# Rezi 12 vs Wz.55 Striga in MW4

URL: https://codloadout.gitlab.io/mw4/compare/rezi-12-vs-wz-55-striga/
Updated: 2026-11-04

Wz.55 Striga is ahead on 10 of the 12 key stats that both weapons report; Rezi 12 is ahead on 1, and 1 stat is tied. Wz.55 Striga's biggest lead is fire rate (651 RPM against 150 RPM). Rezi 12's is horizontal recoil (17.4 against 19.1). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

[Open both in the compare tool](https://codloadout.gitlab.io/mw4/compare/?w=rezi-12,wz-55-striga) [Build with Rezi 12](https://codloadout.gitlab.io/mw4/?w=rezi-12) [Build with Wz.55 Striga](https://codloadout.gitlab.io/mw4/?w=wz-55-striga)

Shotgun SMG

Rezi 12 is a shotgun and Wz.55 Striga is an SMG. This pair has a page because both are among the 12 weapons with the highest Multiplayer pick rate in CODMunity's list.

## Official numbers

*Official numbers for Rezi 12 and Wz.55 Striga, from Activision's launch weapon sheets*

| Stat | [Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/) | [Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/) |
| --- | --- | --- |
| Fire rate (higher is better) | 150 RPM | 651 RPM Ahead |
| Magazine size (higher is better) | 6 rounds | 25 rounds Ahead |
| Reserve rounds (higher is better) | 24 rounds | 75 rounds Ahead |
| Total rounds (higher is better) Magazine plus reserve | 30 rounds | 100 rounds Ahead |
| Unlock level | Player Level 4 | Player Level 18 |
| Weapon levels | 60 | 60 |
| Apex Attachment | Rezi 12 Enforcer | WZ.55 Striga Rampage |
| Apex blocks | no attachment types | Optic, Stock and Underbarrel |

From Activision's launch weapon sheets. A damage table and time to kill are not published.

## About Rezi 12 and Wz.55 Striga

### Rezi 12

Fast-cycling semi-auto shotgun with controlled shots and smooth recovery for close range.

Apex Attachment, Rezi 12 Enforcer: Enables pump-action cycling and adds a side-saddle of hot-loaded explosive slugs. Activision lists no blocked attachment types for it.

### Wz.55 Striga

Low-fire-rate SMG with best-in-class mobility and recoil control; subsonic rounds hide enemy skulls on kills.

Apex Attachment, WZ.55 Striga Rampage: Paired-frame akimbo conversion that doubles close-quarters output while keeping the platform agile. Harder to control. It blocks optic, stock, and underbarrel attachments.

## Community-reported stats

Community-reported Base values with nothing attached, read from [CODMunity](https://codmunity.gg/weapon-stats/mw4) on November 4, 2026. Unverified.

Across the 31 rows with a direction, Rezi 12 is ahead on 5 and Wz.55 Striga on 20; 5 rows are tied and 1 row is not compared because a weapon has no value.

- Official numbers: Wz.55 Striga is ahead on fire rate (very wide), magazine size (very wide), total rounds (very wide), and reserve rounds (very wide); Rezi 12 leads no row of this group.
- Mobility: Wz.55 Striga is ahead on crouch movement speed (clear), ADS movement speed (clear), strafe speed (moderate), movement speed (moderate), tactical sprint speed (narrow), firing movement speed (narrow), and sprint speed (narrow); Rezi 12 leads no row of this group.
- Handling: Wz.55 Striga is ahead on reload time (very wide), drop speed (very wide), ADS out speed (very wide), ADS speed (very wide), and sprint to fire speed (very wide); Rezi 12 leads no row of this group. Level on raise speed.
- Recoil: Rezi 12 is ahead on vertical gun kick (very wide), horizontal gun kick (very wide), ADS gun bob (clear), horizontal recoil (moderate), and ADS idle sway (moderate), and Wz.55 Striga is ahead on vertical recoil (very wide).
- Range and bullets: Wz.55 Striga is ahead on bullet velocity (clear); Rezi 12 leads no row of this group. Level on damage range and bullet penetration.
- Hip fire and flinch: Wz.55 Striga is ahead on flinch received (wide) and hip gun bob (wide); Rezi 12 leads no row of this group. Level on hip idle sway and hip turn sway.
- Fire rate and ammo: no row has a leader. Not compared: headshot multiplier.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are vertical gun kick (Rezi 12 21.3 against 298.3), horizontal gun kick (Rezi 12 6.1 against 31.5), and fire rate (Wz.55 Striga 651 RPM against 150 RPM).

Rezi 12 Enforcer, community-reported effects from CODMunity: Fire rate −50% (worse).

WZ.55 Striga Rampage, community-reported effects from CODMunity: Horizontal recoil −31% (better), Vertical recoil −25% (better), Raise speed −22% (better), and Reload time +20% (worse).

### Attachment effects reported for Rezi 12

The community-reported attachments for Rezi 12 with the largest change to a key stat, according to CODMunity.

- [ZLR 12GA Ported 21"](https://codloadout.gitlab.io/mw4/attachments/zlr-12ga-ported-21/) (barrel): Magazine size +67% (better).
- [ZLR Rogue 90 25"](https://codloadout.gitlab.io/mw4/attachments/zlr-rogue-90-25/) (barrel): Magazine size +67% (better).
- [Haebang 635R-7](https://codloadout.gitlab.io/mw4/attachments/haebang-635r-7/) (barrel): Magazine size +33% (better).
- [No Stock](https://codloadout.gitlab.io/mw4/attachments/no-stock/) (stock): Vertical recoil +30% (worse).

### Attachment effects reported for Wz.55 Striga

The community-reported attachments for Wz.55 Striga with the largest change to a key stat, according to CODMunity.

- [50 Round Drum Mag](https://codloadout.gitlab.io/mw4/attachments/50-round-drum-mag/) (magazine): Magazine size +100% (better).
- [35 Round Mag](https://codloadout.gitlab.io/mw4/attachments/35-round-mag/) (magazine): Magazine size +40% (better).
- [GW Sender 500](https://codloadout.gitlab.io/mw4/attachments/gw-sender-500/) (barrel): Damage range +26% (better).
- [1/2x28 Dual Port](https://codloadout.gitlab.io/mw4/attachments/1-2x28-dual-port/) (muzzle): Horizontal recoil −25% (better).

*Community-reported base stats of Rezi 12 and Wz.55 Striga from CODMunity, row by row*

| Stat | [Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/) | [Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/) |
| --- | --- | --- |
| Mobility |  |  |
| Movement speed (higher is better) | 4.72 m/s | 5.06 m/s Ahead |
| ADS movement speed (higher is better) | 3.09 m/s | 3.54 m/s Ahead |
| Sprint speed (higher is better) | 6.26 m/s | 6.46 m/s Ahead |
| Tactical sprint speed (higher is better) | 7.34 m/s | 7.68 m/s Ahead |
| Crouch movement speed (higher is better) | 2.25 m/s | 2.64 m/s Ahead |
| Strafe speed (higher is better) | 3.61 m/s | 3.89 m/s Ahead |
| Firing movement speed (higher is better) | 4.25 m/s | 4.42 m/s Ahead |
| Handling |  |  |
| ADS speed (lower is better) | 340 ms | 196 ms Ahead |
| ADS out speed (lower is better) | 400 ms | 223 ms Ahead |
| Sprint to fire speed (lower is better) | 160 ms | 96 ms Ahead |
| Reload time (lower is better) | 6131 ms | 3167 ms Ahead |
| Raise speed (lower is better) | 1233 ms Tie | 1233 ms Tie |
| Drop speed (lower is better) | 800 ms | 433 ms Ahead |
| Recoil |  |  |
| Vertical recoil (lower is better) | 98.5 | 56.1 Ahead |
| Horizontal recoil (lower is better) | 17.4 Ahead | 19.1 |
| Vertical gun kick (lower is better) | 21.3 Ahead | 298.3 |
| Horizontal gun kick (lower is better) | 6.1 Ahead | 31.5 |
| ADS idle sway (lower is better) | 0.54° Ahead | 0.59° |
| ADS gun bob (lower is better) | 0.09° Ahead | 0.10° |
| Range and bullets |  |  |
| Bullet velocity (higher is better) | 340 m/s | 380 m/s Ahead |
| Damage range (higher is better) An index: 100 is the weapon's own damage range, and attachments scale it | 100% Tie | 100% Tie |
| Bullet penetration (higher is better) | 9.0 in Tie | 9.0 in Tie |
| Hip fire and flinch |  |  |
| Hip idle sway (lower is better) | 1.63° Tie | 1.63° Tie |
| Hip gun bob (lower is better) | 1.09° | 0.87° Ahead |
| Hip turn sway (lower is better) | 20.9° Tie | 20.9° Tie |
| Flinch received (lower is better) | 0.31x | 0.22x Ahead |
| Fire rate and ammo |  |  |
| Headshot multiplier (higher is better) | not reported | 1.40x |

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

### Not reported

The source reports no headshot multiplier for Rezi 12.

## Pick rates and tiers

Community-reported Other sites' own figures and opinions about Rezi 12 and Wz.55 Striga, not Activision data.

*Community pick rates, tiers and builds for Rezi 12 and Wz.55 Striga*

| Figure | Rezi 12 | Wz.55 Striga |
| --- | --- | --- |
| Multiplayer pick rate (CODMunity) | 4.1% | 5.4% |
| ggranked tier | not reported | Tier A, 821 ms time to kill |
| DMZ Radar tier | Tier A | Tier C |
| Community builds listed | 4 Multiplayer and 2 DMZ | 3 Multiplayer and 2 DMZ |

## Latest official changes

The newest patch notes that change Rezi 12 or Wz.55 Striga, as listed on this site.

No change to Rezi 12 is listed in the patch notes tracked on this site.

### Wz.55 Striga: First weapon tuning update, October 28, 2026

- Max Damage Range changed from 440 to 470 (+6.8%).
- Mid Damage Range 1 changed from 825 to 840 (+1.8%).
- Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

[Patch notes of October 28, 2026](https://codloadout.gitlab.io/mw4/patch-notes/2026-10-28/)

## Weapon pages, builds and tools

- [Rezi 12: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/rezi-12/)
- [Wz.55 Striga: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/)
- [Best build for Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/best-build/)
- [Best build for Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/best-build/)
- [Open Rezi 12 in the class builder](https://codloadout.gitlab.io/mw4/?w=rezi-12)
- [Open Wz.55 Striga in the class builder](https://codloadout.gitlab.io/mw4/?w=wz-55-striga)

## More weapon comparisons

### Other pair pages with Rezi 12

- [Rezi 12 vs Warlord](https://codloadout.gitlab.io/mw4/compare/rezi-12-vs-warlord/)

### Other pair pages with Wz.55 Striga

- [Wz.55 Striga vs VEL 46](https://codloadout.gitlab.io/mw4/compare/vel-46-vs-wz-55-striga/)
- [Wz.55 Striga vs ISO Nightshade](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-wz-55-striga/)
- [Wz.55 Striga vs X-58 Nyx](https://codloadout.gitlab.io/mw4/compare/wz-55-striga-vs-x-58-nyx/)
- [Wz.55 Striga vs PPSh-41](https://codloadout.gitlab.io/mw4/compare/ppsh-41-vs-wz-55-striga/)

## Frequently asked questions

**Q: What do the Apex Attachments of Rezi 12 and Wz.55 Striga do?**

A: Rezi 12 Enforcer (Rezi 12): Enables pump-action cycling and adds a side-saddle of hot-loaded explosive slugs. Activision lists no blocked attachment types for it. WZ.55 Striga Rampage (Wz.55 Striga): Paired-frame akimbo conversion that doubles close-quarters output while keeping the platform agile. Harder to control. It blocks optic, stock, and underbarrel attachments.

**Q: Where is Rezi 12 ahead of Wz.55 Striga, and where is Wz.55 Striga ahead?**

A: On CODMunity's base values (community-reported, read November 4, 2026): Rezi 12 is ahead on vertical gun kick (very wide), horizontal gun kick (very wide), ADS gun bob (clear), horizontal recoil (moderate), and ADS idle sway (moderate). Wz.55 Striga is ahead on fire rate (very wide), magazine size (very wide), total rounds (very wide), reserve rounds (very wide), reload time (very wide), drop speed (very wide), and 14 other rows.

**Q: How often are Rezi 12 and Wz.55 Striga picked, and what tiers do they have?**

A: CODMunity's Multiplayer pick rate is 4.1% for Rezi 12 and 5.4% for Wz.55 Striga, so Wz.55 Striga is picked about 1.3 times as often. ggranked ranks Wz.55 Striga (tier A) and does not rank Rezi 12. DMZ Radar places Rezi 12 in tier A and Wz.55 Striga in tier C. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.
