# PPSh-41 vs X-58 Nyx in MW4

URL: https://codloadout.gitlab.io/mw4/compare/ppsh-41-vs-x-58-nyx/
Updated: 2026-11-04

X-58 Nyx is ahead on 7 of the 12 key stats that both weapons report; PPSh-41 is ahead on 3, and 2 stats are tied. X-58 Nyx's biggest lead is horizontal recoil (10.5 against 16.9). PPSh-41's is magazine size (71 rounds against 40 rounds). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

[Open both in the compare tool](https://codloadout.gitlab.io/mw4/compare/?w=ppsh-41,x-58-nyx) [Build with PPSh-41](https://codloadout.gitlab.io/mw4/?w=ppsh-41) [Build with X-58 Nyx](https://codloadout.gitlab.io/mw4/?w=x-58-nyx)

Same class: SMG

## Official numbers

*Official numbers for PPSh-41 and X-58 Nyx, from Activision's launch weapon sheets*

| Stat | [PPSh-41](https://codloadout.gitlab.io/mw4/weapons/ppsh-41/) | [X-58 Nyx](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/) |
| --- | --- | --- |
| Fire rate (higher is better) | 1,110 RPM Ahead | 800 RPM |
| Magazine size (higher is better) | 71 rounds Ahead | 40 rounds |
| Reserve rounds (higher is better) | 71 rounds | 120 rounds Ahead |
| Total rounds (higher is better) Magazine plus reserve | 142 rounds | 160 rounds Ahead |
| Unlock level | Player Level 30 | Player Level 46 |
| Weapon levels | 62 | 53 |
| Apex Attachment | PPSh-41 Ember | X-58 Void |
| Apex blocks | Barrel, Underbarrel and Magazine | Barrel and Ammunition |

From Activision's launch weapon sheets. A damage table and time to kill are not published.

## About PPSh-41 and X-58 Nyx

### PPSh-41

Veteran SMG with the highest rate of fire of the launch roster and a generous magazine.

Apex Attachment, PPSh-41 Ember: Underbarrel launcher that fires a rapid burst of pyrotechnic projectiles which keep burning briefly for area control. It blocks barrel, underbarrel, and magazine attachments.

### X-58 Nyx

Covert SMG with an integrated suppressor and strong sound reduction at close to mid range.

Apex Attachment, X-58 Void: Subsonic modification: very quiet fire, hides skulls on enemy deaths and minimizes directional hit indicators. It blocks barrel and ammunition attachments.

## Community-reported stats

Community-reported Base values with nothing attached, read from [CODMunity](https://codmunity.gg/weapon-stats/mw4) on November 4, 2026. Unverified.

Across the 31 rows with a direction, PPSh-41 is ahead on 5 and X-58 Nyx on 16; 10 rows are tied and 0 rows are not compared because a weapon has no value.

- Official numbers: PPSh-41 is ahead on magazine size (very wide) and fire rate (wide), and X-58 Nyx is ahead on reserve rounds (very wide) and total rounds (clear).
- Mobility: X-58 Nyx is ahead on crouch movement speed (narrow), ADS movement speed (narrow), firing movement speed (tiny), strafe speed (tiny), sprint speed (tiny), movement speed (tiny), and tactical sprint speed (tiny); PPSh-41 leads no row of this group.
- Handling: PPSh-41 is ahead on raise speed (wide) and drop speed (wide), and X-58 Nyx is ahead on reload time (wide), ADS out speed (clear), and ADS speed (moderate). Level on sprint to fire speed.
- Recoil: X-58 Nyx is ahead on horizontal gun kick (very wide), horizontal recoil (wide), vertical gun kick (wide), and vertical recoil (moderate); PPSh-41 leads no row of this group. Level on ADS idle sway and ADS gun bob.
- Range and bullets: PPSh-41 is ahead on bullet velocity (clear); X-58 Nyx leads no row of this group. Level on damage range and bullet penetration.
- Hip fire and flinch: no row has a leader. Level on hip idle sway, hip gun bob, hip turn sway, and flinch received.
- Fire rate and ammo: no row has a leader. Level on headshot multiplier.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are horizontal gun kick (X-58 Nyx 3.4 against 9.9), magazine size (PPSh-41 71 rounds against 40 rounds), and reserve rounds (X-58 Nyx 120 rounds against 71 rounds).

PPSh-41 Ember, community-reported effects from CODMunity: Total rounds +49% (better), Magazine size −25% (worse), Reload time −9% (better), and Sprint to fire speed −5% (better).

X-58 Void, community-reported effects from CODMunity: Horizontal recoil −49% (better), Horizontal gun kick +44% (worse), Bullet velocity −37% (worse), and Vertical recoil +36% (worse).

### Attachment effects reported for PPSh-41

The community-reported attachments for PPSh-41 with the largest change to a key stat, according to CODMunity.

- [35 Round Mag](https://codloadout.gitlab.io/mw4/attachments/35-round-mag/) (magazine): Magazine size −51% (worse).
- [No Stock](https://codloadout.gitlab.io/mw4/attachments/no-stock/) (stock): Vertical recoil +30% (worse).
- [1/2x28 Dual Port](https://codloadout.gitlab.io/mw4/attachments/1-2x28-dual-port/) (muzzle): Horizontal recoil −25% (better).
- [53 Round Mag](https://codloadout.gitlab.io/mw4/attachments/53-round-mag/) (magazine): Magazine size −25% (worse).

### Attachment effects reported for X-58 Nyx

The community-reported attachments for X-58 Nyx with the largest change to a key stat, according to CODMunity.

- [60 Round Mag](https://codloadout.gitlab.io/mw4/attachments/60-round-mag/) (magazine): Magazine size +50% (better).
- [No Stock](https://codloadout.gitlab.io/mw4/attachments/no-stock/) (stock): Vertical recoil +30% (worse).
- [LX3-V 409mm](https://codloadout.gitlab.io/mw4/attachments/lx3-v-409mm/) (barrel): Damage range +22% (better).
- [QFL-S4.5](https://codloadout.gitlab.io/mw4/attachments/qfl-s4-5/) (laser): Sprint to fire speed −17% (better).

*Community-reported base stats of PPSh-41 and X-58 Nyx from CODMunity, row by row*

| Stat | [PPSh-41](https://codloadout.gitlab.io/mw4/weapons/ppsh-41/) | [X-58 Nyx](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/) |
| --- | --- | --- |
| Mobility |  |  |
| Movement speed (higher is better) | 4.70 m/s | 4.74 m/s Ahead |
| ADS movement speed (higher is better) | 3.15 m/s | 3.26 m/s Ahead |
| Sprint speed (higher is better) | 6.21 m/s | 6.27 m/s Ahead |
| Tactical sprint speed (higher is better) | 7.29 m/s | 7.31 m/s Ahead |
| Crouch movement speed (higher is better) | 2.19 m/s | 2.28 m/s Ahead |
| Strafe speed (higher is better) | 3.59 m/s | 3.63 m/s Ahead |
| Firing movement speed (higher is better) | 4.20 m/s | 4.25 m/s Ahead |
| Handling |  |  |
| ADS speed (lower is better) | 280 ms | 255 ms Ahead |
| ADS out speed (lower is better) | 290 ms | 260 ms Ahead |
| Sprint to fire speed (lower is better) | 110 ms Tie | 110 ms Tie |
| Reload time (lower is better) | 3900 ms | 2767 ms Ahead |
| Raise speed (lower is better) | 933 ms Ahead | 1367 ms |
| Drop speed (lower is better) | 433 ms Ahead | 600 ms |
| Recoil |  |  |
| Vertical recoil (lower is better) | 38.6 | 36.0 Ahead |
| Horizontal recoil (lower is better) | 16.9 | 10.5 Ahead |
| Vertical gun kick (lower is better) | 45.2 | 34.6 Ahead |
| Horizontal gun kick (lower is better) | 9.9 | 3.4 Ahead |
| ADS idle sway (lower is better) | 0.54° Tie | 0.54° Tie |
| ADS gun bob (lower is better) | 0.09° Tie | 0.09° Tie |
| Range and bullets |  |  |
| Bullet velocity (higher is better) | 550 m/s Ahead | 450 m/s |
| Damage range (higher is better) An index: 100 is the weapon's own damage range, and attachments scale it | 100% Tie | 100% Tie |
| Bullet penetration (higher is better) | 9.0 in Tie | 9.0 in Tie |
| Hip fire and flinch |  |  |
| Hip idle sway (lower is better) | 1.63° Tie | 1.63° Tie |
| Hip gun bob (lower is better) | 1.09° Tie | 1.09° Tie |
| Hip turn sway (lower is better) | 20.9° Tie | 20.9° Tie |
| Flinch received (lower is better) | 0.22x Tie | 0.22x Tie |
| Fire rate and ammo |  |  |
| Headshot multiplier (higher is better) | 1.30x Tie | 1.30x Tie |

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

## Pick rates and tiers

Community-reported Other sites' own figures and opinions about PPSh-41 and X-58 Nyx, not Activision data.

*Community pick rates, tiers and builds for PPSh-41 and X-58 Nyx*

| Figure | PPSh-41 | X-58 Nyx |
| --- | --- | --- |
| Multiplayer pick rate (CODMunity) | 3.1% | 3.5% |
| ggranked tier | Tier A, 819 ms time to kill | Tier A, 836 ms time to kill |
| DMZ Radar tier | Tier S | Tier S |
| Community builds listed | 3 Multiplayer and 2 DMZ | 3 Multiplayer and 2 DMZ |

## Latest official changes

The newest patch notes that change PPSh-41 or X-58 Nyx, as listed on this site.

### PPSh-41: First weapon tuning update, October 28, 2026

- ADS In Speed changed from 300 ms to 280 ms (−6.7%).
- ADS Strafe Movement Speed changed from 2.75 m/s to 2.78 m/s (+1.1%).
- Crouch Speed changed from 2.17 m/s to 2.19 m/s (+0.9%).
- Hipfire Movement Speed changed from 4.19 m/s to 4.2 m/s (+0.2%).
- Movement Speed changed from 4.66 m/s to 4.7 m/s (+0.9%).
- Sprint Speed changed from 6.18 m/s to 6.21 m/s (+0.5%).
- Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

[Patch notes of October 28, 2026](https://codloadout.gitlab.io/mw4/patch-notes/2026-10-28/)

### X-58 Nyx: First weapon tuning update, October 28, 2026

- Head Damage Multiplier changed from 1.25 to 1.3 (+4%).
- Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Max Damage Range changed from 437 to 460 (+5.3%).
- Mid Damage Range 1 changed from 788 to 815 (+3.4%).

[Patch notes of October 28, 2026](https://codloadout.gitlab.io/mw4/patch-notes/2026-10-28/)

## Weapon pages, builds and tools

- [PPSh-41: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/ppsh-41/)
- [X-58 Nyx: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/)
- [Best build for PPSh-41](https://codloadout.gitlab.io/mw4/weapons/ppsh-41/best-build/)
- [Best build for X-58 Nyx](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/best-build/)
- [Open PPSh-41 in the class builder](https://codloadout.gitlab.io/mw4/?w=ppsh-41)
- [Open X-58 Nyx in the class builder](https://codloadout.gitlab.io/mw4/?w=x-58-nyx)

## More SMGs comparisons

### Other pair pages with PPSh-41

- [PPSh-41 vs VEL 46](https://codloadout.gitlab.io/mw4/compare/ppsh-41-vs-vel-46/)
- [PPSh-41 vs ISO Nightshade](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-ppsh-41/)
- [PPSh-41 vs Wz.55 Striga](https://codloadout.gitlab.io/mw4/compare/ppsh-41-vs-wz-55-striga/)

### Other pair pages with X-58 Nyx

- [X-58 Nyx vs VEL 46](https://codloadout.gitlab.io/mw4/compare/vel-46-vs-x-58-nyx/)
- [X-58 Nyx vs ISO Nightshade](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-x-58-nyx/)
- [X-58 Nyx vs Wz.55 Striga](https://codloadout.gitlab.io/mw4/compare/wz-55-striga-vs-x-58-nyx/)

## Frequently asked questions

**Q: What do the Apex Attachments of PPSh-41 and X-58 Nyx do?**

A: PPSh-41 Ember (PPSh-41): Underbarrel launcher that fires a rapid burst of pyrotechnic projectiles which keep burning briefly for area control. It blocks barrel, underbarrel, and magazine attachments. X-58 Void (X-58 Nyx): Subsonic modification: very quiet fire, hides skulls on enemy deaths and minimizes directional hit indicators. It blocks barrel and ammunition attachments.

**Q: Where is PPSh-41 ahead of X-58 Nyx, and where is X-58 Nyx ahead?**

A: On CODMunity's base values (community-reported, read November 4, 2026): PPSh-41 is ahead on magazine size (very wide), raise speed (wide), fire rate (wide), drop speed (wide), and bullet velocity (clear). X-58 Nyx is ahead on horizontal gun kick (very wide), reserve rounds (very wide), horizontal recoil (wide), reload time (wide), vertical gun kick (wide), total rounds (clear), and 10 other rows.

**Q: How often are PPSh-41 and X-58 Nyx picked, and what tiers do they have?**

A: CODMunity's Multiplayer pick rate is 3.1% for PPSh-41 and 3.5% for X-58 Nyx, so X-58 Nyx is picked about 1.1 times as often. ggranked places both weapons in tier A. ggranked gives a time to kill of 819 ms for PPSh-41 and 836 ms for X-58 Nyx; that is the site's own calculation, not a published value. DMZ Radar places both weapons in tier S. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.
