# Wz.55 Striga vs X-58 Nyx in MW4

URL: https://codloadout.gitlab.io/mw4/compare/wz-55-striga-vs-x-58-nyx/
Updated: 2026-11-04

X-58 Nyx is ahead on 6 of the 12 key stats that both weapons report; Wz.55 Striga is ahead on 5, and 1 stat is tied. X-58 Nyx's biggest lead is horizontal recoil (10.5 against 19.1). Wz.55 Striga's is ADS speed (196 ms against 255 ms). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

[Open both in the compare tool](https://codloadout.gitlab.io/mw4/compare/?w=wz-55-striga,x-58-nyx) [Build with Wz.55 Striga](https://codloadout.gitlab.io/mw4/?w=wz-55-striga) [Build with X-58 Nyx](https://codloadout.gitlab.io/mw4/?w=x-58-nyx)

Same class: SMG

## Official numbers

*Official numbers for Wz.55 Striga and X-58 Nyx, from Activision's launch weapon sheets*

| Stat | [Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/) | [X-58 Nyx](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/) |
| --- | --- | --- |
| Fire rate (higher is better) | 651 RPM | 800 RPM Ahead |
| Magazine size (higher is better) | 25 rounds | 40 rounds Ahead |
| Reserve rounds (higher is better) | 75 rounds | 120 rounds Ahead |
| Total rounds (higher is better) Magazine plus reserve | 100 rounds | 160 rounds Ahead |
| Unlock level | Player Level 18 | Player Level 46 |
| Weapon levels | 60 | 53 |
| Apex Attachment | WZ.55 Striga Rampage | X-58 Void |
| Apex blocks | Optic, Stock and Underbarrel | Barrel and Ammunition |

From Activision's launch weapon sheets. A damage table and time to kill are not published.

## About Wz.55 Striga and X-58 Nyx

### Wz.55 Striga

Low-fire-rate SMG with best-in-class mobility and recoil control; subsonic rounds hide enemy skulls on kills.

Apex Attachment, WZ.55 Striga Rampage: Paired-frame akimbo conversion that doubles close-quarters output while keeping the platform agile. Harder to control. It blocks optic, stock, and underbarrel attachments.

### X-58 Nyx

Covert SMG with an integrated suppressor and strong sound reduction at close to mid range.

Apex Attachment, X-58 Void: Subsonic modification: very quiet fire, hides skulls on enemy deaths and minimizes directional hit indicators. It blocks barrel and ammunition attachments.

## Community-reported stats

Community-reported Base values with nothing attached, read from [CODMunity](https://codmunity.gg/weapon-stats/mw4) on November 4, 2026. Unverified.

Across the 31 rows with a direction, Wz.55 Striga is ahead on 14 and X-58 Nyx on 12; 5 rows are tied and 0 rows are not compared because a weapon has no value.

- Official numbers: X-58 Nyx is ahead on magazine size (wide), reserve rounds (wide), total rounds (wide), and fire rate (clear); Wz.55 Striga leads no row of this group.
- Mobility: Wz.55 Striga is ahead on crouch movement speed (clear), ADS movement speed (moderate), strafe speed (moderate), movement speed (moderate), tactical sprint speed (narrow), firing movement speed (narrow), and sprint speed (narrow); X-58 Nyx leads no row of this group.
- Handling: Wz.55 Striga is ahead on drop speed (wide), ADS speed (wide), ADS out speed (clear), sprint to fire speed (clear), and raise speed (moderate), and X-58 Nyx is ahead on reload time (clear).
- Recoil: X-58 Nyx is ahead on horizontal gun kick (very wide), vertical gun kick (very wide), horizontal recoil (very wide), vertical recoil (wide), ADS gun bob (clear), and ADS idle sway (moderate); Wz.55 Striga leads no row of this group.
- Range and bullets: X-58 Nyx is ahead on bullet velocity (clear); Wz.55 Striga leads no row of this group. Level on damage range and bullet penetration.
- Hip fire and flinch: Wz.55 Striga is ahead on hip gun bob (wide); X-58 Nyx leads no row of this group. Level on hip idle sway, hip turn sway, and flinch received.
- Fire rate and ammo: Wz.55 Striga is ahead on headshot multiplier (moderate); X-58 Nyx leads no row of this group.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are horizontal gun kick (X-58 Nyx 3.4 against 31.5), vertical gun kick (X-58 Nyx 34.6 against 298.3), and horizontal recoil (X-58 Nyx 10.5 against 19.1).

WZ.55 Striga Rampage, community-reported effects from CODMunity: Horizontal recoil −31% (better), Vertical recoil −25% (better), Raise speed −22% (better), and Reload time +20% (worse).

X-58 Void, community-reported effects from CODMunity: Horizontal recoil −49% (better), Horizontal gun kick +44% (worse), Bullet velocity −37% (worse), and Vertical recoil +36% (worse).

### Attachment effects reported for Wz.55 Striga

The community-reported attachments for Wz.55 Striga with the largest change to a key stat, according to CODMunity.

- [50 Round Drum Mag](https://codloadout.gitlab.io/mw4/attachments/50-round-drum-mag/) (magazine): Magazine size +100% (better).
- [35 Round Mag](https://codloadout.gitlab.io/mw4/attachments/35-round-mag/) (magazine): Magazine size +40% (better).
- [GW Sender 500](https://codloadout.gitlab.io/mw4/attachments/gw-sender-500/) (barrel): Damage range +26% (better).
- [1/2x28 Dual Port](https://codloadout.gitlab.io/mw4/attachments/1-2x28-dual-port/) (muzzle): Horizontal recoil −25% (better).

### Attachment effects reported for X-58 Nyx

The community-reported attachments for X-58 Nyx with the largest change to a key stat, according to CODMunity.

- [60 Round Mag](https://codloadout.gitlab.io/mw4/attachments/60-round-mag/) (magazine): Magazine size +50% (better).
- [No Stock](https://codloadout.gitlab.io/mw4/attachments/no-stock/) (stock): Vertical recoil +30% (worse).
- [LX3-V 409mm](https://codloadout.gitlab.io/mw4/attachments/lx3-v-409mm/) (barrel): Damage range +22% (better).
- [QFL-S4.5](https://codloadout.gitlab.io/mw4/attachments/qfl-s4-5/) (laser): Sprint to fire speed −17% (better).

*Community-reported base stats of Wz.55 Striga and X-58 Nyx from CODMunity, row by row*

| Stat | [Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/) | [X-58 Nyx](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/) |
| --- | --- | --- |
| Mobility |  |  |
| Movement speed (higher is better) | 5.06 m/s Ahead | 4.74 m/s |
| ADS movement speed (higher is better) | 3.54 m/s Ahead | 3.26 m/s |
| Sprint speed (higher is better) | 6.46 m/s Ahead | 6.27 m/s |
| Tactical sprint speed (higher is better) | 7.68 m/s Ahead | 7.31 m/s |
| Crouch movement speed (higher is better) | 2.64 m/s Ahead | 2.28 m/s |
| Strafe speed (higher is better) | 3.89 m/s Ahead | 3.63 m/s |
| Firing movement speed (higher is better) | 4.42 m/s Ahead | 4.25 m/s |
| Handling |  |  |
| ADS speed (lower is better) | 196 ms Ahead | 255 ms |
| ADS out speed (lower is better) | 223 ms Ahead | 260 ms |
| Sprint to fire speed (lower is better) | 96 ms Ahead | 110 ms |
| Reload time (lower is better) | 3167 ms | 2767 ms Ahead |
| Raise speed (lower is better) | 1233 ms Ahead | 1367 ms |
| Drop speed (lower is better) | 433 ms Ahead | 600 ms |
| Recoil |  |  |
| Vertical recoil (lower is better) | 56.1 | 36.0 Ahead |
| Horizontal recoil (lower is better) | 19.1 | 10.5 Ahead |
| Vertical gun kick (lower is better) | 298.3 | 34.6 Ahead |
| Horizontal gun kick (lower is better) | 31.5 | 3.4 Ahead |
| ADS idle sway (lower is better) | 0.59° | 0.54° Ahead |
| ADS gun bob (lower is better) | 0.10° | 0.09° Ahead |
| Range and bullets |  |  |
| Bullet velocity (higher is better) | 380 m/s | 450 m/s Ahead |
| Damage range (higher is better) An index: 100 is the weapon's own damage range, and attachments scale it | 100% Tie | 100% Tie |
| Bullet penetration (higher is better) | 9.0 in Tie | 9.0 in Tie |
| Hip fire and flinch |  |  |
| Hip idle sway (lower is better) | 1.63° Tie | 1.63° Tie |
| Hip gun bob (lower is better) | 0.87° Ahead | 1.09° |
| Hip turn sway (lower is better) | 20.9° Tie | 20.9° Tie |
| Flinch received (lower is better) | 0.22x Tie | 0.22x Tie |
| Fire rate and ammo |  |  |
| Headshot multiplier (higher is better) | 1.40x Ahead | 1.30x |

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

## Pick rates and tiers

Community-reported Other sites' own figures and opinions about Wz.55 Striga and X-58 Nyx, not Activision data.

*Community pick rates, tiers and builds for Wz.55 Striga and X-58 Nyx*

| Figure | Wz.55 Striga | X-58 Nyx |
| --- | --- | --- |
| Multiplayer pick rate (CODMunity) | 5.4% | 3.5% |
| ggranked tier | Tier A, 821 ms time to kill | Tier A, 836 ms time to kill |
| DMZ Radar tier | Tier C | Tier S |
| Community builds listed | 3 Multiplayer and 2 DMZ | 3 Multiplayer and 2 DMZ |

## Latest official changes

The newest patch notes that change Wz.55 Striga or X-58 Nyx, as listed on this site.

### Wz.55 Striga: First weapon tuning update, October 28, 2026

- Max Damage Range changed from 440 to 470 (+6.8%).
- Mid Damage Range 1 changed from 825 to 840 (+1.8%).
- Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

[Patch notes of October 28, 2026](https://codloadout.gitlab.io/mw4/patch-notes/2026-10-28/)

### X-58 Nyx: First weapon tuning update, October 28, 2026

- Head Damage Multiplier changed from 1.25 to 1.3 (+4%).
- Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Max Damage Range changed from 437 to 460 (+5.3%).
- Mid Damage Range 1 changed from 788 to 815 (+3.4%).

[Patch notes of October 28, 2026](https://codloadout.gitlab.io/mw4/patch-notes/2026-10-28/)

## Weapon pages, builds and tools

- [Wz.55 Striga: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/)
- [X-58 Nyx: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/)
- [Best build for Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/best-build/)
- [Best build for X-58 Nyx](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/best-build/)
- [Open Wz.55 Striga in the class builder](https://codloadout.gitlab.io/mw4/?w=wz-55-striga)
- [Open X-58 Nyx in the class builder](https://codloadout.gitlab.io/mw4/?w=x-58-nyx)

## More SMGs comparisons

### Other pair pages with Wz.55 Striga

- [Wz.55 Striga vs VEL 46](https://codloadout.gitlab.io/mw4/compare/vel-46-vs-wz-55-striga/)
- [Wz.55 Striga vs ISO Nightshade](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-wz-55-striga/)
- [Wz.55 Striga vs PPSh-41](https://codloadout.gitlab.io/mw4/compare/ppsh-41-vs-wz-55-striga/)

### Other pair pages with X-58 Nyx

- [X-58 Nyx vs VEL 46](https://codloadout.gitlab.io/mw4/compare/vel-46-vs-x-58-nyx/)
- [X-58 Nyx vs ISO Nightshade](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-x-58-nyx/)
- [X-58 Nyx vs PPSh-41](https://codloadout.gitlab.io/mw4/compare/ppsh-41-vs-x-58-nyx/)

## Frequently asked questions

**Q: What do the Apex Attachments of Wz.55 Striga and X-58 Nyx do?**

A: WZ.55 Striga Rampage (Wz.55 Striga): Paired-frame akimbo conversion that doubles close-quarters output while keeping the platform agile. Harder to control. It blocks optic, stock, and underbarrel attachments. X-58 Void (X-58 Nyx): Subsonic modification: very quiet fire, hides skulls on enemy deaths and minimizes directional hit indicators. It blocks barrel and ammunition attachments.

**Q: Where is Wz.55 Striga ahead of X-58 Nyx, and where is X-58 Nyx ahead?**

A: On CODMunity's base values (community-reported, read November 4, 2026): Wz.55 Striga is ahead on drop speed (wide), ADS speed (wide), hip gun bob (wide), ADS out speed (clear), crouch movement speed (clear), sprint to fire speed (clear), and 8 other rows. X-58 Nyx is ahead on horizontal gun kick (very wide), vertical gun kick (very wide), horizontal recoil (very wide), magazine size (wide), reserve rounds (wide), total rounds (wide), and 6 other rows.

**Q: How often are Wz.55 Striga and X-58 Nyx picked, and what tiers do they have?**

A: CODMunity's Multiplayer pick rate is 5.4% for Wz.55 Striga and 3.5% for X-58 Nyx, so Wz.55 Striga is picked about 1.5 times as often. ggranked places both weapons in tier A. ggranked gives a time to kill of 821 ms for Wz.55 Striga and 836 ms for X-58 Nyx; that is the site's own calculation, not a published value. DMZ Radar places Wz.55 Striga in tier C and X-58 Nyx in tier S. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.
