# Krait P68 vs Mojave .357 in MW4

URL: https://codloadout.gitlab.io/mw4/compare/krait-p68-vs-mojave-357/
Updated: 2026-11-04

Krait P68 is ahead on 7 of the 12 key stats that both weapons report; Mojave .357 is ahead on 3, and 2 stats are tied. Krait P68's biggest lead is fire rate (260 RPM against 141 RPM). Mojave .357's is horizontal recoil (9.8 against 54.5). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

[Open both in the compare tool](https://codloadout.gitlab.io/mw4/compare/?w=krait-p68,mojave-357) [Build with Krait P68](https://codloadout.gitlab.io/mw4/?s=krait-p68) [Build with Mojave .357](https://codloadout.gitlab.io/mw4/?s=mojave-357)

Same class: Pistol

## Official numbers

*Official numbers for Krait P68 and Mojave .357, from Activision's launch weapon sheets*

| Stat | [Krait P68](https://codloadout.gitlab.io/mw4/weapons/krait-p68/) | [Mojave .357](https://codloadout.gitlab.io/mw4/weapons/mojave-357/) |
| --- | --- | --- |
| Fire rate (higher is better) | 260 RPM Ahead | 141 RPM |
| Magazine size (higher is better) | 10 rounds Ahead | 8 rounds |
| Reserve rounds (higher is better) | 40 rounds Ahead | 32 rounds |
| Total rounds (higher is better) Magazine plus reserve | 50 rounds Ahead | 40 rounds |
| Unlock level | Player Level 7 | Player Level 48 |
| Weapon levels | 38 | 44 |
| Apex Attachment | Krait P68 Commando | Mojave Lawless |
| Apex blocks | no attachment types | Trigger Action |

From Activision's launch weapon sheets. A damage table and time to kill are not published.

## About Krait P68 and Mojave .357

### Krait P68

Semi-auto sidearm with a controllable fire rate; subsonic rounds hide enemy skulls on kills.

Apex Attachment, Krait P68 Commando: Icepick-grip CQB knife that improves melee damage and lunge range; the off-hand steadies the pistol for better recoil control. Activision lists no blocked attachment types for it.

### Mojave .357

Revolver with heavy stopping power at close range.

Apex Attachment, Mojave Lawless: Fan the hammer for rapid hip-fired shots that favor speed over precision. It blocks trigger action attachments.

## Community-reported stats

Community-reported Base values with nothing attached, read from [CODMunity](https://codmunity.gg/weapon-stats/mw4) on November 4, 2026. Unverified.

Across the 31 rows with a direction, Krait P68 is ahead on 16 and Mojave .357 on 7; 8 rows are tied and 0 rows are not compared because a weapon has no value.

- Official numbers: Krait P68 is ahead on fire rate (very wide), magazine size (wide), reserve rounds (wide), and total rounds (wide); Mojave .357 leads no row of this group.
- Mobility: Krait P68 is ahead on ADS movement speed (narrow), crouch movement speed (tiny), firing movement speed (tiny), strafe speed (tiny), tactical sprint speed (tiny), movement speed (tiny), and sprint speed (tiny); Mojave .357 leads no row of this group.
- Handling: Krait P68 is ahead on ADS out speed (wide), reload time (clear), and ADS speed (moderate), and Mojave .357 is ahead on raise speed (clear) and drop speed (clear). Level on sprint to fire speed.
- Recoil: Krait P68 is ahead on horizontal gun kick (very wide) and vertical gun kick (very wide), and Mojave .357 is ahead on horizontal recoil (very wide) and vertical recoil (very wide). Level on ADS idle sway and ADS gun bob.
- Range and bullets: Mojave .357 is ahead on bullet penetration (wide) and bullet velocity (wide); Krait P68 leads no row of this group. Level on damage range.
- Hip fire and flinch: no row has a leader. Level on hip idle sway, hip gun bob, hip turn sway, and flinch received.
- Fire rate and ammo: Mojave .357 is ahead on headshot multiplier (wide); Krait P68 leads no row of this group.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are horizontal gun kick (Krait P68 3.7 against 32.4), horizontal recoil (Mojave .357 9.8 against 54.5), and vertical gun kick (Krait P68 31.0 against 128.6).

Krait P68 Commando, community-reported effects from CODMunity: ADS movement speed −14% (worse), ADS speed +11% (worse), ADS out speed +8% (worse), and Firing movement speed −7% (worse).

Mojave Lawless, community-reported effects from CODMunity: Fire rate +164% (better), Drop speed +17% (worse), Reload time +14% (worse), and Raise speed +5% (worse).

### Attachment effects reported for Krait P68

The community-reported attachments for Krait P68 with the largest change to a key stat, according to CODMunity.

- [20 Round Mag](https://codloadout.gitlab.io/mw4/attachments/20-round-mag/) (magazine): Magazine size +100% (better).
- [15 Round Mag](https://codloadout.gitlab.io/mw4/attachments/15-round-mag/) (magazine): Magazine size +50% (better).
- [P68 Tapper 9](https://codloadout.gitlab.io/mw4/attachments/p68-tapper-9/) (trigger action): Fire rate +39% (better).
- [I-Comp .45 Auto](https://codloadout.gitlab.io/mw4/attachments/i-comp-45-auto/) (muzzle): Horizontal recoil −25% (better).

### Attachment effects reported for Mojave .357

The community-reported attachments for Mojave .357 with the largest change to a key stat, according to CODMunity.

- [M357 Shooter](https://codloadout.gitlab.io/mw4/attachments/m357-shooter/) (trigger action): Fire rate +89% (better).
- [M357 Light](https://codloadout.gitlab.io/mw4/attachments/m357-light/) (trigger action): Fire rate +41% (better).
- [XRK .357 Comp](https://codloadout.gitlab.io/mw4/attachments/xrk-357-comp/) (muzzle): Horizontal recoil −25% (better).
- [Corvus Aves-3](https://codloadout.gitlab.io/mw4/attachments/corvus-aves-3/) (laser): Sprint to fire speed −17% (better).

*Community-reported base stats of Krait P68 and Mojave .357 from CODMunity, row by row*

| Stat | [Krait P68](https://codloadout.gitlab.io/mw4/weapons/krait-p68/) | [Mojave .357](https://codloadout.gitlab.io/mw4/weapons/mojave-357/) |
| --- | --- | --- |
| Mobility |  |  |
| Movement speed (higher is better) | 4.99 m/s Ahead | 4.96 m/s |
| ADS movement speed (higher is better) | 3.68 m/s Ahead | 3.58 m/s |
| Sprint speed (higher is better) | 6.58 m/s Ahead | 6.56 m/s |
| Tactical sprint speed (higher is better) | 7.60 m/s Ahead | 7.55 m/s |
| Crouch movement speed (higher is better) | 2.46 m/s Ahead | 2.42 m/s |
| Strafe speed (higher is better) | 3.82 m/s Ahead | 3.79 m/s |
| Firing movement speed (higher is better) | 4.44 m/s Ahead | 4.39 m/s |
| Handling |  |  |
| ADS speed (lower is better) | 180 ms Ahead | 190 ms |
| ADS out speed (lower is better) | 200 ms Ahead | 270 ms |
| Sprint to fire speed (lower is better) | 80 ms Tie | 80 ms Tie |
| Reload time (lower is better) | 2967 ms Ahead | 3700 ms |
| Raise speed (lower is better) | 867 ms | 700 ms Ahead |
| Drop speed (lower is better) | 467 ms | 400 ms Ahead |
| Recoil |  |  |
| Vertical recoil (lower is better) | 77.8 | 31.0 Ahead |
| Horizontal recoil (lower is better) | 54.5 | 9.8 Ahead |
| Vertical gun kick (lower is better) | 31.0 Ahead | 128.6 |
| Horizontal gun kick (lower is better) | 3.7 Ahead | 32.4 |
| ADS idle sway (lower is better) | 0.12° Tie | 0.12° Tie |
| ADS gun bob (lower is better) | 0.12° Tie | 0.12° Tie |
| Range and bullets |  |  |
| Bullet velocity (higher is better) | 250 m/s | 400 m/s Ahead |
| Damage range (higher is better) An index: 100 is the weapon's own damage range, and attachments scale it | 100% Tie | 100% Tie |
| Bullet penetration (higher is better) | 13.0 in | 21.0 in Ahead |
| Hip fire and flinch |  |  |
| Hip idle sway (lower is better) | 2.22° Tie | 2.22° Tie |
| Hip gun bob (lower is better) | 1.49° Tie | 1.49° Tie |
| Hip turn sway (lower is better) | 15.8° Tie | 15.8° Tie |
| Flinch received (lower is better) | 0.21x Tie | 0.21x Tie |
| Fire rate and ammo |  |  |
| Headshot multiplier (higher is better) | 1.30x | 1.80x Ahead |

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

## Pick rates and tiers

Community-reported Other sites' own figures and opinions about Krait P68 and Mojave .357, not Activision data.

*Community pick rates, tiers and builds for Krait P68 and Mojave .357*

| Figure | Krait P68 | Mojave .357 |
| --- | --- | --- |
| Multiplayer pick rate (CODMunity) | 2.1% | 0.9% |
| ggranked tier | Tier B, 950 ms time to kill | Tier B, 1,036 ms time to kill |
| DMZ Radar tier | Tier D | Tier D |
| Community builds listed | 2 Multiplayer and 1 DMZ | 2 Multiplayer and 2 DMZ |

## Latest official changes

The newest patch notes that change Krait P68 or Mojave .357, as listed on this site.

No change to Krait P68 is listed in the patch notes tracked on this site.

No change to Mojave .357 is listed in the patch notes tracked on this site.

## Weapon pages, builds and tools

- [Krait P68: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/krait-p68/)
- [Mojave .357: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/mojave-357/)
- [Best build for Krait P68](https://codloadout.gitlab.io/mw4/weapons/krait-p68/best-build/)
- [Best build for Mojave .357](https://codloadout.gitlab.io/mw4/weapons/mojave-357/best-build/)
- [Open Krait P68 in the class builder](https://codloadout.gitlab.io/mw4/?s=krait-p68)
- [Open Mojave .357 in the class builder](https://codloadout.gitlab.io/mw4/?s=mojave-357)

## More pistols comparisons

### Other pair pages with Krait P68

- [Krait P68 vs SANG 9mm](https://codloadout.gitlab.io/mw4/compare/krait-p68-vs-sang-9mm/)
- [Krait P68 vs .50 GS](https://codloadout.gitlab.io/mw4/compare/50-gs-vs-krait-p68/)

### Other pair pages with Mojave .357

- [Mojave .357 vs SANG 9mm](https://codloadout.gitlab.io/mw4/compare/mojave-357-vs-sang-9mm/)
- [Mojave .357 vs .50 GS](https://codloadout.gitlab.io/mw4/compare/50-gs-vs-mojave-357/)

## Frequently asked questions

**Q: What do the Apex Attachments of Krait P68 and Mojave .357 do?**

A: Krait P68 Commando (Krait P68): Icepick-grip CQB knife that improves melee damage and lunge range; the off-hand steadies the pistol for better recoil control. Activision lists no blocked attachment types for it. Mojave Lawless (Mojave .357): Fan the hammer for rapid hip-fired shots that favor speed over precision. It blocks trigger action attachments.

**Q: Where is Krait P68 ahead of Mojave .357, and where is Mojave .357 ahead?**

A: On CODMunity's base values (community-reported, read November 4, 2026): Krait P68 is ahead on horizontal gun kick (very wide), vertical gun kick (very wide), fire rate (very wide), ADS out speed (wide), magazine size (wide), reserve rounds (wide), and 10 other rows. Mojave .357 is ahead on horizontal recoil (very wide), vertical recoil (very wide), bullet penetration (wide), bullet velocity (wide), headshot multiplier (wide), raise speed (clear), and 1 other row.

**Q: How often are Krait P68 and Mojave .357 picked, and what tiers do they have?**

A: CODMunity's Multiplayer pick rate is 2.1% for Krait P68 and 0.9% for Mojave .357, so Krait P68 is picked about 2.3 times as often. ggranked places both weapons in tier B. ggranked gives a time to kill of 950 ms for Krait P68 and 1,036 ms for Mojave .357; that is the site's own calculation, not a published value. DMZ Radar places both weapons in tier D. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.
