw4/perks-and-equipment/#missile-salvo) | Killstreak: 8 kills |
| 25 | [Astaroth .57](https://codloadout.gitlab.io/mw4/weapons/astaroth-57/) Activision's per-weapon sheet lists Level 10. | Weapon: Sniper Rifle |
| 25 | [Inflatable Decoy](https://codloadout.gitlab.io/mw4/perks-and-equipment/#inflatable-decoy) | Field upgrade: Medium recharge |
| 26 | [Thermite](https://codloadout.gitlab.io/mw4/perks-and-equipment/#thermite) | Lethal |
| 26 | [Combat Drone](https://codloadout.gitlab.io/mw4/perks-and-equipment/#combat-drone) | Killstreak: 6 kills |
| 27 | [Patriot XMR](https://codloadout.gitlab.io/mw4/weapons/patriot-xmr/) | Weapon: Assault Rifle |
| 28 | [Scavenger](https://codloadout.gitlab.io/mw4/perks-and-equipment/#scavenger) | Perk: tier 3 |
| 28 | [Molotov Cocktail](https://codloadout.gitlab.io/mw4/perks-and-equipment/#molotov-cocktail) | Lethal |
| 29 | [Shock Stick](https://codloadout.gitlab.io/mw4/perks-and-equipment/#shock-stick) | Tactical |
| 29 | [Smoke Wall](https://codloadout.gitlab.io/mw4/perks-and-equipment/#smoke-wall) | Field upgrade: Medium recharge |
| 30 | [PPSh-41](https://codloadout.gitlab.io/mw4/weapons/ppsh-41/) Activision's per-weapon sheet lists Level 27. | Weapon: SMG |
| 30 | [Ninja](https://codloadout.gitlab.io/mw4/perks-and-equipment/#ninja) | Perk: tier 2 |
| 31 | [Resupply](https://codloadout.gitlab.io/mw4/perks-and-equipment/#resupply) | Perk: tier 1 |
| 31 | [Counter UAV](https://codloadout.gitlab.io/mw4/perks-and-equipment/#counter-uav) | Killstreak: 6 kills |
| 32 | [Warlord](https://codloadout.gitlab.io/mw4/weapons/warlord/) | Weapon: Shotgun |
| 32 | [Tracker](https://codloadout.gitlab.io/mw4/perks-and-equipment/#tracker) | Perk: tier 3 |
| 33 | [Recon Drone](https://codloadout.gitlab.io/mw4/perks-and-equipment/#recon-drone) | Field upgrade: Slow recharge |

### Levels 34 to 44

*Modern Warfare 4 unlocks at Player Levels 34 to 44*

| Level | Unlock | Type |
| --- | --- | --- |
| 34 | [Kastov 762](https://codloadout.gitlab.io/mw4/weapons/kastov-762/) | Weapon: Assault Rifle |
| 35 | [Deathstalker](https://codloadout.gitlab.io/mw4/perks-and-equipment/#deathstalker) | Killstreak: 10 kills |
| 36 | [Mosin-Nagant](https://codloadout.gitlab.io/mw4/weapons/mosin-nagant/) | Weapon: Marksman Rifle |
| 36 | [Cold-Blooded](https://codloadout.gitlab.io/mw4/perks-and-equipment/#cold-blooded) | Perk: tier 3 |
| 37 | [Claymore](https://codloadout.gitlab.io/mw4/perks-and-equipment/#claymore) | Lethal |
| 38 | [Railgun Sentry](https://codloadout.gitlab.io/mw4/perks-and-equipment/#railgun-sentry) | Killstreak: 8 kills |
| 39 | [Oden](https://codloadout.gitlab.io/mw4/weapons/oden/) | Weapon: Assault Rifle |
| 40 | [Birdseye](https://codloadout.gitlab.io/mw4/perks-and-equipment/#birdseye) | Perk: tier 2 |
| 40 | [Advanced UAV](https://codloadout.gitlab.io/mw4/perks-and-equipment/#advanced-uav) | Killstreak: 10 kills |
| 41 | [.50 GS](https://codloadout.gitlab.io/mw4/weapons/50-gs/) | Weapon: Pistol |
| 41 | [Razor Wire Trap](https://codloadout.gitlab.io/mw4/perks-and-equipment/#razor-wire-trap) | Field upgrade: Medium recharge |
| 42 | [Decoy Grenade](https://codloadout.gitlab.io/mw4/perks-and-equipment/#decoy-grenade) | Tactical |
| 43 | [JOKR](https://codloadout.gitlab.io/mw4/weapons/jokr/) | Weapon: Launcher |
| 43 | [C4](https://codloadout.gitlab.io/mw4/perks-and-equipment/#c4) | Lethal |
| 44 | [APOC-338](https://codloadout.gitlab.io/mw4/weapons/apoc-338/) | Weapon: LMG |

### Levels 45 to 55

*Modern Warfare 4 unlocks at Player Levels 45 to 55*

| Level | Unlock | Type |
| --- | --- | --- |
| 45 | [Tactical Insertion](https://codloadout.gitlab.io/mw4/perks-and-equipment/#tactical-insertion) | Field upgrade: Medium recharge |
| 45 | [Argonaut](https://codloadout.gitlab.io/mw4/perks-and-equipment/#argonaut) | Killstreak: 10 kills |
| 46 | [X-58 Nyx](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/) Activision's per-weapon sheet lists Level 34. | Weapon: SMG |
| 47 | [Stim](https://codloadout.gitlab.io/mw4/perks-and-equipment/#stim) | Tactical |
| 48 | [Mojave .357](https://codloadout.gitlab.io/mw4/weapons/mojave-357/) | Weapon: Pistol |
| 48 | [Kill Chain](https://codloadout.gitlab.io/mw4/perks-and-equipment/#kill-chain) | Perk: tier 1 |
| 49 | [Throwing Knife](https://codloadout.gitlab.io/mw4/perks-and-equipment/#throwing-knife) | Lethal |
| 50 | [Signal 50](https://codloadout.gitlab.io/mw4/weapons/signal-50/) Activision's per-weapon sheet lists Level 35. | Weapon: Sniper Rifle |
| 51 | [Gunship](https://codloadout.gitlab.io/mw4/perks-and-equipment/#gunship) | Killstreak: 12 kills |
| 52 | [Axion](https://codloadout.gitlab.io/mw4/weapons/axion/) | Weapon: Assault Rifle |
| 53 | [Screamer Mine](https://codloadout.gitlab.io/mw4/perks-and-equipment/#screamer-mine) | Tactical |
| 54 | [PM-40 Anvil](https://codloadout.gitlab.io/mw4/weapons/pm-40-anvil/) | Weapon: Launcher |
| 55 | [Cronen Squall](https://codloadout.gitlab.io/mw4/weapons/cronen-squall/) | Weapon: Assault Rifle |
| 55 | [Air Lockdown](https://codloadout.gitlab.io/mw4/perks-and-equipment/#air-lockdown) | Killstreak: 12 kills |

6 weapons have a different level on Activision's per-weapon sheet than in its unlock table: VEL 46 (sheet: Level 13, table: Level 5), Wz.55 Striga (sheet: Level 21, table: Level 18), Astaroth .57 (sheet: Level 10, table: Level 25), PPSh-41 (sheet: Level 27, table: Level 30), X-58 Nyx (sheet: Level 34, table: Level 46), and Signal 50 (sheet: Level 35, table: Level 50). The unlock table and the progression table (Levels 1 to 55) agree with each other, so this page uses their level. [Where Activision's pages disagree](https://codloadout.gitlab.io/mw4/data-and-assumptions/#diff-h).

## Unlocks by weapon level, not Player Level

Apex Attachments unlock by levelling their weapon, and the community list reports a weapon level for a few other attachments. Weapon levels are not Player Levels, so these unlocks are not in the table above.

### Apex Attachments

Activision lists 28 Apex Attachments. Each unlocks when you fully level its weapon, which takes 37 to 75 weapon levels depending on the weapon.

*Modern Warfare 4 Apex Attachments with the weapon levels needed to unlock them*

| Apex Attachment | Weapon | Weapon levels |
| --- | --- | --- |
| [Han X20 Skybreaker](https://codloadout.gitlab.io/mw4/attachments/apex/#han-x20-skybreaker) | [Han 86](https://codloadout.gitlab.io/mw4/weapons/han-86/) | 72 |
| [M4 Hurricane](https://codloadout.gitlab.io/mw4/attachments/apex/#m4-hurricane) | [M4](https://codloadout.gitlab.io/mw4/weapons/m4/) | 72 |
| [Hyeon Hyperburst](https://codloadout.gitlab.io/mw4/attachments/apex/#hyeon-hyperburst) | [Hyeon Burst](https://codloadout.gitlab.io/mw4/weapons/hyeon-burst/) | 68 |
| [Patriot XMR Volt](https://codloadout.gitlab.io/mw4/attachments/apex/#patriot-xmr-volt) | [Patriot XMR](https://codloadout.gitlab.io/mw4/weapons/patriot-xmr/) | 72 |
| [Kastov ARC](https://codloadout.gitlab.io/mw4/attachments/apex/#kastov-arc) | [Kastov 762](https://codloadout.gitlab.io/mw4/weapons/kastov-762/) | 68 |
| [Oden Sentinel](https://codloadout.gitlab.io/mw4/attachments/apex/#oden-sentinel) | [Oden](https://codloadout.gitlab.io/mw4/weapons/oden/) | 65 |
| [Axion Clearcut](https://codloadout.gitlab.io/mw4/attachments/apex/#axion-clearcut) | [Axion](https://codloadout.gitlab.io/mw4/weapons/axion/) | 69 |
| [Cronen Maelstrom](https://codloadout.gitlab.io/mw4/attachments/apex/#cronen-maelstrom) | [Cronen Squall](https://codloadout.gitlab.io/mw4/weapons/cronen-squall/) | 67 |
| [ISO Trace](https://codloadout.gitlab.io/mw4/attachments/apex/#iso-trace) | [ISO Nightshade](https://codloadout.gitlab.io/mw4/weapons/iso-nightshade/) | 64 |
| [VEL 46 Snap](https://codloadout.gitlab.io/mw4/attachments/apex/#vel-46-snap) | [VEL 46](https://codloadout.gitlab.io/mw4/weapons/vel-46/) | 60 |
| [WZ.55 Striga Rampage](https://codloadout.gitlab.io/mw4/attachments/apex/#wz-55-striga-rampage) | [Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/) | 60 |
| [PPSh-41 Ember](https://codloadout.gitlab.io/mw4/attachments/apex/#ppsh-41-ember) | [PPSh-41](https://codloadout.gitlab.io/mw4/weapons/ppsh-41/) | 62 |
| [X-58 Void](https://codloadout.gitlab.io/mw4/attachments/apex/#x-58-void) | [X-58 Nyx](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/) | 53 |
| [Rezi 12 Enforcer](https://codloadout.gitlab.io/mw4/attachments/apex/#rezi-12-enforcer) | [Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/) | 60 |
| [Warlord Lumen](https://codloadout.gitlab.io/mw4/attachments/apex/#warlord-lumen) | [Warlord](https://codloadout.gitlab.io/mw4/weapons/warlord/) | 60 |
| [FiNN Adverse](https://codloadout.gitlab.io/mw4/attachments/apex/#finn-adverse) | [FiNN LMG](https://codloadout.gitlab.io/mw4/weapons/finn-lmg/) | 59 |
| [Type 73 Assault](https://codloadout.gitlab.io/mw4/attachments/apex/#type-73-assault) | [Type 73](https://codloadout.gitlab.io/mw4/weapons/type-73/) | 65 |
| [APOC-338 Praetor](https://codloadout.gitlab.io/mw4/attachments/apex/#apoc-338-praetor) | [APOC-338](https://codloadout.gitlab.io/mw4/weapons/apoc-338/) | 56 |
| [MAR-9 Auto](https://codloadout.gitlab.io/mw4/attachments/apex/#mar-9-auto) | [MAR-9](https://codloadout.gitlab.io/mw4/weapons/mar-9/) | 73 |
| [Oris 8.6 Razor](https://codloadout.gitlab.io/mw4/attachments/apex/#oris-8-6-razor) | [Oris 8.6](https://codloadout.gitlab.io/mw4/weapons/oris-8-6/) | 70 |
| [Mosin Harpoon](https://codloadout.gitlab.io/mw4/attachments/apex/#mosin-harpoon) | [Mosin-Nagant](https://codloadout.gitlab.io/mw4/weapons/mosin-nagant/) | 69 |
| [KG-7 Drillcharge](https://codloadout.gitlab.io/mw4/attachments/apex/#kg-7-drillcharge) | [KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/) | 75 |
| [Astaroth .57 Infiltrator](https://codloadout.gitlab.io/mw4/attachments/apex/#astaroth-57-infiltrator) | [Astaroth .57](https://codloadout.gitlab.io/mw4/weapons/astaroth-57/) | 54 |
| [Signal Inferno](https://codloadout.gitlab.io/mw4/attachments/apex/#signal-inferno) | [Signal 50](https://codloadout.gitlab.io/mw4/weapons/signal-50/) | 74 |
| [SANG Breach](https://codloadout.gitlab.io/mw4/attachments/apex/#sang-breach) | [SANG 9mm](https://codloadout.gitlab.io/mw4/weapons/sang-9mm/) | 38 |
| [Krait P68 Commando](https://codloadout.gitlab.io/mw4/attachments/apex/#krait-p68-commando) | [Krait P68](https://codloadout.gitlab.io/mw4/weapons/krait-p68/) | 38 |
| [GS Magna](https://codloadout.gitlab.io/mw4/attachments/apex/#gs-magna) | [.50 GS](https://codloadout.gitlab.io/mw4/weapons/50-gs/) | 37 |
| [Mojave Lawless](https://codloadout.gitlab.io/mw4/attachments/apex/#mojave-lawless) | [Mojave .357](https://codloadout.gitlab.io/mw4/weapons/mojave-357/) | 44 |

### Attachments with a reported weapon level

Community-reported 8 of the 615 standard attachments have a weapon level in the community list. It comes from one site, DMZ Codex, and is unverified.

The level is the weapon level of the weapon named in the row, not a Player Level. Activision has not published MW4 attachment unlock levels. For 607 of the 615 community-reported attachments no weapon level is reported, so their unlock level is not published.

*Modern Warfare 4 community-reported attachments with a reported weapon level*

| Attachment | Weapon | Weapon level |
| --- | --- | --- |
| SZ Micro D-3 [Optic](https://codloadout.gitlab.io/mw4/attachments/#optic) | [Han 86](https://codloadout.gitlab.io/mw4/weapons/han-86/) | 11 of 72 |
| [SZ Gen.6 PEQ](https://codloadout.gitlab.io/mw4/attachments/sz-gen-6-peq/) [Laser](https://codloadout.gitlab.io/mw4/attachments/#laser) | [M4](https://codloadout.gitlab.io/mw4/weapons/m4/) | 2 of 72 |
| [5.56 NATO Overpressured](https://codloadout.gitlab.io/mw4/attachments/5-56-nato-overpressured/) [Ammunition](https://codloadout.gitlab.io/mw4/attachments/#ammunition) | [M4](https://codloadout.gitlab.io/mw4/weapons/m4/) | 3 of 72 |
| [FSS IS300](https://codloadout.gitlab.io/mw4/attachments/fss-is300/) [Muzzle](https://codloadout.gitlab.io/mw4/attachments/#muzzle) | [M4](https://codloadout.gitlab.io/mw4/weapons/m4/) | 4 of 72 |
| [MIRE-50 Tac Grip](https://codloadout.gitlab.io/mw4/attachments/mire-50-tac-grip/) [Underbarrel](https://codloadout.gitlab.io/mw4/attachments/#underbarrel) | [M4](https://codloadout.gitlab.io/mw4/weapons/m4/) | 5 of 72 |
| [Demo HVR2 Stock](https://codloadout.gitlab.io/mw4/attachments/demo-hvr2-stock/) [Stock](https://codloadout.gitlab.io/mw4/attachments/#stock) | [M4](https://codloadout.gitlab.io/mw4/weapons/m4/) | 6 of 72 |
| [FT Cannonade 7"](https://codloadout.gitlab.io/mw4/attachments/ft-cannonade-7/) [Barrel](https://codloadout.gitlab.io/mw4/attachments/#barrel) | [M4](https://codloadout.gitlab.io/mw4/weapons/m4/) | 7 of 72 |
| [DV3-Sinsok Grip](https://codloadout.gitlab.io/mw4/attachments/dv3-sinsok-grip/) [Rear Grip](https://codloadout.gitlab.io/mw4/attachments/#rear-grip) | [Warlord](https://codloadout.gitlab.io/mw4/weapons/warlord/) | 18 of 60 |

## Level not published

Every weapon, perk, tactical, lethal, field upgrade and killstreak in the data has a published Player Level, so none is listed here.

### What this page does not cover

- 607 of the 615 community-reported standard attachments have no reported level. Activision has not published its list of standard attachments or when they unlock.
- DMZ has its own 70-level progression track with DMZ-specific rewards. The Level 1 to 55 table above is the Multiplayer progression, and DMZ XP also counts toward it (Activision's progression post).
- Prestige rewards, Weapon Prestige and camos are not in the data.

## Player Level reset and Prestige in Season 1

Season 1 launches on November 6, 2026 at 00:00 ET. Activision's [Warzone Season 1 post](https://www.callofduty.com/blog/2026/11/call-of-duty-modern-warfare-4-warzone-season-1) (2 November 2026) lists a "Player Level reset, allowing you to level up and optionally Prestige across Multiplayer, DMZ, and Call of Duty: Warzone" among the changes at launch.

Activision's [progression and Prestige post](https://www.callofduty.com/blog/2026/10/call-of-duty-modern-warfare-4-ready-for-launch-progression-prestige) (19 October 2026) describes Prestige. There are 10 Prestige levels and 1,000 Prestige Master levels, and when you finish Level 55 you choose a path each time.

- Classic Prestige resets level unlocks and Create-a-Class progress. In return you get a 20% XP boost, one Permanent Unlock Token and bonus cosmetic rewards.
- Regular Prestige restarts you at Level 1 and keeps all level unlocks and Create-a-Class content.
- A Permanent Unlock Token keeps one level-unlock item of your choice for good, even through later Classic Prestiges.

The Season 1 post does not say how the reset treats levels or unlocks you already earned. This page shows the Level 1 to 55 table from the launch posts and makes no claim about the reset beyond what Activision wrote.

## Frequently asked questions

**Q: At what level do you unlock the M4?**

A: The M4 unlocks at Player Level 14. It is the second assault rifle to unlock, after the Han 86 (Level 4).

**Q: Which weapons unlock first?**

A: 9 weapons unlock at Player Level 4, the lowest level a weapon unlocks at: FiNN LMG, FSS Carbon Edge 1095, Han 86, ISO Nightshade, KG-7 Vulcan, MAR-9, PILA, Rezi 12, and SANG 9mm. The next weapon, the VEL 46, unlocks at Level 5.

**Q: Which weapon unlocks last?**

A: The Cronen Squall unlocks at Player Level 55, the highest level a weapon unlocks at. The weapon before it is the PM-40 Anvil at Level 54.

**Q: What is the level cap?**

A: Player Level runs from 1 to 55. Activision's progression post calls Level 1 Private I and Level 55 Commander. Level 55 unlocks Cronen Squall (weapon) and Air Lockdown (killstreak). Finishing Level 55 gives the option to Prestige.

**Q: What unlocks at Player Level 4?**

A: Player Level 4 is the first level that unlocks anything in the data. It unlocks 24 items: 9 weapons, 6 perks, 2 tacticals, 2 lethals, 2 field upgrades, and 3 killstreaks. That is 24% of the 100 items that have a level.

**Q: Which levels unlock nothing?**

A: Nothing in the data unlocks at Player Levels 1 to 3. Every other level up to the cap unlocks at least one weapon, perk, tactical, lethal, field upgrade or killstreak.

**Q: Do Apex Attachments unlock by Player Level?**

A: No. An Apex Attachment unlocks by levelling its weapon. The weapon levels needed range from 37 (.50 GS) to 75 (KG-7 Vulcan), so they are listed apart from the Player Level table.

**Q: What happens to Player Level in Season 1?**

A: Activision's Warzone Season 1 post, dated 2 November 2026, lists a Player Level reset at launch on 6 November, so you level up again across Multiplayer, DMZ and Warzone and can optionally Prestige. Activision's progression post says Prestige is offered after Level 55, in a Classic path that resets level unlocks for a 20% XP boost and a Regular path that keeps them.

Sources: [Ready for Launch: All Modern Warfare 4 Operators, Weapons, Equipment, and Multiplayer Create-a-Class Features](https://www.callofduty.com/blog/2026/10/call-of-duty-modern-warfare-4-launch-multiplayer-operators-weapons-equipment-create-a-class) (October 19, 2026); [Ready for Launch: Modern Warfare 4 Progression and Prestige](https://www.callofduty.com/blog/2026/10/call-of-duty-modern-warfare-4-ready-for-launch-progression-prestige) (October 19, 2026); [Warzone Season 1: Everything You Need to Know](https://www.callofduty.com/blog/2026/11/call-of-duty-modern-warfare-4-warzone-season-1) (November 2, 2026). Weapon levels of community-reported attachments read on October 28, 2026. Updated October 28, 2026.
