# COD Loadout > Unofficial Call of Duty class builders and weapon references. Each Call of Duty title has its own section: Call of Duty: Modern Warfare 4 is at https://codloadout.gitlab.io/mw4/. Fire rate, magazine, reserve, weapon levels, unlock levels, attachment types, Apex Attachments, perks and equipment come from Activision's launch posts. A damage table, time to kill and the numbers behind the in-game Gunsmith bars are not published by Activision and are not listed; its patch notes do print before and after values for the weapons they change, and the patch notes page reproduces those as published. Weapon stats (movement, handling, recoil, bullets, ammo) and the changes attachments make to them, standard attachment names, pictures, tier placements and popular builds come from community sites and are marked community-reported. Updated November 4, 2026, the newest data on the site. Activision's numbers are from October 24, 2026; each page states the date of the data it shows. Unofficial fan project. Not affiliated with or endorsed by Activision or Infinity Ward. Call of Duty and Modern Warfare are trademarks of Activision Publishing, Inc. ## Call of Duty: Modern Warfare 4 pages - [Class builder](https://codloadout.gitlab.io/mw4/): pick a weapon, attachment types, Apex Attachment, perks and equipment and share the class as a link - [Weapons](https://codloadout.gitlab.io/mw4/weapons/): all 33 weapons with fire rate, magazine, reserve, weapon levels and unlock level - [Popular builds](https://codloadout.gitlab.io/mw4/popular-builds/): 130 builds listed by CODMunity for 28 weapons, weapons ordered by Multiplayer pick rate, with build codes. Community-reported and unverified - [Tier list](https://codloadout.gitlab.io/mw4/tier-list/): 67 community tier placements across 28 weapons, in two lists with their own methods (Multiplayer time to kill, DMZ PvP) - [Attachments](https://codloadout.gitlab.io/mw4/attachments/): attachment types, the five-attachment Gunsmith limit, which weapons accept each type and 615 community-reported attachments with the weapons they were reported on - [Apex Attachments](https://codloadout.gitlab.io/mw4/attachments/apex/): all 28 Apex Attachments and the attachment types they block - [Perks and equipment](https://codloadout.gitlab.io/mw4/perks-and-equipment/): 18 perks, tacticals, lethals, field upgrades and killstreaks with unlock levels - [Best loadouts](https://codloadout.gitlab.io/mw4/best/): for each of 28 weapons the build CODMunity ranks highest, its attachments and code, pick rate, ggranked time to kill and DMZ Radar tier. Community-reported and unverified - [Fastest time to kill](https://codloadout.gitlab.io/mw4/best/fastest-ttk/): 39 ggranked time to kill figures in milliseconds, fastest first, with movement since the earlier reading. Community-reported - [Best Assault Rifles](https://codloadout.gitlab.io/mw4/best/assault-rifles/): most picked, fastest community-reported time to kill and highest DMZ tier among 8 assault rifles with builds, each answer tied to its source - [Best SMGs](https://codloadout.gitlab.io/mw4/best/smgs/): most picked, fastest community-reported time to kill and highest DMZ tier among 5 SMGs with builds, each answer tied to its source - [Best Shotguns](https://codloadout.gitlab.io/mw4/best/shotguns/): most picked, fastest community-reported time to kill and highest DMZ tier among 2 shotguns with builds, each answer tied to its source - [Best LMGs](https://codloadout.gitlab.io/mw4/best/lmgs/): most picked, fastest community-reported time to kill and highest DMZ tier among 3 LMGs with builds, each answer tied to its source - [Best Marksman Rifles](https://codloadout.gitlab.io/mw4/best/marksman-rifles/): most picked, fastest community-reported time to kill and highest DMZ tier among 3 marksman rifles with builds, each answer tied to its source - [Best Sniper Rifles](https://codloadout.gitlab.io/mw4/best/sniper-rifles/): most picked, fastest community-reported time to kill and highest DMZ tier among 3 sniper rifles with builds, each answer tied to its source - [Best Pistols](https://codloadout.gitlab.io/mw4/best/pistols/): most picked, fastest community-reported time to kill and highest DMZ tier among 4 pistols with builds, each answer tied to its source - [Compare weapons](https://codloadout.gitlab.io/mw4/compare/): compare 28 weapons up to three at a time; 102 ready-made pair pages - Attachment slot pages: [Optic](https://codloadout.gitlab.io/mw4/attachments/type/optic/), [Muzzle](https://codloadout.gitlab.io/mw4/attachments/type/muzzle/), [Barrel](https://codloadout.gitlab.io/mw4/attachments/type/barrel/), [Underbarrel](https://codloadout.gitlab.io/mw4/attachments/type/underbarrel/), [Magazine](https://codloadout.gitlab.io/mw4/attachments/type/magazine/), [Rear Grip](https://codloadout.gitlab.io/mw4/attachments/type/rear-grip/), [Stock](https://codloadout.gitlab.io/mw4/attachments/type/stock/), [Laser](https://codloadout.gitlab.io/mw4/attachments/type/laser/), [Ammunition](https://codloadout.gitlab.io/mw4/attachments/type/ammunition/), [Comb](https://codloadout.gitlab.io/mw4/attachments/type/comb/), [Bolt](https://codloadout.gitlab.io/mw4/attachments/type/bolt/), [Trigger Action](https://codloadout.gitlab.io/mw4/attachments/type/trigger-action/), [Guard](https://codloadout.gitlab.io/mw4/attachments/type/guard/), [Cylinder](https://codloadout.gitlab.io/mw4/attachments/type/cylinder/). Each lists the community-reported attachments of one slot with the largest reported stat change per stat. Community-reported and unverified - [Unlock levels](https://codloadout.gitlab.io/mw4/unlocks/): 100 weapons, perks, tacticals, lethals, field upgrades and killstreaks by Player Level 1 to 55, the Season 1 level reset and Prestige - [Camo tracker](https://codloadout.gitlab.io/mw4/camos/): Camo tracker for 33 MW4 weapons: Military unlock levels, Special camo challenges, Completionist challenges and a checklist that saves in the browser - [Changelog](https://codloadout.gitlab.io/mw4/changelog/): dated list of changes to the site and its data, newest first; also as an [Atom feed](https://codloadout.gitlab.io/mw4/feed.xml) - Markdown versions: every page has a plain Markdown copy at its own address plus index.md, for example [Weapons](https://codloadout.gitlab.io/mw4/weapons/index.md), [Popular builds](https://codloadout.gitlab.io/mw4/popular-builds/index.md), [Tier list](https://codloadout.gitlab.io/mw4/tier-list/index.md), [Attachments](https://codloadout.gitlab.io/mw4/attachments/index.md), [Data and assumptions](https://codloadout.gitlab.io/mw4/data-and-assumptions/index.md) - [Stat leaders](https://codloadout.gitlab.io/mw4/stats/): 12 headline stats ranked across 33 weapons, the best weapon in each class, the biggest attachment effects and the goals the builder optimizes for. Community-reported - [Patch notes](https://codloadout.gitlab.io/mw4/patch-notes/): 8 official updates since launch with before, after and percent change for every listed weapon value, and the Season 1 status - [AI and developer access](https://codloadout.gitlab.io/ai/): the machine-readable files, the read-only MCP server and its tools, which data is Activision-published and which is community-reported, and how to cite - [Data and assumptions](https://codloadout.gitlab.io/mw4/data-and-assumptions/): sources, derived values, disagreements between Activision pages, unknowns - [Icon credits](https://codloadout.gitlab.io/credits/): authors and licences of the pictograms from game-icons.net, and the credit for the artwork and attachment pictures, which are Activision's ## Weapons - [Han 86](https://codloadout.gitlab.io/mw4/weapons/han-86/): Assault Rifle, 740 RPM, 30/90 rounds, unlocks at Player Level 4, Apex Attachment Han X20 Skybreaker - [M4](https://codloadout.gitlab.io/mw4/weapons/m4/): Assault Rifle, 810 RPM, 30/90 rounds, unlocks at Player Level 14, Apex Attachment M4 Hurricane - [Hyeon Burst](https://codloadout.gitlab.io/mw4/weapons/hyeon-burst/): Assault Rifle, 375 RPM, 30/90 rounds, unlocks at Player Level 21, Apex Attachment Hyeon Hyperburst - [Patriot XMR](https://codloadout.gitlab.io/mw4/weapons/patriot-xmr/): Assault Rifle, 645 RPM, 25/100 rounds, unlocks at Player Level 27, Apex Attachment Patriot XMR Volt - [Kastov 762](https://codloadout.gitlab.io/mw4/weapons/kastov-762/): Assault Rifle, 600 RPM, 30/90 rounds, unlocks at Player Level 34, Apex Attachment Kastov ARC - [Oden](https://codloadout.gitlab.io/mw4/weapons/oden/): Assault Rifle, 413 RPM, 20/60 rounds, unlocks at Player Level 39, Apex Attachment Oden Sentinel - [Axion](https://codloadout.gitlab.io/mw4/weapons/axion/): Assault Rifle, 705 RPM, 30/90 rounds, unlocks at Player Level 52, Apex Attachment Axion Clearcut - [Cronen Squall](https://codloadout.gitlab.io/mw4/weapons/cronen-squall/): Assault Rifle, 673 RPM, 20/80 rounds, unlocks at Player Level 55, Apex Attachment Cronen Maelstrom - [ISO Nightshade](https://codloadout.gitlab.io/mw4/weapons/iso-nightshade/): SMG, 923 RPM, 30/90 rounds, unlocks at Player Level 4, Apex Attachment ISO Trace - [VEL 46](https://codloadout.gitlab.io/mw4/weapons/vel-46/): SMG, 952 RPM, 40/120 rounds, unlocks at Player Level 5, Apex Attachment VEL 46 Snap - [Wz.55 Striga](https://codloadout.gitlab.io/mw4/weapons/wz-55-striga/): SMG, 651 RPM, 25/75 rounds, unlocks at Player Level 18, Apex Attachment WZ.55 Striga Rampage - [PPSh-41](https://codloadout.gitlab.io/mw4/weapons/ppsh-41/): SMG, 1,110 RPM, 71/71 rounds, unlocks at Player Level 30, Apex Attachment PPSh-41 Ember - [X-58 Nyx](https://codloadout.gitlab.io/mw4/weapons/x-58-nyx/): SMG, 800 RPM, 40/120 rounds, unlocks at Player Level 46, Apex Attachment X-58 Void - [Rezi 12](https://codloadout.gitlab.io/mw4/weapons/rezi-12/): Shotgun, 150 RPM, 6/24 rounds, unlocks at Player Level 4, Apex Attachment Rezi 12 Enforcer - [Warlord](https://codloadout.gitlab.io/mw4/weapons/warlord/): Shotgun, 105 RPM, 14/42 rounds, unlocks at Player Level 32, Apex Attachment Warlord Lumen - [FiNN LMG](https://codloadout.gitlab.io/mw4/weapons/finn-lmg/): LMG, 587 RPM, 100/100 rounds, unlocks at Player Level 4, Apex Attachment FiNN Adverse - [Type 73](https://codloadout.gitlab.io/mw4/weapons/type-73/): LMG, 821 RPM, 60/60 rounds, unlocks at Player Level 9, Apex Attachment Type 73 Assault - [APOC-338](https://codloadout.gitlab.io/mw4/weapons/apoc-338/): LMG, 554 RPM, 50/100 rounds, unlocks at Player Level 44, Apex Attachment APOC-338 Praetor - [MAR-9](https://codloadout.gitlab.io/mw4/weapons/mar-9/): Marksman Rifle, 315 RPM, 20/60 rounds, unlocks at Player Level 4, Apex Attachment MAR-9 Auto - [Oris 8.6](https://codloadout.gitlab.io/mw4/weapons/oris-8-6/): Marksman Rifle, 89 RPM, 10/30 rounds, unlocks at Player Level 11, Apex Attachment Oris 8.6 Razor - [Mosin-Nagant](https://codloadout.gitlab.io/mw4/weapons/mosin-nagant/): Marksman Rifle, 44 RPM, 5/15 rounds, unlocks at Player Level 36, Apex Attachment Mosin Harpoon - [KG-7 Vulcan](https://codloadout.gitlab.io/mw4/weapons/kg-7-vulcan/): Sniper Rifle, 41 RPM, 10/20 rounds, unlocks at Player Level 4, Apex Attachment KG-7 Drillcharge - [Astaroth .57](https://codloadout.gitlab.io/mw4/weapons/astaroth-57/): Sniper Rifle, 34 RPM, 3/9 rounds, unlocks at Player Level 25, Apex Attachment Astaroth .57 Infiltrator - [Signal 50](https://codloadout.gitlab.io/mw4/weapons/signal-50/): Sniper Rifle, 111 RPM, 7/21 rounds, unlocks at Player Level 50, Apex Attachment Signal Inferno - [SANG 9mm](https://codloadout.gitlab.io/mw4/weapons/sang-9mm/): Pistol, 370 RPM, 13/39 rounds, unlocks at Player Level 4, Apex Attachment SANG Breach - [Krait P68](https://codloadout.gitlab.io/mw4/weapons/krait-p68/): Pistol, 260 RPM, 10/40 rounds, unlocks at Player Level 7, Apex Attachment Krait P68 Commando - [.50 GS](https://codloadout.gitlab.io/mw4/weapons/50-gs/): Pistol, 166 RPM, 7/21 rounds, unlocks at Player Level 41, Apex Attachment GS Magna - [Mojave .357](https://codloadout.gitlab.io/mw4/weapons/mojave-357/): Pistol, 141 RPM, 8/32 rounds, unlocks at Player Level 48, Apex Attachment Mojave Lawless - [PILA](https://codloadout.gitlab.io/mw4/weapons/pila/): Launcher, 8 RPM, 1/1 rounds, unlocks at Player Level 4 - [RPG-8](https://codloadout.gitlab.io/mw4/weapons/rpg-8/): Launcher, 20 RPM, 1/1 rounds, unlocks at Player Level 23 - [JOKR](https://codloadout.gitlab.io/mw4/weapons/jokr/): Launcher, 13 RPM, 1/1 rounds, unlocks at Player Level 43 - [PM-40 Anvil](https://codloadout.gitlab.io/mw4/weapons/pm-40-anvil/): Launcher, 38 RPM, 3/6 rounds, unlocks at Player Level 54 - [FSS Carbon Edge 1095](https://codloadout.gitlab.io/mw4/weapons/fss-carbon-edge-1095/): Melee Weapon, unlocks at Player Level 4 ## Data - [Site hub](https://codloadout.gitlab.io/games/): the Call of Duty titles this site covers, one section each - [JSON dataset](https://codloadout.gitlab.io/data/mw4.json): the full dataset behind every page - [Community attachment JSON](https://codloadout.gitlab.io/data/mw4-community-attachments.json): 615 community-reported attachments with type labels and the weapons they were reported on, unverified - [Community tier JSON](https://codloadout.gitlab.io/data/mw4-community-tiers.json): 67 community tier placements from two sites, opinion rather than measurement - [Community weapon stats JSON](https://codloadout.gitlab.io/data/mw4-community-stats.json): base stats of 33 weapons and the multiplier each attachment applies, from CODMunity; community-reported and unverified - [Community builds JSON](https://codloadout.gitlab.io/data/mw4-community-builds.json): 130 community-reported builds with build codes, tiers and per-weapon Multiplayer pick rates, unverified - [Full text version](https://codloadout.gitlab.io/llms-full.txt): all tables as Markdown ## Languages The builder, weapon, best-loadout, popular-build, tier-list, compare, patch-note, stat-leader and unlock pages exist in these languages besides English. They are translations: the English page is the reference for every figure and date. Attachment pages, camos, the data page, the changelog and /ai/ are English only. - [日本語](https://codloadout.gitlab.io/ja/mw4/): ja - [Français](https://codloadout.gitlab.io/fr/mw4/): fr - [한국어](https://codloadout.gitlab.io/ko/mw4/): ko ## Sources - [Ready for Launch: All Modern Warfare 4 Operators, Weapons, Equipment, and Multiplayer Create-a-Class Features](https://www.callofduty.com/blog/2026/10/call-of-duty-modern-warfare-4-launch-multiplayer-operators-weapons-equipment-create-a-class) (Activision / Call of Duty Blog, 2026-10-19) - [Ready for Launch: Modern Warfare 4 Progression and Prestige](https://www.callofduty.com/blog/2026/10/call-of-duty-modern-warfare-4-ready-for-launch-progression-prestige) (Activision / Call of Duty Blog, 2026-10-19) - [Modern Warfare 4 Multiplayer: Movement, Gunplay, Modes, & Maps](https://www.callofduty.com/blog/2026/08/call-of-duty-modern-warfare-4-next-highlights-multiplayer-gameplay-systems) (Activision / Call of Duty Blog, 2026-08-21) - [Modern Warfare 4 DMZ Deep Dive: Explore the Hajin Exclusion Zone](https://www.callofduty.com/blog/2026/06/call-of-duty-modern-warfare-4-dmz-deep-dive) (Activision / Call of Duty Blog, 2026-06-06) - [Call of Duty: Modern Warfare 4 | Official Site](https://www.callofduty.com/modernwarfare4) (Activision, 2026-10-23) ## Community sources (attachments) - [DMZ Codex](https://dmzcodex.com/attachments/) (DMZ attachment pages (35 standard attachments, launch period), retrieved 2026-10-24) - [DMZ Radar](https://dmzradar.com/meta.html) (DMZ meta builds listed on 21 October 2026, retrieved 2026-10-24) - [wzranked](https://wzranked.com/games/call-of-duty-modern-warfare-4/meta/weapons) (Open Beta builds last updated 24 August 2026, retrieved 2026-10-24) - [ggranked](https://ggranked.com/games/call-of-duty-modern-warfare-4/meta/weapons) (Attachment lists on the 28 weapon pages that take attachments: names, slots and type labels, launch period, retrieved 2026-10-28) - [CODMunity](https://codmunity.gg/mw4) (Attachment lists on the same 28 weapon pages: names and slots, used to confirm ggranked and to add the names it lacks, retrieved 2026-10-28) ## Community sources (weapon stats) - [CODMunity](https://codmunity.gg/weapon-stats/mw4) (Base stats of every weapon and each attachment's change to them on each weapon, read from the weapon pages (the MW4 Stats Comparator shows the same base values for the weapons it lists), retrieved 2026-11-04) ## Community sources (builds) - [CODMunity](https://codmunity.gg/mw4) (Builds listed on the 28 weapon pages for Multiplayer and DMZ, their tier on the Multiplayer meta page, and each weapon's Multiplayer pick rate (its share of Multiplayer picks on 2 November 2026, the latest day in its popularity history), retrieved 2026-11-04)