# ISO Nightshade vs KG-7 Vulcan in MW4

URL: https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-kg-7-vulcan/
Updated: 2026-11-04

ISO Nightshade is ahead on 9 of the 12 key stats that both weapons report; KG-7 Vulcan is ahead on 2, and 1 stat is tied. ISO Nightshade's biggest lead is fire rate (923 RPM against 41 RPM). KG-7 Vulcan's is horizontal recoil (8.7 against 13.3). Fire rate and magazine size are Activision's numbers; the other key stats are community-reported by CODMunity, read November 4, 2026.

[Open both in the compare tool](https://codloadout.gitlab.io/mw4/compare/?w=iso-nightshade,kg-7-vulcan) [Build with ISO Nightshade](https://codloadout.gitlab.io/mw4/?w=iso-nightshade) [Build with KG-7 Vulcan](https://codloadout.gitlab.io/mw4/?w=kg-7-vulcan)

SMG Sniper Rifle

ISO Nightshade is an SMG and KG-7 Vulcan is a sniper rifle. This pair has a page because both are among the 12 weapons with the highest Multiplayer pick rate in CODMunity's list.

## Official numbers

*Official numbers for ISO Nightshade and KG-7 Vulcan, from Activision's launch weapon sheets*

| Stat | [ISO Nightshade](https://codloadout.gitlab.io/mw4/weapons/iso-nightshade/) | [KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/) |
| --- | --- | --- |
| Fire rate (higher is better) | 923 RPM Ahead | 41 RPM |
| Magazine size (higher is better) | 30 rounds Ahead | 10 rounds |
| Reserve rounds (higher is better) | 90 rounds Ahead | 20 rounds |
| Total rounds (higher is better) Magazine plus reserve | 120 rounds Ahead | 30 rounds |
| Unlock level | Player Level 4 | Player Level 4 |
| Weapon levels | 64 | 75 |
| Apex Attachment | ISO Trace | KG-7 Drillcharge |
| Apex blocks | Optic and Ammunition | no attachment types |

From Activision's launch weapon sheets. A damage table and time to kill are not published.

## About ISO Nightshade and KG-7 Vulcan

### ISO Nightshade

Full-auto SMG with a fast rate of fire that balances controllability, mobility and close-range stopping power.

Apex Attachment, ISO Trace: RFID ammunition tags targets on impact and shows their movement and direction as a red dot on the optic display. It blocks optic and ammunition attachments.

### KG-7 Vulcan

High-capacity bolt-action sniper rifle with a comparatively high rate of fire.

Apex Attachment, KG-7 Drillcharge: Side-mounted KG-9 Drillcharge rounds that drill into a surface and then detonate, for flushing out entrenched players. Activision lists no blocked attachment types for it.

## Community-reported stats

Community-reported Base values with nothing attached, read from [CODMunity](https://codmunity.gg/weapon-stats/mw4) on November 4, 2026. Unverified.

Across the 31 rows with a direction, ISO Nightshade is ahead on 24 and KG-7 Vulcan on 5; 2 rows are tied and 0 rows are not compared because a weapon has no value.

- Official numbers: ISO Nightshade is ahead on fire rate (very wide), reserve rounds (very wide), total rounds (very wide), and magazine size (very wide); KG-7 Vulcan leads no row of this group.
- Mobility: ISO Nightshade is ahead on ADS movement speed (very wide), firing movement speed (wide), crouch movement speed (clear), tactical sprint speed (clear), strafe speed (moderate), movement speed (moderate), and sprint speed (moderate); KG-7 Vulcan leads no row of this group.
- Handling: ISO Nightshade is ahead on sprint to fire speed (very wide), ADS speed (very wide), ADS out speed (very wide), raise speed (wide), drop speed (wide), and reload time (wide); KG-7 Vulcan leads no row of this group.
- Recoil: ISO Nightshade is ahead on horizontal gun kick (clear), vertical recoil (clear), ADS idle sway (clear), and ADS gun bob (clear), and KG-7 Vulcan is ahead on vertical gun kick (very wide) and horizontal recoil (wide).
- Range and bullets: KG-7 Vulcan is ahead on bullet penetration (very wide) and bullet velocity (wide); ISO Nightshade leads no row of this group. Level on damage range.
- Hip fire and flinch: ISO Nightshade is ahead on hip idle sway (very wide), flinch received (very wide), and hip turn sway (wide); KG-7 Vulcan leads no row of this group. Level on hip gun bob.
- Fire rate and ammo: KG-7 Vulcan is ahead on headshot multiplier (very wide); ISO Nightshade leads no row of this group.

Brackets give the size of the gap as a share of the larger value: tiny under 2%, narrow under 5%, moderate under 10%, clear under 20%, wide under 40%, very wide above.

The widest gaps across both tables are fire rate (ISO Nightshade 923 RPM against 41 RPM), reserve rounds (ISO Nightshade 90 rounds against 20 rounds), and total rounds (ISO Nightshade 120 rounds against 30 rounds).

CODMunity lists no stat change for the ISO Trace.

CODMunity lists no stat change for the KG-7 Drillcharge.

### Attachment effects reported for ISO Nightshade

The community-reported attachments for ISO Nightshade with the largest change to a key stat, according to CODMunity.

- [50 Round Drum Mag](https://codloadout.gitlab.io/mw4/attachments/50-round-drum-mag/) (magazine): Magazine size +67% (better).
- [40 Round Mag](https://codloadout.gitlab.io/mw4/attachments/40-round-mag/) (magazine): Magazine size +33% (better).
- [No Stock](https://codloadout.gitlab.io/mw4/attachments/no-stock/) (stock): Vertical recoil +30% (worse).
- [212 LC40 Comp](https://codloadout.gitlab.io/mw4/attachments/212-lc40-comp/) (muzzle): Horizontal recoil −25% (better).

### Attachment effects reported for KG-7 Vulcan

The community-reported attachments for KG-7 Vulcan with the largest change to a key stat, according to CODMunity.

- [15 Round Mag](https://codloadout.gitlab.io/mw4/attachments/15-round-mag/) (magazine): Magazine size +50% (better).
- [6 Round Mag](https://codloadout.gitlab.io/mw4/attachments/6-round-mag/) (magazine): Magazine size −40% (worse).
- [Hanbit RTR Mk. I](https://codloadout.gitlab.io/mw4/attachments/hanbit-rtr-mk-i/) (stock): ADS movement speed +27% (better).
- [FT Hyperport 408](https://codloadout.gitlab.io/mw4/attachments/ft-hyperport-408/) (muzzle): Horizontal recoil −25% (better).

*Community-reported base stats of ISO Nightshade and KG-7 Vulcan from CODMunity, row by row*

| Stat | [ISO Nightshade](https://codloadout.gitlab.io/mw4/weapons/iso-nightshade/) | [KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/) |
| --- | --- | --- |
| Mobility |  |  |
| Movement speed (higher is better) | 4.80 m/s Ahead | 4.33 m/s |
| ADS movement speed (higher is better) | 3.20 m/s Ahead | 1.13 m/s |
| Sprint speed (higher is better) | 6.33 m/s Ahead | 5.80 m/s |
| Tactical sprint speed (higher is better) | 7.43 m/s Ahead | 6.67 m/s |
| Crouch movement speed (higher is better) | 2.23 m/s Ahead | 1.86 m/s |
| Strafe speed (higher is better) | 3.67 m/s Ahead | 3.31 m/s |
| Firing movement speed (higher is better) | 4.26 m/s Ahead | 2.80 m/s |
| Handling |  |  |
| ADS speed (lower is better) | 240 ms Ahead | 550 ms |
| ADS out speed (lower is better) | 300 ms Ahead | 504 ms |
| Sprint to fire speed (lower is better) | 110 ms Ahead | 270 ms |
| Reload time (lower is better) | 3267 ms Ahead | 4367 ms |
| Raise speed (lower is better) | 967 ms Ahead | 1367 ms |
| Drop speed (lower is better) | 500 ms Ahead | 700 ms |
| Recoil |  |  |
| Vertical recoil (lower is better) | 40.9 Ahead | 49.2 |
| Horizontal recoil (lower is better) | 13.3 | 8.7 Ahead |
| Vertical gun kick (lower is better) | 36.5 | 14.5 Ahead |
| Horizontal gun kick (lower is better) | 5.6 Ahead | 6.8 |
| ADS idle sway (lower is better) | 0.54° Ahead | 0.63° |
| ADS gun bob (lower is better) | 0.09° Ahead | 0.10° |
| Range and bullets |  |  |
| Bullet velocity (higher is better) | 530 m/s | 740 m/s Ahead |
| Damage range (higher is better) An index: 100 is the weapon's own damage range, and attachments scale it | 100% Tie | 100% Tie |
| Bullet penetration (higher is better) | 9.0 in | 27.0 in Ahead |
| Hip fire and flinch |  |  |
| Hip idle sway (lower is better) | 1.63° Ahead | 5.40° |
| Hip gun bob (lower is better) | 1.09° Tie | 1.09° Tie |
| Hip turn sway (lower is better) | 20.9° Ahead | 30.6° |
| Flinch received (lower is better) | 0.22x Ahead | 0.62x |
| Fire rate and ammo |  |  |
| Headshot multiplier (higher is better) | 1.30x | 2.60x Ahead |

"Ahead" marks the better value of a row; "not reported" means no value, not zero.

## Pick rates and tiers

Community-reported Other sites' own figures and opinions about ISO Nightshade and KG-7 Vulcan, not Activision data.

*Community pick rates, tiers and builds for ISO Nightshade and KG-7 Vulcan*

| Figure | ISO Nightshade | KG-7 Vulcan |
| --- | --- | --- |
| Multiplayer pick rate (CODMunity) | 6.2% | 4.0% |
| ggranked tier | Tier S, 761 ms time to kill | Tier D, 2,623 ms time to kill |
| DMZ Radar tier | Tier S | Tier A |
| Community builds listed | 2 Multiplayer and 1 DMZ | 2 Multiplayer and 1 DMZ |

## Latest official changes

The newest patch notes that change ISO Nightshade or KG-7 Vulcan, as listed on this site.

### ISO Nightshade: First weapon tuning update, October 28, 2026

- Left Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Left Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Lower Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Upper Arm Damage Multiplier changed from 0.95 to 1 (+5.3%).
- Right Hand Damage Multiplier changed from 0.95 to 1 (+5.3%).

[Patch notes of October 28, 2026](https://codloadout.gitlab.io/mw4/patch-notes/2026-10-28/)

No change to KG-7 Vulcan is listed in the patch notes tracked on this site.

## Weapon pages, builds and tools

- [ISO Nightshade: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/iso-nightshade/)
- [KG-7 Vulcan: stats, attachments and Apex Attachment](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/)
- [Best build for ISO Nightshade](https://codloadout.gitlab.io/mw4/weapons/iso-nightshade/best-build/)
- [Best build for KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/best-build/)
- [Open ISO Nightshade in the class builder](https://codloadout.gitlab.io/mw4/?w=iso-nightshade)
- [Open KG-7 Vulcan in the class builder](https://codloadout.gitlab.io/mw4/?w=kg-7-vulcan)

## More weapon comparisons

### Other pair pages with ISO Nightshade

- [ISO Nightshade vs VEL 46](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-vel-46/)
- [ISO Nightshade vs Wz.55 Striga](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-wz-55-striga/)
- [ISO Nightshade vs X-58 Nyx](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-x-58-nyx/)
- [ISO Nightshade vs PPSh-41](https://codloadout.gitlab.io/mw4/compare/iso-nightshade-vs-ppsh-41/)

### Other pair pages with KG-7 Vulcan

- [KG-7 Vulcan vs Astaroth .57](https://codloadout.gitlab.io/mw4/compare/astaroth-57-vs-kg-7-vulcan/)
- [KG-7 Vulcan vs Signal 50](https://codloadout.gitlab.io/mw4/compare/kg-7-vulcan-vs-signal-50/)

## Frequently asked questions

**Q: What do the Apex Attachments of ISO Nightshade and KG-7 Vulcan do?**

A: ISO Trace (ISO Nightshade): RFID ammunition tags targets on impact and shows their movement and direction as a red dot on the optic display. It blocks optic and ammunition attachments. KG-7 Drillcharge (KG-7 Vulcan): Side-mounted KG-9 Drillcharge rounds that drill into a surface and then detonate, for flushing out entrenched players. Activision lists no blocked attachment types for it.

**Q: Where is ISO Nightshade ahead of KG-7 Vulcan, and where is KG-7 Vulcan ahead?**

A: On CODMunity's base values (community-reported, read November 4, 2026): ISO Nightshade is ahead on fire rate (very wide), reserve rounds (very wide), total rounds (very wide), hip idle sway (very wide), magazine size (very wide), ADS movement speed (very wide), and 18 other rows. KG-7 Vulcan is ahead on bullet penetration (very wide), vertical gun kick (very wide), headshot multiplier (very wide), horizontal recoil (wide), and bullet velocity (wide).

**Q: How often are ISO Nightshade and KG-7 Vulcan picked, and what tiers do they have?**

A: CODMunity's Multiplayer pick rate is 6.2% for ISO Nightshade and 4.0% for KG-7 Vulcan, so ISO Nightshade is picked about 1.6 times as often. ggranked places ISO Nightshade in tier S and KG-7 Vulcan in tier D. ggranked gives a time to kill of 761 ms for ISO Nightshade and 2,623 ms for KG-7 Vulcan; that is the site's own calculation, not a published value. DMZ Radar places ISO Nightshade in tier S and KG-7 Vulcan in tier A. These are community figures, not Activision data: CODMunity and the tier lists, read November 4, 2026.

Community-reported values: CODMunity, read November 4, 2026. Official numbers: Activision launch posts, updated October 24, 2026. Unofficial fan site; see Data and assumptions for every source and gap.
