# VEL 46 vs Wz.55 Striga in MW4

URL: https://codloadout.gitlab.io/mw4/compare/vel-46-vs-wz-55-striga/
Updated: 2026-11-04

VEL 46 is ahead on 6 of the 12 key stats that both weapons report; Wz.55 Striga is ahead on 5, and 1 stat is tied. VEL 46's biggest lead is magazine size (40 rounds against 25 rounds). Wz.55 Striga's is ADS speed (196 ms against 230 ms). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

[Open both in the compare tool](https://codloadout.gitlab.io/mw4/compare/?w=vel-46,wz-55-striga) [Build with VEL 46](https://codloadout.gitlab.io/mw4/?w=vel-46) [Build with Wz.55 Striga](https://codloadout.gitlab.io/mw4/?w=wz-55-striga)

Same class: SMG

## Official numbers

*Official numbers for VEL 46 and Wz.55 Striga, from Activision's launch weapon sheets*

| Stat | [VEL 46](https://codloadout.gitlab.io/mw4/weapons/vel-46/) | [Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/) |
| --- | --- | --- |
| Fire rate (higher is better) | 952 RPM Ahead | 651 RPM |
| Magazine size (higher is better) | 40 rounds Ahead | 25 rounds |
| Reserve rounds (higher is better) | 120 rounds Ahead | 75 rounds |
| Total rounds (higher is better) Magazine plus reserve | 160 rounds Ahead | 100 rounds |
| Unlock level | Player Level 5 | Player Level 18 |
| Weapon levels | 60 | 60 |
| Apex Attachment | VEL 46 Snap | WZ.55 Striga Rampage |
| Apex blocks | Stock | Optic, Stock and Underbarrel |

From Activision's launch weapon sheets. A damage table and time to kill are not published.

## About VEL 46 and Wz.55 Striga

### VEL 46

SMG known for maneuverability and smooth, predictable recoil in fast-paced fights.

Apex Attachment, VEL 46 Snap: Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill. It blocks stock attachments.

### Wz.55 Striga

Low-fire-rate SMG with best-in-class mobility and recoil control; subsonic rounds hide enemy skulls on kills.

Apex Attachment, WZ.55 Striga Rampage: Paired-frame akimbo conversion that doubles close-quarters output while keeping the platform agile. Harder to control. It blocks optic, stock, and underbarrel attachments.

## Community-reported stats

Community-reported Base values with nothing attached, read from [CODMunity](https://codmunity.gg/weapon-stats/mw4) on November 4, 2026. Unverified.

Across the 31 rows with a direction, VEL 46 is ahead on 14 and Wz.55 Striga on 13; 4 rows are tied and 0 rows are not compared because a weapon has no value.

- Official numbers: VEL 46 is ahead on magazine size (wide), reserve rounds (wide), total rounds (wide), and fire rate (wide); Wz.55 Striga leads no row of this group.
- Mobility: Wz.55 Striga is ahead on crouch movement speed (clear), ADS movement speed (moderate), strafe speed (moderate), movement speed (moderate), tactical sprint speed (narrow), firing movement speed (narrow), and sprint speed (narrow); VEL 46 leads no row of this group.
- Handling: VEL 46 is ahead on raise speed (wide) and reload time (clear), and Wz.55 Striga is ahead on drop speed (wide), ADS speed (clear), sprint to fire speed (clear), and ADS out speed (clear).
- Recoil: VEL 46 is ahead on horizontal gun kick (very wide), vertical gun kick (very wide), horizontal recoil (wide), vertical recoil (wide), ADS gun bob (clear), and ADS idle sway (moderate); Wz.55 Striga leads no row of this group.
- Range and bullets: VEL 46 is ahead on bullet velocity (wide) and bullet penetration (wide); Wz.55 Striga leads no row of this group. Level on damage range.
- Hip fire and flinch: Wz.55 Striga is ahead on hip gun bob (wide); VEL 46 leads no row of this group. Level on hip idle sway, hip turn sway, and flinch received.
- Fire rate and ammo: Wz.55 Striga is ahead on headshot multiplier (moderate); VEL 46 leads no row of this group.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are horizontal gun kick (VEL 46 4.2 against 31.5), vertical gun kick (VEL 46 52.2 against 298.3), and magazine size (VEL 46 40 rounds against 25 rounds).

VEL 46 Snap, community-reported effects from CODMunity: Sprint to fire speed −51% (better), Horizontal gun kick +31% (worse), Vertical recoil +30% (worse), and Horizontal recoil +30% (worse).

WZ.55 Striga Rampage, community-reported effects from CODMunity: Horizontal recoil −31% (better), Vertical recoil −25% (better), Raise speed −22% (better), and Reload time +20% (worse).

### Attachment effects reported for VEL 46

The community-reported attachments for VEL 46 with the largest change to a key stat, according to CODMunity.

- [60 Round Drum](https://codloadout.gitlab.io/mw4/attachments/60-round-drum/) (magazine): Magazine size +50% (better).
- [30 Round Mag](https://codloadout.gitlab.io/mw4/attachments/30-round-mag/) (magazine): Reload time −28% (better).
- [VB-46 Series 11](https://codloadout.gitlab.io/mw4/attachments/vb-46-series-11/) (barrel): Damage range +28% (better).
- [212 LC40 Comp](https://codloadout.gitlab.io/mw4/attachments/212-lc40-comp/) (muzzle): Horizontal recoil −25% (better).

### Attachment effects reported for Wz.55 Striga

The community-reported attachments for Wz.55 Striga with the largest change to a key stat, according to CODMunity.

- [50 Round Drum Mag](https://codloadout.gitlab.io/mw4/attachments/50-round-drum-mag/) (magazine): Magazine size +100% (better).
- [35 Round Mag](https://codloadout.gitlab.io/mw4/attachments/35-round-mag/) (magazine): Magazine size +40% (better).
- [GW Sender 500](https://codloadout.gitlab.io/mw4/attachments/gw-sender-500/) (barrel): Damage range +26% (better).
- [1/2x28 Dual Port](https://codloadout.gitlab.io/mw4/attachments/1-2x28-dual-port/) (muzzle): Horizontal recoil −25% (better).

*Community-reported base stats of VEL 46 and Wz.55 Striga from CODMunity, row by row*

| Stat | [VEL 46](https://codloadout.gitlab.io/mw4/weapons/vel-46/) | [Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/) |
| --- | --- | --- |
| Mobility |  |  |
| Movement speed (higher is better) | 4.77 m/s | 5.06 m/s Ahead |
| ADS movement speed (higher is better) | 3.22 m/s | 3.54 m/s Ahead |
| Sprint speed (higher is better) | 6.26 m/s | 6.46 m/s Ahead |
| Tactical sprint speed (higher is better) | 7.33 m/s | 7.68 m/s Ahead |
| Crouch movement speed (higher is better) | 2.25 m/s | 2.64 m/s Ahead |
| Strafe speed (higher is better) | 3.65 m/s | 3.89 m/s Ahead |
| Firing movement speed (higher is better) | 4.28 m/s | 4.42 m/s Ahead |
| Handling |  |  |
| ADS speed (lower is better) | 230 ms | 196 ms Ahead |
| ADS out speed (lower is better) | 250 ms | 223 ms Ahead |
| Sprint to fire speed (lower is better) | 110 ms | 96 ms Ahead |
| Reload time (lower is better) | 2633 ms Ahead | 3167 ms |
| Raise speed (lower is better) | 800 ms Ahead | 1233 ms |
| Drop speed (lower is better) | 550 ms | 433 ms Ahead |
| Recoil |  |  |
| Vertical recoil (lower is better) | 39.6 Ahead | 56.1 |
| Horizontal recoil (lower is better) | 12.5 Ahead | 19.1 |
| Vertical gun kick (lower is better) | 52.2 Ahead | 298.3 |
| Horizontal gun kick (lower is better) | 4.2 Ahead | 31.5 |
| ADS idle sway (lower is better) | 0.54° Ahead | 0.59° |
| ADS gun bob (lower is better) | 0.09° Ahead | 0.10° |
| Range and bullets |  |  |
| Bullet velocity (higher is better) | 565 m/s Ahead | 380 m/s |
| Damage range (higher is better) An index: 100 is the weapon's own damage range, and attachments scale it | 100% Tie | 100% Tie |
| Bullet penetration (higher is better) | 13.0 in Ahead | 9.0 in |
| Hip fire and flinch |  |  |
| Hip idle sway (lower is better) | 1.63° Tie | 1.63° Tie |
| Hip gun bob (lower is better) | 1.09° | 0.87° Ahead |
| Hip turn sway (lower is better) | 20.9° Tie | 20.9° Tie |
| Flinch received (lower is better) | 0.22x Tie | 0.22x Tie |
| Fire rate and ammo |  |  |
| Headshot multiplier (higher is better) | 1.30x | 1.40x Ahead |

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

## Pick rates and tiers

Community-reported Other sites' own figures and opinions about VEL 46 and Wz.55 Striga, not Activision data.

*Community pick rates, tiers and builds for VEL 46 and Wz.55 Striga*

| Figure | VEL 46 | Wz.55 Striga |
| --- | --- | --- |
| Multiplayer pick rate (CODMunity) | 7.4% | 5.4% |
| ggranked tier | Tier S, 753 ms time to kill | Tier A, 821 ms time to kill |
| DMZ Radar tier | Tier B | Tier C |
| Community builds listed | 4 Multiplayer and 2 DMZ | 3 Multiplayer and 2 DMZ |

## Latest official changes

The newest patch notes that change VEL 46 or Wz.55 Striga, as listed on this site.

### VEL 46: First weapon tuning update, October 28, 2026

- Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

[Patch notes of October 28, 2026](https://codloadout.gitlab.io/mw4/patch-notes/2026-10-28/)

### Wz.55 Striga: First weapon tuning update, October 28, 2026

- Max Damage Range changed from 440 to 470 (+6.8%).
- Mid Damage Range 1 changed from 825 to 840 (+1.8%).
- Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

[Patch notes of October 28, 2026](https://codloadout.gitlab.io/mw4/patch-notes/2026-10-28/)

## Weapon pages, builds and tools

- [VEL 46: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/vel-46/)
- [Wz.55 Striga: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/)
- [Best build for VEL 46](https://codloadout.gitlab.io/mw4/weapons/vel-46/best-build/)
- [Best build for Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/best-build/)
- [Open VEL 46 in the class builder](https://codloadout.gitlab.io/mw4/?w=vel-46)
- [Open Wz.55 Striga in the class builder](https://codloadout.gitlab.io/mw4/?w=wz-55-striga)

## More SMGs comparisons

### Other pair pages with VEL 46

- [VEL 46 vs ISO Nightshade](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-vel-46/)
- [VEL 46 vs X-58 Nyx](https://codloadout.gitlab.io/mw4/compare/vel-46-vs-x-58-nyx/)
- [VEL 46 vs PPSh-41](https://codloadout.gitlab.io/mw4/compare/ppsh-41-vs-vel-46/)

### Other pair pages with Wz.55 Striga

- [Wz.55 Striga vs ISO Nightshade](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-wz-55-striga/)
- [Wz.55 Striga vs X-58 Nyx](https://codloadout.gitlab.io/mw4/compare/wz-55-striga-vs-x-58-nyx/)
- [Wz.55 Striga vs PPSh-41](https://codloadout.gitlab.io/mw4/compare/ppsh-41-vs-wz-55-striga/)

## Frequently asked questions

**Q: What do the Apex Attachments of VEL 46 and Wz.55 Striga do?**

A: VEL 46 Snap (VEL 46): Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill. It blocks stock attachments. WZ.55 Striga Rampage (Wz.55 Striga): Paired-frame akimbo conversion that doubles close-quarters output while keeping the platform agile. Harder to control. It blocks optic, stock, and underbarrel attachments.

**Q: Where is VEL 46 ahead of Wz.55 Striga, and where is Wz.55 Striga ahead?**

A: On CODMunity's base values (community-reported, read November 4, 2026): VEL 46 is ahead on horizontal gun kick (very wide), vertical gun kick (very wide), magazine size (wide), reserve rounds (wide), total rounds (wide), raise speed (wide), and 8 other rows. Wz.55 Striga is ahead on drop speed (wide), hip gun bob (wide), ADS speed (clear), crouch movement speed (clear), sprint to fire speed (clear), ADS out speed (clear), and 7 other rows.

**Q: How often are VEL 46 and Wz.55 Striga picked, and what tiers do they have?**

A: CODMunity's Multiplayer pick rate is 7.4% for VEL 46 and 5.4% for Wz.55 Striga, so VEL 46 is picked about 1.4 times as often. ggranked places VEL 46 in tier S and Wz.55 Striga in tier A. ggranked gives a time to kill of 753 ms for VEL 46 and 821 ms for Wz.55 Striga; that is the site's own calculation, not a published value. DMZ Radar places VEL 46 in tier B and Wz.55 Striga in tier C. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.
