# KG-7 Vulcan vs VEL 46 in MW4

URL: https://codloadout.gitlab.io/mw4/compare/kg-7-vulcan-vs-vel-46/
Updated: 2026-11-04

VEL 46 is ahead on 9 of the 12 key stats that both weapons report; KG-7 Vulcan is ahead on 2, and 1 stat is tied. VEL 46's biggest lead is fire rate (952 RPM against 41 RPM). KG-7 Vulcan's is horizontal recoil (8.7 against 12.5). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

[Open both in the compare tool](https://codloadout.gitlab.io/mw4/compare/?w=kg-7-vulcan,vel-46) [Build with KG-7 Vulcan](https://codloadout.gitlab.io/mw4/?w=kg-7-vulcan) [Build with VEL 46](https://codloadout.gitlab.io/mw4/?w=vel-46)

Sniper Rifle SMG

KG-7 Vulcan is a sniper rifle and VEL 46 is an SMG. This pair has a page because both are among the 12 weapons with the highest Multiplayer pick rate in CODMunity's list.

## Official numbers

*Official numbers for KG-7 Vulcan and VEL 46, from Activision's launch weapon sheets*

| Stat | [KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/) | [VEL 46](https://codloadout.gitlab.io/mw4/weapons/vel-46/) |
| --- | --- | --- |
| Fire rate (higher is better) | 41 RPM | 952 RPM Ahead |
| Magazine size (higher is better) | 10 rounds | 40 rounds Ahead |
| Reserve rounds (higher is better) | 20 rounds | 120 rounds Ahead |
| Total rounds (higher is better) Magazine plus reserve | 30 rounds | 160 rounds Ahead |
| Unlock level | Player Level 4 | Player Level 5 |
| Weapon levels | 75 | 60 |
| Apex Attachment | KG-7 Drillcharge | VEL 46 Snap |
| Apex blocks | no attachment types | Stock |

From Activision's launch weapon sheets. A damage table and time to kill are not published.

## About KG-7 Vulcan and VEL 46

### KG-7 Vulcan

High-capacity bolt-action sniper rifle with a comparatively high rate of fire.

Apex Attachment, KG-7 Drillcharge: Side-mounted KG-9 Drillcharge rounds that drill into a surface and then detonate, for flushing out entrenched players. Activision lists no blocked attachment types for it.

### VEL 46

SMG known for maneuverability and smooth, predictable recoil in fast-paced fights.

Apex Attachment, VEL 46 Snap: Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill. It blocks stock attachments.

## Community-reported stats

Community-reported Base values with nothing attached, read from [CODMunity](https://codmunity.gg/weapon-stats/mw4) on November 4, 2026. Unverified.

Across the 31 rows with a direction, KG-7 Vulcan is ahead on 5 and VEL 46 on 24; 2 rows are tied and 0 rows are not compared because a weapon has no value.

- Official numbers: VEL 46 is ahead on fire rate (very wide), reserve rounds (very wide), total rounds (very wide), and magazine size (very wide); KG-7 Vulcan leads no row of this group.
- Mobility: VEL 46 is ahead on ADS movement speed (very wide), firing movement speed (wide), crouch movement speed (clear), strafe speed (moderate), movement speed (moderate), tactical sprint speed (moderate), and sprint speed (moderate); KG-7 Vulcan leads no row of this group.
- Handling: VEL 46 is ahead on sprint to fire speed (very wide), ADS speed (very wide), ADS out speed (very wide), raise speed (very wide), reload time (wide), and drop speed (wide); KG-7 Vulcan leads no row of this group.
- Recoil: KG-7 Vulcan is ahead on vertical gun kick (very wide) and horizontal recoil (wide), and VEL 46 is ahead on horizontal gun kick (wide), vertical recoil (clear), ADS idle sway (clear), and ADS gun bob (clear).
- Range and bullets: KG-7 Vulcan is ahead on bullet penetration (very wide) and bullet velocity (wide); VEL 46 leads no row of this group. Level on damage range.
- Hip fire and flinch: VEL 46 is ahead on hip idle sway (very wide), flinch received (very wide), and hip turn sway (wide); KG-7 Vulcan leads no row of this group. Level on hip gun bob.
- Fire rate and ammo: KG-7 Vulcan is ahead on headshot multiplier (very wide); VEL 46 leads no row of this group.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are fire rate (VEL 46 952 RPM against 41 RPM), reserve rounds (VEL 46 120 rounds against 20 rounds), and total rounds (VEL 46 160 rounds against 30 rounds).

CODMunity lists no stat change for the KG-7 Drillcharge.

VEL 46 Snap, community-reported effects from CODMunity: Sprint to fire speed −51% (better), Horizontal gun kick +31% (worse), Vertical recoil +30% (worse), and Horizontal recoil +30% (worse).

### Attachment effects reported for KG-7 Vulcan

The community-reported attachments for KG-7 Vulcan with the largest change to a key stat, according to CODMunity.

- [15 Round Mag](https://codloadout.gitlab.io/mw4/attachments/15-round-mag/) (magazine): Magazine size +50% (better).
- [6 Round Mag](https://codloadout.gitlab.io/mw4/attachments/6-round-mag/) (magazine): Magazine size −40% (worse).
- [Hanbit RTR Mk. I](https://codloadout.gitlab.io/mw4/attachments/hanbit-rtr-mk-i/) (stock): ADS movement speed +27% (better).
- [FT Hyperport 408](https://codloadout.gitlab.io/mw4/attachments/ft-hyperport-408/) (muzzle): Horizontal recoil −25% (better).

### Attachment effects reported for VEL 46

The community-reported attachments for VEL 46 with the largest change to a key stat, according to CODMunity.

- [60 Round Drum](https://codloadout.gitlab.io/mw4/attachments/60-round-drum/) (magazine): Magazine size +50% (better).
- [30 Round Mag](https://codloadout.gitlab.io/mw4/attachments/30-round-mag/) (magazine): Reload time −28% (better).
- [VB-46 Series 11](https://codloadout.gitlab.io/mw4/attachments/vb-46-series-11/) (barrel): Damage range +28% (better).
- [212 LC40 Comp](https://codloadout.gitlab.io/mw4/attachments/212-lc40-comp/) (muzzle): Horizontal recoil −25% (better).

*Community-reported base stats of KG-7 Vulcan and VEL 46 from CODMunity, row by row*

| Stat | [KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/) | [VEL 46](https://codloadout.gitlab.io/mw4/weapons/vel-46/) |
| --- | --- | --- |
| Mobility |  |  |
| Movement speed (higher is better) | 4.33 m/s | 4.77 m/s Ahead |
| ADS movement speed (higher is better) | 1.13 m/s | 3.22 m/s Ahead |
| Sprint speed (higher is better) | 5.80 m/s | 6.26 m/s Ahead |
| Tactical sprint speed (higher is better) | 6.67 m/s | 7.33 m/s Ahead |
| Crouch movement speed (higher is better) | 1.86 m/s | 2.25 m/s Ahead |
| Strafe speed (higher is better) | 3.31 m/s | 3.65 m/s Ahead |
| Firing movement speed (higher is better) | 2.80 m/s | 4.28 m/s Ahead |
| Handling |  |  |
| ADS speed (lower is better) | 550 ms | 230 ms Ahead |
| ADS out speed (lower is better) | 504 ms | 250 ms Ahead |
| Sprint to fire speed (lower is better) | 270 ms | 110 ms Ahead |
| Reload time (lower is better) | 4367 ms | 2633 ms Ahead |
| Raise speed (lower is better) | 1367 ms | 800 ms Ahead |
| Drop speed (lower is better) | 700 ms | 550 ms Ahead |
| Recoil |  |  |
| Vertical recoil (lower is better) | 49.2 | 39.6 Ahead |
| Horizontal recoil (lower is better) | 8.7 Ahead | 12.5 |
| Vertical gun kick (lower is better) | 14.5 Ahead | 52.2 |
| Horizontal gun kick (lower is better) | 6.8 | 4.2 Ahead |
| ADS idle sway (lower is better) | 0.63° | 0.54° Ahead |
| ADS gun bob (lower is better) | 0.10° | 0.09° Ahead |
| Range and bullets |  |  |
| Bullet velocity (higher is better) | 740 m/s Ahead | 565 m/s |
| Damage range (higher is better) An index: 100 is the weapon's own damage range, and attachments scale it | 100% Tie | 100% Tie |
| Bullet penetration (higher is better) | 27.0 in Ahead | 13.0 in |
| Hip fire and flinch |  |  |
| Hip idle sway (lower is better) | 5.40° | 1.63° Ahead |
| Hip gun bob (lower is better) | 1.09° Tie | 1.09° Tie |
| Hip turn sway (lower is better) | 30.6° | 20.9° Ahead |
| Flinch received (lower is better) | 0.62x | 0.22x Ahead |
| Fire rate and ammo |  |  |
| Headshot multiplier (higher is better) | 2.60x Ahead | 1.30x |

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

## Pick rates and tiers

Community-reported Other sites' own figures and opinions about KG-7 Vulcan and VEL 46, not Activision data.

*Community pick rates, tiers and builds for KG-7 Vulcan and VEL 46*

| Figure | KG-7 Vulcan | VEL 46 |
| --- | --- | --- |
| Multiplayer pick rate (CODMunity) | 4.0% | 7.4% |
| ggranked tier | Tier D, 2,623 ms time to kill | Tier S, 753 ms time to kill |
| DMZ Radar tier | Tier A | Tier B |
| Community builds listed | 2 Multiplayer and 1 DMZ | 4 Multiplayer and 2 DMZ |

## Latest official changes

The newest patch notes that change KG-7 Vulcan or VEL 46, as listed on this site.

No change to KG-7 Vulcan is listed in the patch notes tracked on this site.

### VEL 46: First weapon tuning update, October 28, 2026

- Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

[Patch notes of October 28, 2026](https://codloadout.gitlab.io/mw4/patch-notes/2026-10-28/)

## Weapon pages, builds and tools

- [KG-7 Vulcan: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/)
- [VEL 46: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/vel-46/)
- [Best build for KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/best-build/)
- [Best build for VEL 46](https://codloadout.gitlab.io/mw4/weapons/vel-46/best-build/)
- [Open KG-7 Vulcan in the class builder](https://codloadout.gitlab.io/mw4/?w=kg-7-vulcan)
- [Open VEL 46 in the class builder](https://codloadout.gitlab.io/mw4/?w=vel-46)

## More weapon comparisons

### Other pair pages with KG-7 Vulcan

- [KG-7 Vulcan vs Astaroth .57](https://codloadout.gitlab.io/mw4/compare/astaroth-57-vs-kg-7-vulcan/)
- [KG-7 Vulcan vs Signal 50](https://codloadout.gitlab.io/mw4/compare/kg-7-vulcan-vs-signal-50/)

### Other pair pages with VEL 46

- [VEL 46 vs ISO Nightshade](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-vel-46/)
- [VEL 46 vs Wz.55 Striga](https://codloadout.gitlab.io/mw4/compare/vel-46-vs-wz-55-striga/)
- [VEL 46 vs X-58 Nyx](https://codloadout.gitlab.io/mw4/compare/vel-46-vs-x-58-nyx/)
- [VEL 46 vs PPSh-41](https://codloadout.gitlab.io/mw4/compare/ppsh-41-vs-vel-46/)

## Frequently asked questions

**Q: What do the Apex Attachments of KG-7 Vulcan and VEL 46 do?**

A: KG-7 Drillcharge (KG-7 Vulcan): Side-mounted KG-9 Drillcharge rounds that drill into a surface and then detonate, for flushing out entrenched players. Activision lists no blocked attachment types for it. VEL 46 Snap (VEL 46): Tactical sling for very fast weapon transitions in exchange for stocks. Enables Quick Draw when used with Overkill. It blocks stock attachments.

**Q: Where is KG-7 Vulcan ahead of VEL 46, and where is VEL 46 ahead?**

A: On CODMunity's base values (community-reported, read November 4, 2026): KG-7 Vulcan is ahead on vertical gun kick (very wide), bullet penetration (very wide), headshot multiplier (very wide), horizontal recoil (wide), and bullet velocity (wide). VEL 46 is ahead on fire rate (very wide), reserve rounds (very wide), total rounds (very wide), magazine size (very wide), hip idle sway (very wide), ADS movement speed (very wide), and 18 other rows.

**Q: How often are KG-7 Vulcan and VEL 46 picked, and what tiers do they have?**

A: CODMunity's Multiplayer pick rate is 4.0% for KG-7 Vulcan and 7.4% for VEL 46, so VEL 46 is picked about 1.9 times as often. ggranked places KG-7 Vulcan in tier D and VEL 46 in tier S. ggranked gives a time to kill of 2,623 ms for KG-7 Vulcan and 753 ms for VEL 46; that is the site's own calculation, not a published value. DMZ Radar places KG-7 Vulcan in tier A and VEL 46 in tier B. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.
