# KG-7 Vulcan vs Rezi 12 in MW4

URL: https://codloadout.gitlab.io/mw4/compare/kg-7-vulcan-vs-rezi-12/
Updated: 2026-11-04

Rezi 12 is ahead on 6 of the 12 key stats that both weapons report; KG-7 Vulcan is ahead on 5, and 1 stat is tied. Rezi 12's biggest lead is fire rate (150 RPM against 41 RPM). KG-7 Vulcan's is bullet velocity (740 m/s against 340 m/s). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

[Open both in the compare tool](https://codloadout.gitlab.io/mw4/compare/?w=kg-7-vulcan,rezi-12) [Build with KG-7 Vulcan](https://codloadout.gitlab.io/mw4/?w=kg-7-vulcan) [Build with Rezi 12](https://codloadout.gitlab.io/mw4/?w=rezi-12)

Sniper Rifle Shotgun

KG-7 Vulcan is a sniper rifle and Rezi 12 is a shotgun. This pair has a page because both are among the 12 weapons with the highest Multiplayer pick rate in CODMunity's list.

## Official numbers

*Official numbers for KG-7 Vulcan and Rezi 12, from Activision's launch weapon sheets*

| Stat | [KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/) | [Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/) |
| --- | --- | --- |
| Fire rate (higher is better) | 41 RPM | 150 RPM Ahead |
| Magazine size (higher is better) | 10 rounds Ahead | 6 rounds |
| Reserve rounds (higher is better) | 20 rounds | 24 rounds Ahead |
| Total rounds (higher is better) Magazine plus reserve | 30 rounds Tie | 30 rounds Tie |
| Unlock level | Player Level 4 | Player Level 4 |
| Weapon levels | 75 | 60 |
| Apex Attachment | KG-7 Drillcharge | Rezi 12 Enforcer |
| Apex blocks | no attachment types | no attachment types |

From Activision's launch weapon sheets. A damage table and time to kill are not published.

## About KG-7 Vulcan and Rezi 12

### KG-7 Vulcan

High-capacity bolt-action sniper rifle with a comparatively high rate of fire.

Apex Attachment, KG-7 Drillcharge: Side-mounted KG-9 Drillcharge rounds that drill into a surface and then detonate, for flushing out entrenched players. Activision lists no blocked attachment types for it.

### Rezi 12

Fast-cycling semi-auto shotgun with controlled shots and smooth recovery for close range.

Apex Attachment, Rezi 12 Enforcer: Enables pump-action cycling and adds a side-saddle of hot-loaded explosive slugs. Activision lists no blocked attachment types for it.

## Community-reported stats

Community-reported Base values with nothing attached, read from [CODMunity](https://codmunity.gg/weapon-stats/mw4) on November 4, 2026. Unverified.

Across the 31 rows with a direction, KG-7 Vulcan is ahead on 8 and Rezi 12 on 19; 3 rows are tied and 1 row is not compared because a weapon has no value.

- Official numbers: KG-7 Vulcan is ahead on magazine size (very wide), and Rezi 12 is ahead on fire rate (very wide) and reserve rounds (clear). Level on total rounds.
- Mobility: Rezi 12 is ahead on ADS movement speed (very wide), firing movement speed (wide), crouch movement speed (clear), tactical sprint speed (moderate), strafe speed (moderate), movement speed (moderate), and sprint speed (moderate); KG-7 Vulcan leads no row of this group.
- Handling: KG-7 Vulcan is ahead on reload time (wide) and drop speed (clear), and Rezi 12 is ahead on sprint to fire speed (very wide), ADS speed (wide), ADS out speed (wide), and raise speed (moderate).
- Recoil: KG-7 Vulcan is ahead on vertical recoil (very wide), horizontal recoil (very wide), and vertical gun kick (wide), and Rezi 12 is ahead on ADS idle sway (clear), horizontal gun kick (clear), and ADS gun bob (clear).
- Range and bullets: KG-7 Vulcan is ahead on bullet penetration (very wide) and bullet velocity (very wide); Rezi 12 leads no row of this group. Level on damage range.
- Hip fire and flinch: Rezi 12 is ahead on hip idle sway (very wide), flinch received (very wide), and hip turn sway (wide); KG-7 Vulcan leads no row of this group. Level on hip gun bob.
- Fire rate and ammo: no row has a leader. Not compared: headshot multiplier.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are fire rate (Rezi 12 150 RPM against 41 RPM), hip idle sway (Rezi 12 1.63° against 5.40°), and bullet penetration (KG-7 Vulcan 27.0 in against 9.0 in).

CODMunity lists no stat change for the KG-7 Drillcharge.

Rezi 12 Enforcer, community-reported effects from CODMunity: Fire rate −50% (worse).

### Attachment effects reported for KG-7 Vulcan

The community-reported attachments for KG-7 Vulcan with the largest change to a key stat, according to CODMunity.

- [15 Round Mag](https://codloadout.gitlab.io/mw4/attachments/15-round-mag/) (magazine): Magazine size +50% (better).
- [6 Round Mag](https://codloadout.gitlab.io/mw4/attachments/6-round-mag/) (magazine): Magazine size −40% (worse).
- [Hanbit RTR Mk. I](https://codloadout.gitlab.io/mw4/attachments/hanbit-rtr-mk-i/) (stock): ADS movement speed +27% (better).
- [FT Hyperport 408](https://codloadout.gitlab.io/mw4/attachments/ft-hyperport-408/) (muzzle): Horizontal recoil −25% (better).

### Attachment effects reported for Rezi 12

The community-reported attachments for Rezi 12 with the largest change to a key stat, according to CODMunity.

- [ZLR 12GA Ported 21"](https://codloadout.gitlab.io/mw4/attachments/zlr-12ga-ported-21/) (barrel): Magazine size +67% (better).
- [ZLR Rogue 90 25"](https://codloadout.gitlab.io/mw4/attachments/zlr-rogue-90-25/) (barrel): Magazine size +67% (better).
- [Haebang 635R-7](https://codloadout.gitlab.io/mw4/attachments/haebang-635r-7/) (barrel): Magazine size +33% (better).
- [No Stock](https://codloadout.gitlab.io/mw4/attachments/no-stock/) (stock): Vertical recoil +30% (worse).

*Community-reported base stats of KG-7 Vulcan and Rezi 12 from CODMunity, row by row*

| Stat | [KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/) | [Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/) |
| --- | --- | --- |
| Mobility |  |  |
| Movement speed (higher is better) | 4.33 m/s | 4.72 m/s Ahead |
| ADS movement speed (higher is better) | 1.13 m/s | 3.09 m/s Ahead |
| Sprint speed (higher is better) | 5.80 m/s | 6.26 m/s Ahead |
| Tactical sprint speed (higher is better) | 6.67 m/s | 7.34 m/s Ahead |
| Crouch movement speed (higher is better) | 1.86 m/s | 2.25 m/s Ahead |
| Strafe speed (higher is better) | 3.31 m/s | 3.61 m/s Ahead |
| Firing movement speed (higher is better) | 2.80 m/s | 4.25 m/s Ahead |
| Handling |  |  |
| ADS speed (lower is better) | 550 ms | 340 ms Ahead |
| ADS out speed (lower is better) | 504 ms | 400 ms Ahead |
| Sprint to fire speed (lower is better) | 270 ms | 160 ms Ahead |
| Reload time (lower is better) | 4367 ms Ahead | 6131 ms |
| Raise speed (lower is better) | 1367 ms | 1233 ms Ahead |
| Drop speed (lower is better) | 700 ms Ahead | 800 ms |
| Recoil |  |  |
| Vertical recoil (lower is better) | 49.2 Ahead | 98.5 |
| Horizontal recoil (lower is better) | 8.7 Ahead | 17.4 |
| Vertical gun kick (lower is better) | 14.5 Ahead | 21.3 |
| Horizontal gun kick (lower is better) | 6.8 | 6.1 Ahead |
| ADS idle sway (lower is better) | 0.63° | 0.54° Ahead |
| ADS gun bob (lower is better) | 0.10° | 0.09° Ahead |
| Range and bullets |  |  |
| Bullet velocity (higher is better) | 740 m/s Ahead | 340 m/s |
| Damage range (higher is better) An index: 100 is the weapon's own damage range, and attachments scale it | 100% Tie | 100% Tie |
| Bullet penetration (higher is better) | 27.0 in Ahead | 9.0 in |
| Hip fire and flinch |  |  |
| Hip idle sway (lower is better) | 5.40° | 1.63° Ahead |
| Hip gun bob (lower is better) | 1.09° Tie | 1.09° Tie |
| Hip turn sway (lower is better) | 30.6° | 20.9° Ahead |
| Flinch received (lower is better) | 0.62x | 0.31x Ahead |
| Fire rate and ammo |  |  |
| Headshot multiplier (higher is better) | 2.60x | not reported |

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

### Not reported

The source reports no headshot multiplier for Rezi 12.

## Pick rates and tiers

Community-reported Other sites' own figures and opinions about KG-7 Vulcan and Rezi 12, not Activision data.

*Community pick rates, tiers and builds for KG-7 Vulcan and Rezi 12*

| Figure | KG-7 Vulcan | Rezi 12 |
| --- | --- | --- |
| Multiplayer pick rate (CODMunity) | 4.0% | 4.1% |
| ggranked tier | Tier D, 2,623 ms time to kill | not reported |
| DMZ Radar tier | Tier A | Tier A |
| Community builds listed | 2 Multiplayer and 1 DMZ | 4 Multiplayer and 2 DMZ |

## Latest official changes

The newest patch notes that change KG-7 Vulcan or Rezi 12, as listed on this site.

No change to KG-7 Vulcan is listed in the patch notes tracked on this site.

No change to Rezi 12 is listed in the patch notes tracked on this site.

## Weapon pages, builds and tools

- [KG-7 Vulcan: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/)
- [Rezi 12: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/rezi-12/)
- [Best build for KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/best-build/)
- [Best build for Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/best-build/)
- [Open KG-7 Vulcan in the class builder](https://codloadout.gitlab.io/mw4/?w=kg-7-vulcan)
- [Open Rezi 12 in the class builder](https://codloadout.gitlab.io/mw4/?w=rezi-12)

## More weapon comparisons

### Other pair pages with KG-7 Vulcan

- [KG-7 Vulcan vs Astaroth .57](https://codloadout.gitlab.io/mw4/compare/astaroth-57-vs-kg-7-vulcan/)
- [KG-7 Vulcan vs Signal 50](https://codloadout.gitlab.io/mw4/compare/kg-7-vulcan-vs-signal-50/)

### Other pair pages with Rezi 12

- [Rezi 12 vs Warlord](https://codloadout.gitlab.io/mw4/compare/rezi-12-vs-warlord/)

## Frequently asked questions

**Q: What do the Apex Attachments of KG-7 Vulcan and Rezi 12 do?**

A: KG-7 Drillcharge (KG-7 Vulcan): Side-mounted KG-9 Drillcharge rounds that drill into a surface and then detonate, for flushing out entrenched players. Activision lists no blocked attachment types for it. Rezi 12 Enforcer (Rezi 12): Enables pump-action cycling and adds a side-saddle of hot-loaded explosive slugs. Activision lists no blocked attachment types for it.

**Q: Where is KG-7 Vulcan ahead of Rezi 12, and where is Rezi 12 ahead?**

A: On CODMunity's base values (community-reported, read November 4, 2026): KG-7 Vulcan is ahead on bullet penetration (very wide), bullet velocity (very wide), vertical recoil (very wide), horizontal recoil (very wide), magazine size (very wide), vertical gun kick (wide), and 2 other rows. Rezi 12 is ahead on fire rate (very wide), hip idle sway (very wide), ADS movement speed (very wide), flinch received (very wide), sprint to fire speed (very wide), ADS speed (wide), and 13 other rows.

**Q: How often are KG-7 Vulcan and Rezi 12 picked, and what tiers do they have?**

A: CODMunity's Multiplayer pick rate is 4.0% for KG-7 Vulcan and 4.1% for Rezi 12, so Rezi 12 is picked about 1.0 times as often. ggranked ranks KG-7 Vulcan (tier D) and does not rank Rezi 12. DMZ Radar places both weapons in tier A. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.
