# Modern Warfare 4 loadout builder and weapon stats

URL: https://codloadout.gitlab.io/mw4/
Updated: 2026-11-04

The class builder needs JavaScript. The weapon, attachment and perk pages below work without it: [weapons](https://codloadout.gitlab.io/mw4/weapons/), [attachments](https://codloadout.gitlab.io/mw4/attachments/), [perks and equipment](https://codloadout.gitlab.io/mw4/perks-and-equipment/).

## MW4 class builder and weapon reference

COD Loadout is an unofficial class builder for Call of Duty: Modern Warfare 4. Pick a launch weapon, plan up to 5 attachment types plus its Apex Attachment, name each attachment, add perks, equipment and a field upgrade, and copy a link that restores the same class. The builder also shows the Player Level a class needs.

## All MW4 weapons

Open a weapon for its stats, attachment types and Apex Attachment, or compare them all in the [weapons table](https://codloadout.gitlab.io/mw4/weapons/).

### [Assault Rifles](https://codloadout.gitlab.io/mw4/weapons/#assault-rifles)

[Han 86](https://codloadout.gitlab.io/mw4/weapons/han-86/) [M4](https://codloadout.gitlab.io/mw4/weapons/m4/) [Hyeon Burst](https://codloadout.gitlab.io/mw4/weapons/hyeon-burst/) [Patriot XMR](https://codloadout.gitlab.io/mw4/weapons/patriot-xmr/) [Kastov 762](https://codloadout.gitlab.io/mw4/weapons/kastov-762/) [Oden](https://codloadout.gitlab.io/mw4/weapons/oden/) [Axion](https://codloadout.gitlab.io/mw4/weapons/axion/) [Cronen Squall](https://codloadout.gitlab.io/mw4/weapons/cronen-squall/)

### [SMGs](https://codloadout.gitlab.io/mw4/weapons/#smgs)

[ISO Nightshade](https://codloadout.gitlab.io/mw4/weapons/iso-nightshade/) [VEL 46](https://codloadout.gitlab.io/mw4/weapons/vel-46/) [Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/) [PPSh-41](https://codloadout.gitlab.io/mw4/weapons/ppsh-41/) [X-58 Nyx](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/)

### [Shotguns](https://codloadout.gitlab.io/mw4/weapons/#shotguns)

[Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/) [Warlord](https://codloadout.gitlab.io/mw4/weapons/warlord/)

### [LMGs](https://codloadout.gitlab.io/mw4/weapons/#lmgs)

[FiNN LMG](https://codloadout.gitlab.io/mw4/weapons/finn-lmg/) [Type 73](https://codloadout.gitlab.io/mw4/weapons/type-73/) [APOC-338](https://codloadout.gitlab.io/mw4/weapons/apoc-338/)

### [Marksman Rifles](https://codloadout.gitlab.io/mw4/weapons/#marksman-rifles)

[MAR-9](https://codloadout.gitlab.io/mw4/weapons/mar-9/) [Oris 8.6](https://codloadout.gitlab.io/mw4/weapons/oris-8-6/) [Mosin-Nagant](https://codloadout.gitlab.io/mw4/weapons/mosin-nagant/)

### [Sniper Rifles](https://codloadout.gitlab.io/mw4/weapons/#sniper-rifles)

[KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/) [Astaroth .57](https://codloadout.gitlab.io/mw4/weapons/astaroth-57/) [Signal 50](https://codloadout.gitlab.io/mw4/weapons/signal-50/)

### [Pistols](https://codloadout.gitlab.io/mw4/weapons/#pistols)

[SANG 9mm](https://codloadout.gitlab.io/mw4/weapons/sang-9mm/) [Krait P68](https://codloadout.gitlab.io/mw4/weapons/krait-p68/) [.50 GS](https://codloadout.gitlab.io/mw4/weapons/50-gs/) [Mojave .357](https://codloadout.gitlab.io/mw4/weapons/mojave-357/)

### [Launchers](https://codloadout.gitlab.io/mw4/weapons/#launchers)

[PILA](https://codloadout.gitlab.io/mw4/weapons/pila/) [RPG-8](https://codloadout.gitlab.io/mw4/weapons/rpg-8/) [JOKR](https://codloadout.gitlab.io/mw4/weapons/jokr/) [PM-40 Anvil](https://codloadout.gitlab.io/mw4/weapons/pm-40-anvil/)

### [Melee Weapons](https://codloadout.gitlab.io/mw4/weapons/#melee-weapons)

[FSS Carbon Edge 1095](https://codloadout.gitlab.io/mw4/weapons/fss-carbon-edge-1095/)

## MW4 guides and tools

- [Patch notes Official patch notes with before and after values for every changed weapon, and the Season 1 status.](https://codloadout.gitlab.io/mw4/patch-notes/)
- [Best loadouts The build a named source ranks first for each weapon, and the best weapon per class by pick rate, time to kill and DMZ tier.](https://codloadout.gitlab.io/mw4/best/)
- [Compare Put up to three weapons side by side and see which is ahead on each stat, or open a ready-made two-weapon page.](https://codloadout.gitlab.io/mw4/compare/)
- [Stat leaders The best weapon for each of 12 headline stats and the attachments that change them most.](https://codloadout.gitlab.io/mw4/stats/)
- [Unlock levels What unlocks at each MW4 Player Level from 1 to 55, and how Prestige and the Season 1 reset fit in.](https://codloadout.gitlab.io/mw4/unlocks/)
- [Camo tracker Weapon camo levels and challenges for every weapon, with a checklist that saves in your browser.](https://codloadout.gitlab.io/mw4/camos/)
- [Changelog Dated list of what changed on this site and in its data, with an Atom feed.](https://codloadout.gitlab.io/mw4/changelog/)

## Frequently asked questions

**Q: Which Modern Warfare 4 weapon is the best?**

A: There is no official answer, because Activision has not published a damage table or time to kill. Community sites rank them instead: two lists on the [tier list page](https://codloadout.gitlab.io/mw4/tier-list/) put VEL 46, ISO Nightshade, M4 and others at the top, with their own methods, and they disagree with each other.

**Q: How do attachments and stats work?**

A: A weapon takes up to 5 standard attachments plus one Apex Attachment, and some Apex Attachments block certain attachment types; the builder enforces that. Activision has not published attachment names or effects, so the 615 names and the stat changes come from community sites and are marked community-reported in the builder.

**Q: Is COD Loadout official?**

A: No. It is an unofficial fan project and is not affiliated with or endorsed by Activision or Infinity Ward.

**Q: How do I share a class?**

A: Use Copy link in the builder. The address stores the weapon, attachments, Apex Attachment, perks and equipment, so anyone who opens it sees the same class.

**Q: Where do the numbers come from?**

A: Fire rate, magazine, reserve, weapon levels and unlock levels are from Activision's launch posts of October 2026. Attachment names, movement, handling, recoil and ammo values, builds and tiers are community-reported and unverified, and labelled that way. A damage table and time to kill are not published, so they are not listed. [Data and assumptions](https://codloadout.gitlab.io/mw4/data-and-assumptions/) lists every source and gap.

Sources: [Ready for Launch: All Modern Warfare 4 Operators, Weapons, Equipment, and Multiplayer Create-a-Class Features](https://www.callofduty.com/blog/2026/10/call-of-duty-modern-warfare-4-launch-multiplayer-operators-weapons-equipment-create-a-class) (October 19, 2026); [Ready for Launch: Modern Warfare 4 Progression and Prestige](https://www.callofduty.com/blog/2026/10/call-of-duty-modern-warfare-4-ready-for-launch-progression-prestige) (October 19, 2026); [Modern Warfare 4 DMZ Deep Dive: Explore the Hajin Exclusion Zone](https://www.callofduty.com/blog/2026/06/call-of-duty-modern-warfare-4-dmz-deep-dive) (June 6, 2026). Official numbers updated October 24, 2026.
