# Patriot XMR vs Rezi 12 in MW4

URL: https://codloadout.gitlab.io/mw4/compare/patriot-xmr-vs-rezi-12/
Updated: 2026-11-04

Patriot XMR is ahead on 7 of the 12 key stats that both weapons report; Rezi 12 is ahead on 4, and 1 stat is tied. Patriot XMR's biggest lead is fire rate (645 RPM against 150 RPM). Rezi 12's is ADS movement speed (3.09 m/s against 2.22 m/s). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

[Open both in the compare tool](https://codloadout.gitlab.io/mw4/compare/?w=patriot-xmr,rezi-12) [Build with Patriot XMR](https://codloadout.gitlab.io/mw4/?w=patriot-xmr) [Build with Rezi 12](https://codloadout.gitlab.io/mw4/?w=rezi-12)

Assault Rifle Shotgun

Patriot XMR is an assault rifle and Rezi 12 is a shotgun. This pair has a page because both are among the 12 weapons with the highest Multiplayer pick rate in CODMunity's list.

## Official numbers

*Official numbers for Patriot XMR and Rezi 12, from Activision's launch weapon sheets*

| Stat | [Patriot XMR](https://codloadout.gitlab.io/mw4/weapons/patriot-xmr/) | [Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/) |
| --- | --- | --- |
| Fire rate (higher is better) | 645 RPM Ahead | 150 RPM |
| Magazine size (higher is better) | 25 rounds Ahead | 6 rounds |
| Reserve rounds (higher is better) | 100 rounds Ahead | 24 rounds |
| Total rounds (higher is better) Magazine plus reserve | 125 rounds Ahead | 30 rounds |
| Unlock level | Player Level 27 | Player Level 4 |
| Weapon levels | 72 | 60 |
| Apex Attachment | Patriot XMR Volt | Rezi 12 Enforcer |
| Apex blocks | Barrel | no attachment types |

From Activision's launch weapon sheets. A damage table and time to kill are not published.

## About Patriot XMR and Rezi 12

### Patriot XMR

Full-auto rifle with high-impact fire and substantial recoil; rewards controlled fire at mid to long range.

Apex Attachment, Patriot XMR Volt: Underbarrel launcher that fires a wide spread of 50,000 V darts. Non-lethal stun that primes targets for elimination. It blocks barrel attachments.

### Rezi 12

Fast-cycling semi-auto shotgun with controlled shots and smooth recovery for close range.

Apex Attachment, Rezi 12 Enforcer: Enables pump-action cycling and adds a side-saddle of hot-loaded explosive slugs. Activision lists no blocked attachment types for it.

## Community-reported stats

Community-reported Base values with nothing attached, read from [CODMunity](https://codmunity.gg/weapon-stats/mw4) on November 4, 2026. Unverified.

Across the 31 rows with a direction, Patriot XMR is ahead on 16 and Rezi 12 on 9; 5 rows are tied and 1 row is not compared because a weapon has no value.

- Official numbers: Patriot XMR is ahead on fire rate (very wide), magazine size (very wide), reserve rounds (very wide), and total rounds (very wide); Rezi 12 leads no row of this group.
- Mobility: Rezi 12 is ahead on ADS movement speed (wide), firing movement speed (moderate), crouch movement speed (moderate), strafe speed (narrow), movement speed (narrow), tactical sprint speed (narrow), and sprint speed (narrow); Patriot XMR leads no row of this group.
- Handling: Patriot XMR is ahead on reload time (very wide), ADS speed (clear), and raise speed (clear), and Rezi 12 is ahead on sprint to fire speed (wide). Level on ADS out speed and drop speed.
- Recoil: Patriot XMR is ahead on horizontal gun kick (very wide), vertical recoil (very wide), ADS idle sway (wide), and horizontal recoil (clear), and Rezi 12 is ahead on vertical gun kick (wide). Level on ADS gun bob.
- Range and bullets: Patriot XMR is ahead on bullet penetration (very wide) and bullet velocity (very wide); Rezi 12 leads no row of this group. Level on damage range.
- Hip fire and flinch: Patriot XMR is ahead on hip turn sway (very wide), hip idle sway (clear), and flinch received (moderate); Rezi 12 leads no row of this group. Level on hip gun bob.
- Fire rate and ammo: no row has a leader. Not compared: headshot multiplier.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are fire rate (Patriot XMR 645 RPM against 150 RPM), magazine size (Patriot XMR 25 rounds against 6 rounds), and reserve rounds (Patriot XMR 100 rounds against 24 rounds).

CODMunity lists no stat change for the Patriot XMR Volt.

Rezi 12 Enforcer, community-reported effects from CODMunity: Fire rate −50% (worse).

### Attachment effects reported for Patriot XMR

The community-reported attachments for Patriot XMR with the largest change to a key stat, according to CODMunity.

- [50 Round Drum Mag](https://codloadout.gitlab.io/mw4/attachments/50-round-drum-mag/) (magazine): Magazine size +100% (better).
- [35 Round Mag](https://codloadout.gitlab.io/mw4/attachments/35-round-mag/) (magazine): Magazine size +40% (better).
- [Schlager 7x](https://codloadout.gitlab.io/mw4/attachments/schlager-7x/) (optic): Vertical recoil −30% (better).
- [Schlager Dogfight GI](https://codloadout.gitlab.io/mw4/attachments/schlager-dogfight-gi/) (optic): Vertical recoil −30% (better).

### Attachment effects reported for Rezi 12

The community-reported attachments for Rezi 12 with the largest change to a key stat, according to CODMunity.

- [ZLR 12GA Ported 21"](https://codloadout.gitlab.io/mw4/attachments/zlr-12ga-ported-21/) (barrel): Magazine size +67% (better).
- [ZLR Rogue 90 25"](https://codloadout.gitlab.io/mw4/attachments/zlr-rogue-90-25/) (barrel): Magazine size +67% (better).
- [Haebang 635R-7](https://codloadout.gitlab.io/mw4/attachments/haebang-635r-7/) (barrel): Magazine size +33% (better).
- [No Stock](https://codloadout.gitlab.io/mw4/attachments/no-stock/) (stock): Vertical recoil +30% (worse).

*Community-reported base stats of Patriot XMR and Rezi 12 from CODMunity, row by row*

| Stat | [Patriot XMR](https://codloadout.gitlab.io/mw4/weapons/patriot-xmr/) | [Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/) |
| --- | --- | --- |
| Mobility |  |  |
| Movement speed (higher is better) | 4.54 m/s | 4.72 m/s Ahead |
| ADS movement speed (higher is better) | 2.22 m/s | 3.09 m/s Ahead |
| Sprint speed (higher is better) | 6.05 m/s | 6.26 m/s Ahead |
| Tactical sprint speed (higher is better) | 7.09 m/s | 7.34 m/s Ahead |
| Crouch movement speed (higher is better) | 2.13 m/s | 2.25 m/s Ahead |
| Strafe speed (higher is better) | 3.47 m/s | 3.61 m/s Ahead |
| Firing movement speed (higher is better) | 3.96 m/s | 4.25 m/s Ahead |
| Handling |  |  |
| ADS speed (lower is better) | 280 ms Ahead | 340 ms |
| ADS out speed (lower is better) | 400 ms Tie | 400 ms Tie |
| Sprint to fire speed (lower is better) | 210 ms | 160 ms Ahead |
| Reload time (lower is better) | 3333 ms Ahead | 6131 ms |
| Raise speed (lower is better) | 1100 ms Ahead | 1233 ms |
| Drop speed (lower is better) | 800 ms Tie | 800 ms Tie |
| Recoil |  |  |
| Vertical recoil (lower is better) | 52.6 Ahead | 98.5 |
| Horizontal recoil (lower is better) | 14.4 Ahead | 17.4 |
| Vertical gun kick (lower is better) | 35.1 | 21.3 Ahead |
| Horizontal gun kick (lower is better) | 2.7 Ahead | 6.1 |
| ADS idle sway (lower is better) | 0.40° Ahead | 0.54° |
| ADS gun bob (lower is better) | 0.09° Tie | 0.09° Tie |
| Range and bullets |  |  |
| Bullet velocity (higher is better) | 620 m/s Ahead | 340 m/s |
| Damage range (higher is better) An index: 100 is the weapon's own damage range, and attachments scale it | 100% Tie | 100% Tie |
| Bullet penetration (higher is better) | 21.0 in Ahead | 9.0 in |
| Hip fire and flinch |  |  |
| Hip idle sway (lower is better) | 1.31° Ahead | 1.63° |
| Hip gun bob (lower is better) | 1.09° Tie | 1.09° Tie |
| Hip turn sway (lower is better) | 10.8° Ahead | 20.9° |
| Flinch received (lower is better) | 0.29x Ahead | 0.31x |
| Fire rate and ammo |  |  |
| Headshot multiplier (higher is better) | 1.30x | not reported |

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

### Not reported

The source reports no headshot multiplier for Rezi 12.

## Pick rates and tiers

Community-reported Other sites' own figures and opinions about Patriot XMR and Rezi 12, not Activision data.

*Community pick rates, tiers and builds for Patriot XMR and Rezi 12*

| Figure | Patriot XMR | Rezi 12 |
| --- | --- | --- |
| Multiplayer pick rate (CODMunity) | 4.4% | 4.1% |
| ggranked tier | Tier A, 861 ms time to kill | not reported |
| DMZ Radar tier | Tier B | Tier A |
| Community builds listed | 2 Multiplayer and 2 DMZ | 4 Multiplayer and 2 DMZ |

## Latest official changes

The newest patch notes that change Patriot XMR or Rezi 12, as listed on this site.

### Patriot XMR: First weapon tuning update, October 28, 2026

- Recoil Control Penalty changed from 8% to 6% (−25%).
- Recoil Control Penalty changed from 5% to 4% (−20%).

[Patch notes of October 28, 2026](https://codloadout.gitlab.io/mw4/patch-notes/2026-10-28/)

No change to Rezi 12 is listed in the patch notes tracked on this site.

## Weapon pages, builds and tools

- [Patriot XMR: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/patriot-xmr/)
- [Rezi 12: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/rezi-12/)
- [Best build for Patriot XMR](https://codloadout.gitlab.io/mw4/weapons/patriot-xmr/best-build/)
- [Best build for Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/best-build/)
- [Open Patriot XMR in the class builder](https://codloadout.gitlab.io/mw4/?w=patriot-xmr)
- [Open Rezi 12 in the class builder](https://codloadout.gitlab.io/mw4/?w=rezi-12)

## More weapon comparisons

### Other pair pages with Patriot XMR

- [Patriot XMR vs Hyeon Burst](https://codloadout.gitlab.io/mw4/compare/hyeon-burst-vs-patriot-xmr/)
- [Patriot XMR vs Han 86](https://codloadout.gitlab.io/mw4/compare/han-86-vs-patriot-xmr/)
- [Patriot XMR vs M4](https://codloadout.gitlab.io/mw4/compare/m4-vs-patriot-xmr/)
- [Patriot XMR vs Axion](https://codloadout.gitlab.io/mw4/compare/axion-vs-patriot-xmr/)

### Other pair pages with Rezi 12

- [Rezi 12 vs Warlord](https://codloadout.gitlab.io/mw4/compare/rezi-12-vs-warlord/)

## Frequently asked questions

**Q: What do the Apex Attachments of Patriot XMR and Rezi 12 do?**

A: Patriot XMR Volt (Patriot XMR): Underbarrel launcher that fires a wide spread of 50,000 V darts. Non-lethal stun that primes targets for elimination. It blocks barrel attachments. Rezi 12 Enforcer (Rezi 12): Enables pump-action cycling and adds a side-saddle of hot-loaded explosive slugs. Activision lists no blocked attachment types for it.

**Q: Where is Patriot XMR ahead of Rezi 12, and where is Rezi 12 ahead?**

A: On CODMunity's base values (community-reported, read November 4, 2026): Patriot XMR is ahead on fire rate (very wide), magazine size (very wide), reserve rounds (very wide), total rounds (very wide), bullet penetration (very wide), horizontal gun kick (very wide), and 10 other rows. Rezi 12 is ahead on vertical gun kick (wide), ADS movement speed (wide), sprint to fire speed (wide), firing movement speed (moderate), crouch movement speed (moderate), strafe speed (narrow), and 3 other rows.

**Q: How often are Patriot XMR and Rezi 12 picked, and what tiers do they have?**

A: CODMunity's Multiplayer pick rate is 4.4% for Patriot XMR and 4.1% for Rezi 12, so Patriot XMR is picked about 1.1 times as often. ggranked ranks Patriot XMR (tier A) and does not rank Rezi 12. DMZ Radar places Patriot XMR in tier B and Rezi 12 in tier A. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.
