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  <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog</id>
  <title>COD Loadout changelog: Modern Warfare 4</title>
  <subtitle>Changes to the site and its Modern Warfare 4 data</subtitle>
  <updated>2026-11-04T00:00:00Z</updated>
  <author><name>COD Loadout</name></author>
  <link rel="self" type="application/atom+xml" href="https://codloadout.gitlab.io/mw4/feed.xml"/>
  <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/changelog/"/>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-11-04-dates-on-every-page-markdown-copies-and-this-changelog</id>
    <title>Dates on every page, Markdown copies and this changelog</title>
    <updated>2026-11-04T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/changelog/"/>
    <content type="text">Each page now shows the date of the data it uses under its heading, and each page&#39;s last-modified date in the sitemap follows the data that page shows. Every page has a plain Markdown copy at its address plus index.md, and this changelog has an Atom feed.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-11-04-season-1-announced-not-yet-released-starts-november-6-2026</id>
    <title>Season 1 announced, not yet released: starts November 6, 2026</title>
    <updated>2026-11-04T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/patch-notes/"/>
    <content type="text">Activision&#39;s post says Season 1 goes live at November 6, 2026 at 00:00 ET (November 5, 2026 at 21:00 PT). Season 1 patch notes are not published yet.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-11-02-patch-notes-fixes-and-dmz-changes</id>
    <title>Patch notes: Fixes and DMZ changes</title>
    <updated>2026-11-02T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/patch-notes/2026-11-02/"/>
    <content type="text">Fixes across Multiplayer and DMZ, UAV tower and Sedative Inhaler changes in DMZ, a shorter Truce Flag cooldown and a temporary shutdown of the JOKR Infrared mode.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-30-simpler-class-builder</id>
    <title>Simpler class builder</title>
    <updated>2026-10-30T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/"/>
    <content type="text">The builder shows one slot at a time with a row per slot, the stats of the build at a glance and an Undo button. Phones get a menu, and long pages fold their detail.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-30-patch-notes-smaller-update-and-dmz-cash-rewards</id>
    <title>Patch notes: Smaller update and DMZ cash rewards</title>
    <updated>2026-10-30T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/patch-notes/2026-10-30/"/>
    <content type="text">A smaller update with Multiplayer and DMZ fixes, the Infected Halloween mode and higher DMZ cash rewards for Side Ops and mission steps.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-29-patch-notes-fixes-and-possession-mode</id>
    <title>Patch notes: Fixes and Possession mode</title>
    <updated>2026-10-29T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/patch-notes/"/>
    <content type="text">Fixes for Multiplayer and DMZ, higher XP earn rates in several Multiplayer modes and higher DMZ cash rewards, with no values given, and the Possession Halloween mode.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-28-bare-address-opens-the-mw4-builder</id>
    <title>Bare address opens the MW4 builder</title>
    <updated>2026-10-28T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/games/"/>
    <content type="text">The site address without a path now opens the MW4 class builder. The list of games moved to /games/.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-28-community-reported-weapon-stats</id>
    <title>Community-reported weapon stats</title>
    <updated>2026-10-28T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/data-and-assumptions/#community-stats"/>
    <content type="text">Base stats for every weapon (movement, handling, recoil, bullets, ammo) and the changes each attachment makes to them, read from CODMunity on 28 October 2026. They appear in the builder, on weapon pages and on popular builds. Community-reported and unverified; Activision has not published them.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-28-popular-builds</id>
    <title>Popular builds</title>
    <updated>2026-10-28T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/popular-builds/"/>
    <content type="text">A page of builds listed by CODMunity for Multiplayer and DMZ, with build codes, Multiplayer pick rates and an Open in the builder link for each build. Community-reported and unverified.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-28-more-attachment-names-with-pictures</id>
    <title>More attachment names, with pictures</title>
    <updated>2026-10-28T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/attachments/"/>
    <content type="text">The community-reported attachment list grew to 615 names from ggranked and CODMunity, 611 of them with a picture. Names and pictures are not published by Activision.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-28-tier-lists-drawn-as-boards</id>
    <title>Tier lists drawn as boards</title>
    <updated>2026-10-28T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/tier-list/"/>
    <content type="text">The two community tier lists are drawn as tier boards with a weapon card in each tier. The lists keep their own methods and dates.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-28-patch-notes-first-weapon-tuning-update</id>
    <title>Patch notes: First weapon tuning update</title>
    <updated>2026-10-28T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/patch-notes/2026-10-28/"/>
    <content type="text">The first weapon tuning update. Infinity Ward says it focused on normalizing hit location damage and on SMG performance; the tables list every weapon changed, with Apex and attachment changes.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-27-attachment-names-picked-from-cards</id>
    <title>Attachment names picked from cards</title>
    <updated>2026-10-27T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/changelog/#2026-10-27-attachment-names-picked-from-cards"/>
    <content type="text">In the builder, attachment names are chosen from cards instead of a text list.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-25-each-game-has-its-own-section</id>
    <title>Each game has its own section</title>
    <updated>2026-10-25T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/games/"/>
    <content type="text">The MW4 pages moved under /mw4/ and the site root became a list of games, so a later title can sit next to MW4. Old addresses redirect to the new ones.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-25-analytics-and-privacy-page</id>
    <title>Analytics and privacy page</title>
    <updated>2026-10-25T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/privacy/"/>
    <content type="text">One Google Analytics 4 tag was added to every page. The privacy page describes what it collects and how to turn it off.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-25-patch-notes-fixes-gameplay-adjustments-and-xp</id>
    <title>Patch notes: Fixes, gameplay adjustments and XP</title>
    <updated>2026-10-25T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/patch-notes/2026-10-25/"/>
    <content type="text">Fixes and gameplay adjustments, a rollback of the Search and Destroy bomb stretching fix, and XP for 1 kill raised from 100 to 300 in Search and Destroy and Collateral.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-24-community-tier-lists</id>
    <title>Community tier lists</title>
    <updated>2026-10-24T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/tier-list/"/>
    <content type="text">Two community tier lists were added: a Multiplayer ranking by time to kill from ggranked and a DMZ PvP list from DMZ Radar. Weapon pages show the community tier on one line, and the builder shows a tier badge in the weapon picker.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-24-attachment-names-and-official-artwork</id>
    <title>Attachment names and official artwork</title>
    <updated>2026-10-24T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/credits/"/>
    <content type="text">155 community-reported attachment names were added (the list was replaced by a larger one on 28 October). Every weapon, perk, tactical, lethal, field upgrade and killstreak got a picture cropped from Activision&#39;s launch blog post, and an icon credits page was added.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-24-cod-loadout-opens</id>
    <title>COD Loadout opens</title>
    <updated>2026-10-24T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/"/>
    <content type="text">The MW4 class builder, a page for each weapon with Activision&#39;s published fire rate, magazine, reserve and unlock level, the attachment types and Gunsmith rules, all Apex Attachments, and perks and equipment.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-24-patch-notes-fixes-and-improvements</id>
    <title>Patch notes: Fixes and improvements</title>
    <updated>2026-10-24T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/patch-notes/"/>
    <content type="text">Fixes and improvements for Multiplayer and DMZ, including Hijack spawns, Search and Destroy defusing and Gunsmith prestige resets.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-23-patch-notes-launch-day-update</id>
    <title>Patch notes: Launch day update</title>
    <updated>2026-10-23T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/patch-notes/2026-10-23/"/>
    <content type="text">Launch day fixes for stability, UI and DMZ, with new use counts for Parachutes and Gas Masks and a note that Apex Attachments from the Beta will return.</content>
  </entry>
  <entry>
    <id>tag:codloadout.gitlab.io,2026-10-24:mw4/changelog/2026-10-21-patch-notes-pre-launch-update</id>
    <title>Patch notes: Pre-launch update</title>
    <updated>2026-10-21T00:00:00Z</updated>
    <link rel="alternate" type="text/html" href="https://codloadout.gitlab.io/mw4/patch-notes/2026-10-21/"/>
    <content type="text">Pre-launch notes on weapon, perk, movement, spawn, Killstreak and equipment tuning since the Beta, with DMZ fixes made on October 20 and 21. UAV health goes from 100 to 150.</content>
  </entry>
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